~Welcome to the Sonic Blast Community Forum~ Greetings stranger, it is an honor to have you as a visitor. Since we opened in 2006 our goal has been to offer the most authentic Sonic-themed community on the web for Sonic enthusiasts new and old. We do our best to provide the most unique features, best Sonic-themed designs, and have the latest news; always improving to cover all of your Sonic needs. Our community is full of friendly people and we hope you enjoy your brief stay but would be thrilled if you decided to join in on the fun. Being a part of our community is easy, quick, and absolutely free.
Welp. In case nobody heard, Time Square just made a public enemy of Nintendo. This morning, they accidentally posted their interview with Miyamoto early and we just got some nice confirmations, including something fans been yearning for. It's now deleted but not enough for everyone to read the article. I was lucky and found the article and I still have the tab up. However, I'll put these in spoiler tags if one wants to try to stay leak free.
Spoiler: click to toggle
Star Fox for the Wii U is confirmed and will come in 2015. Apparently it's been in development for years and was originally planned for the Wii, only to struggle, and thus development shifted towards Wii U.
Nintendo also unveiled two other projects. Taken directly from the article...
In one of the games, which Miyamoto called Project Giant Robot, players control sky-scraping automatons, angling the Wii U GamePad in front of a TV screen while shifting their torsos left and right or up and down to maneuver the robot’s upper-body while thumbing the controller’s joysticks to punch or grab — almost like a full-body game of Rock ‘Em Sock ‘Em Robots. The GamePad shows you what the robot sees, while the TV screen offers a zoomed-back view, letting onlookers — as well as you — admire your tromping, pummeling handiwork.
In another, titled Project Guard, the GamePad became a quick-jump map of a fortress manned by numbered, laser-firing security cameras. As robots encroach on different entry points, you have to tap the GamePad to leap from camera to camera, blasting enemies that trundle or come at you sprinting — even some that sneak under your radar. All the while, onlookers can shout out the numbers that correspond to robot-threatened camera feeds, turning your defense operations into a frenetic, heart-racing, tap-and-fire scramble.
And finally more about Star Fox Wii U itself that I directly copy and pasted from the article.
In his new version of Star Fox — still fundamentally a spaceship-based shooter — players now use the GamePad’s motion controls to aim and fire the Arwing’s weapons, simultaneously controlling the nimble craft itself by thumbing the joysticks to accelerate or turn and pull off signature moves like barrel rolls, loops and the tactically essential Immelman turn. And you can still morph your Arwing into a land tank, rocketing down to the surface of a planet, then rattling around the battlefield and laying waste to the landscape.
But Miyamoto and his team have added a new vehicle mode, one that’s designed to exemplify the new motion control scheme: It lets up to two players pilot a helicopter-like craft, one player controlling the helicopter itself, the other controlling a tiny robot you can drop from a tether to roll around a limited area, either snatching up booty or blasting enemies. Leave the robot hanging as you fly around the battlefield and it becomes a kind of dangling, swingable cannon.
"We originally began working with Star Fox back on Wii, and we had a small group of people experimenting with it for many years, maybe about six years, but we didn’t find an idea that really brought that together for the Wii. So instead we moved experimentation to the Wii U using some of the same assets. It’s been maybe 6 to 10 months that we’ve been experimenting with it."
Welp. In case nobody heard, Time Square just made a public enemy of Nintendo. This morning, they accidentally posted their interview with Miyamoto early and we just got some nice confirmations, including something fans been yearning for. It's now deleted but not enough for everyone to read the article. I was lucky and found the article and I still have the tab up. However, I'll put these in spoiler tags if one wants to try to stay leak free.
Spoiler: click to toggle
Star Fox for the Wii U is confirmed and will come in 2015. Apparently it's been in development for years and was originally planned for the Wii, only to struggle, and thus development shifted towards Wii U.
Nintendo also unveiled two other projects. Taken directly from the article...
In one of the games, which Miyamoto called Project Giant Robot, players control sky-scraping automatons, angling the Wii U GamePad in front of a TV screen while shifting their torsos left and right or up and down to maneuver the robot’s upper-body while thumbing the controller’s joysticks to punch or grab — almost like a full-body game of Rock ‘Em Sock ‘Em Robots. The GamePad shows you what the robot sees, while the TV screen offers a zoomed-back view, letting onlookers — as well as you — admire your tromping, pummeling handiwork.
In another, titled Project Guard, the GamePad became a quick-jump map of a fortress manned by numbered, laser-firing security cameras. As robots encroach on different entry points, you have to tap the GamePad to leap from camera to camera, blasting enemies that trundle or come at you sprinting — even some that sneak under your radar. All the while, onlookers can shout out the numbers that correspond to robot-threatened camera feeds, turning your defense operations into a frenetic, heart-racing, tap-and-fire scramble.
And finally more about Star Fox Wii U itself that I directly copy and pasted from the article.
In his new version of Star Fox — still fundamentally a spaceship-based shooter — players now use the GamePad’s motion controls to aim and fire the Arwing’s weapons, simultaneously controlling the nimble craft itself by thumbing the joysticks to accelerate or turn and pull off signature moves like barrel rolls, loops and the tactically essential Immelman turn. And you can still morph your Arwing into a land tank, rocketing down to the surface of a planet, then rattling around the battlefield and laying waste to the landscape.
But Miyamoto and his team have added a new vehicle mode, one that’s designed to exemplify the new motion control scheme: It lets up to two players pilot a helicopter-like craft, one player controlling the helicopter itself, the other controlling a tiny robot you can drop from a tether to roll around a limited area, either snatching up booty or blasting enemies. Leave the robot hanging as you fly around the battlefield and it becomes a kind of dangling, swingable cannon.
"We originally began working with Star Fox back on Wii, and we had a small group of people experimenting with it for many years, maybe about six years, but we didn’t find an idea that really brought that together for the Wii. So instead we moved experimentation to the Wii U using some of the same assets. It’s been maybe 6 to 10 months that we’ve been experimenting with it."
That is glorious. I sure hope Nintendo doesn't do the jerk thing and cancel it just cause it got leaked.
Nintendo to me really seems to be the only one with anything interesting to me coming out lately.
EDIT
In retrospect, I don't know if I can so much trust the source or article so I may have gotten overly excited for yet another false rumor/leak.
There's a topic discussing that. xP Was kind of inevitable.
Also, in random news, Nintendo had their 3DS press conference revealing their new game. Despite the demand for Majora's Mask 3D (which Nintendo trolled in recent games. Also the fact Zelda Williams teased something with a Majora's Mask but was just the Smash tournament), it was revealed to be a new game called Codename Steam or something I believe. I haven't checked it out much yet but it's similar to the Advance Wars games with 3D battles like Fire Emblem Awakening. Will probably check it out, since Awakening got me into the genre.
1 user reading this topic (1 Guest and 0 Anonymous)