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| My Sonic Rush 2 Creation | |
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| Tweet Topic Started: Nov 30 2006, 06:08 PM (289 Views) | |
| Ranmakuu | Nov 30 2006, 06:08 PM Post #1 |
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Hey check out my awesome art![]() It's Sonic Rush 2 also in Metical City Act 1+2+3 |
| [rpgcode:0|Ranmakuu|0|0|0|0|0|{}|{}|0|0|0|0|05/30/92|Mesa Arizona|The Power Of Speed] | |
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Neo Metallix |
Nov 30 2006, 06:17 PM Post #2 |
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~Doomsday Overlord~
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Heh, not bad. |
![]() ![]() ![]() Puncture the Porcupine, my fancharacter! | |
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| Huepow00 | Nov 30 2006, 07:48 PM Post #3 |
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With 12 Lives, 123 Rings, and an Image of what is obviously Sonic being propelled through one of those Mid-air Rings... Why is the scorebar at 00000000 ? - Better yet, why does it only go up to 8 "0's" that mean's the max number woudl be 99,999,999... Just 1 0" shy of of 999,999,999... I don't get it... (Nice art BTW) |
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| Pacfan47 | Nov 30 2006, 11:41 PM Post #4 |
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Spaded Jaded and Faded
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It's pretty good. But I wouldnt make a game edit thing like that in that format. I'd make bits and pieces of levels you want to make pics of first and the bkg, than throw it togeather into multiple scenes. |
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--------------------------------------------------------------------------------------------------- Pacfan has left the building. There will be no return from me either. (Dubbmatic is my come and go account, as for this one, I want it to remain inactive, it symbolizes my solidified stay at Sonic Blast. To use it now puts it to shame) *UPDATE: I have returned my name back to it's original form that most of you had come to know me by. It seemed more fitting.* Good bye to any and all! | |
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| Hoppy | Dec 1 2006, 01:36 PM Post #5 |
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Hopping Freelancer
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That looks cool but why is the score at zero though? The city background reminds me of London. |
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[rpgcode:2335|Hop Hop|686|484|1189|770|85|{}|{1,8}|3|0|4|8|01/01/87|None|None] I don't want it all but I want everything I need. ![]() ![]() ![]() ![]()
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2:44 AM Jul 25