Tominique > 03-30-2024, 01:04 PM
(03-30-2024, 12:58 PM)hooligan Wrote: [Video: https://www.youtube.com/watch?v=Bbme7EYHuwk]
Tominique > 03-30-2024, 01:48 PM
hooligan > 03-30-2024, 02:15 PM
(03-30-2024, 01:48 PM)Tominique Wrote: Okay, so for my own sanity I'm gonna take a break from Grand Metropolis, but I did find something... interesting...
[Video: https://youtu.be/xzqEyeH4wpM?si=ufteclp5Uuik0iKO]
For this run, you want to get Speed up to level 3 as fast as possible so you can homing attack the poles later on in the level instead of having to do Tornado, so you want to get this balloon here at the start for the Speed level-up.
Normally, you'd have to jump there yourself and lose a second or two, but as seen in the video, if you position yourself just right at just the right speed, you can get the AI to jump up there with you still grounded, letting you continue the run while they get the Speed level-up... screw doing that...
Its really cool, but damn does it highlight a major issue with TA'ing Heroes, there's lots of situations you have to wrangle your team AI like doing Rocket Accels or hitting enemies. Makes it all the more awesome when you get it right, but man is it way too overcomplicated!
So yeah, add that to the list of skills required. Wrangling AI.
Tominique > 04-02-2024, 01:44 PM
Tominique > 04-02-2024, 01:54 PM
AgentNeon > 04-02-2024, 02:00 PM
hooligan > 04-02-2024, 03:18 PM
(04-02-2024, 01:44 PM)Tominique Wrote: Sorry I haven't posted anything here in a while, I've been too busy practicing my run on the Brazil-exclusive Sonic game I have.
I know its severely late, but I hope this can get this thread more active again.
[Video: https://youtu.be/SSSgeI5mTG4?si=hJ0NJfg-CGl85MGi]
Not to toot my own horn, but I think I did the most optimal run possible. Might even put it up on Speedrun.com or someting.
(04-02-2024, 01:54 PM)Tominique Wrote: Okay, buy got realsies, I'm kind of stumped on what game I should try to TA next. I'm thinking Generations? I've been doing a lot of runs on Chemical Plant act 2 and I have gotten quite used to the routing, but its just that left path at the beginning that keeps killing me. Though maybe its better I do a run without it than no run at all...
Sorry for the late April Fools video.
(04-02-2024, 02:00 PM)AgentNeon Wrote: I have a deep passion for speedrunning, with a particular focus on Sonic 3 and Sonic Adventure. These games truly ignite my adrenaline. I have invested countless hours perfecting my techniques and strategies to improve my completion times. Sonic 3 and Knuckles, in particular, present a significant challenge. The level of technical skill required in Angel Island Zone 1 is remarkable, especially in the first 20 seconds. By performing a Drop Dash into the wall near the collapsible platform close to the Ring, you can launch yourself over to the Tree.
There is also a glitch where standing on the very last pixel of the ring cover after the scorch, Spindashing will cause you to become stuck in the wall.
My personal best time for AIZ 1 is 0'39"64, and for AIZ 2 is 1"27"89. I'll gush about the other five zones later.
Tominique > 04-02-2024, 03:42 PM
(04-02-2024, 03:18 PM)hooligan Wrote: if I did any Adventure runs they wouldn't be "authentic" since I have all the Dreamcastify mods but we're also doing this for fun so I know some mods, as long as I listed them for everyone to check out, would be fine
hooligan > 04-02-2024, 04:44 PM
(04-02-2024, 03:42 PM)Tominique Wrote: I believe Dreamcast conversion and minor gameplay fixes are fine, yeah, I would assume everyone here who has the Steam version has at least one of the two.
But I also wouldn't mind going nuts with a Super Sonic mod, too.
And hey, I wonder how Gamma would work. Do we do like reverse Time-Attack where we try to get the highest time possible?
hooligan > 04-05-2024, 11:04 PM