RE: Gaming Lore
Kitm > 08-13-2018, 05:28 PM
Hmm, that's a tough one. I suppose if I had to pick only one example it would be Soul Sacrifice. The whole game is told from recollections within the pages of a talking book (referred to as Librom), who tells the tale of a nameless sorcerer and his partner, who is doomed to bring about the destruction of the world. They're tasked with hunting down monsters, individuals tainted and transformed by various sons and trauma, and their hunting and sacrifice of the monsters causes them to slowly lose their own sense of self until their own inevitable transformation.
Every monster is a much darker variation of the characters from the Grimm fairy tales (which says a lot), and each individual monster is given an elaborate backstory and the world is pretty richly detailed, having roots in Arthurian mythos.
I'd say on a whole the very despondent and macabre atmosphere, as well as the grotesque and simultaneously sympathetic monsters you're forced to put down, is one of my favourite backdrops in a game to date, with fantastic lore. It's a shame it was relegated to the otherwise unremarkably marketed Vita. It would have easily been a cult classic otherwise.