AgentNeon > 02-27-2024, 08:04 AM
BDBGaming > 02-27-2024, 09:05 AM
User 544 > 02-27-2024, 11:24 AM
Tominique > 02-27-2024, 11:46 AM
RedFox99 > 02-27-2024, 03:14 PM
NeoMetallix > 02-28-2024, 06:05 AM
Tominique > 02-28-2024, 12:05 PM
(02-28-2024, 06:05 AM)NeoMetallix Wrote: Never had any other the Boom games but I heard Rise of Lyric was not always supposed to be a Nintendo exclusive but when Sega signed that deal it forced them to make it on the Wii U and since they were using an engine not really optimized for that system it caused problems with the short deadline.
If it had been multiplatform like it originally set out to be it probably would have been polished but that quick change made it too short to fix all the problems.
Was it just the bugs and poor performance that critics didn't like or the fundamental gameplay?
NeoMetallix > 02-28-2024, 02:28 PM
(02-28-2024, 12:05 PM)Tominique Wrote: Correct on it not originally being built for Wii U, I said it already in my reply here.
And about the critics...
Little bit of column A, little bit of column B. The game had it's bugs and major performance issues, but on top of that the game itself was as if you somehow simplified down one of those PS2 LEGO games even more even more until all the fun was sucked and you just got the same tediously easy task over, and over, and over again. Kinda loses the charm when you're at hour 8 of button-mashing fights.