Where I've Been
AgentNeon > 04-30-2024, 08:37 AM
As you are likely aware, my attention has been fully focused on the development of Shadow Revival. I have not had the privilege of sleep during this period. Considerable effort is required for the modeling of Shadow, and each of the enemies, levels, characters, ledges, and other game elements demands days of meticulous work to create. Once these elements are complete, they must be rendered. Upon the completion of the rendering process, I am tasked with coding the elements into C++, a programming language I had no prior experience with, and which I have spent countless hours studying and learning. This learning process is followed by the insertion of the code into the game, and I have to beta-test it and look for subpar variables and errors. I'm only working on version 0.0.0.5, and I've guessed that the finished version should be version 6.9.0.0 (haha) The first demo version will be version 2.0.0.0, and the second will be 2.2.1.3. (srb2 go funny) Forest Valley is a glitchy MESS and the cutscenes are actual prices of paper. HOW WILL I GET THIS DONE BY SEPTEMBER-
Shadow's and Sonic's models are done, but as I said in the Fangame post, I need 12 models. By the way, this will be released on the Fan Game HQ. Thanks for the support on the Fangame post!
There will also be a poll, since I'm still debating on the name.