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I really hate the new tone.; Just getting my opinion out there.
Topic Started: Jan 19 2014, 06:36 PM (1,147 Views)
SXR123
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Blue streak, Speeds by... SONIC THE HEDGEHOG!!!
Glad to see a lot of people here agree with me. I was afraid I was the only one who thought the series was getting brighter and brighter. My darker sonic story lines are satisfied through the archie comic, but I would kill to see another game like SA2, storyline wise. Sure, it may have had a hint of monster of the week, but at least it had more history to it than what we've been getting with recent monster of the week. We have some kind of REASON for it being there and not just "it was in the planet for a long long long long time, no explanation of HOW or WHY it's just there." Not to mention shadow's storyline was just super cool and I love it.

Not to mention I can see better writers fixing those weird plotholes nowadays. Biolizard can have a perfectly fine explanation if they were to take their time with it and change a few things around. Like, it was the wrong direction so instead of a big monster they went the shadow direction and made something smaller.

Anyway, if you want darker storylines, take a look at the Archie comics, they're definitely worth the read.

all I want out of the sonic series is to stop with the baldie mcnosehair jokes, stop with the AWFULBAD puns "that was cool!" - Sonic after snow level OMG SONIC UR SO FUNNY NO STOP. And finally stop having Tails be some braggy smart ass melodramatic wife. I mean seriously, seeing tails brag about all his stupid "achievements" pissed me off so much. He's supposed to be sonic's nice 'little brother' not some whiney know it all.

Oh, and give the rest of the characters some purpose. and change amy's god awful Minni Mouse voice.

K so i'm probably asking a lot, but eh... it's just a lot.
Edited by SXR123, Feb 28 2014, 10:02 AM.
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TwiceStyle
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i don't mind the "Monster of the Week" thing, as long as we are provided with a decent backstory. Even without a backstory, a "Monster of the Week" is still better than The Deadly Six, though.
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SXR123
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Blue streak, Speeds by... SONIC THE HEDGEHOG!!!
I'm sick and tired of monster of the week without a decent back story. I'm tired of just seeing "omg monster sonic save us yay no explaination of how it got there lol" I also don't want the "lol eggman did it" explanation either. The sonic games are coming out so frequently that they aren't giving themselves enough time for backstory or story development.

a monster without a back story is boring.
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Shyna
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Dark Gaia was a monster with a backstory though. Dark Gaia's backstory was that it is a beast that has been on earth for millions of years, and is an incarnation of night, darkness, despair, and destruction, as opposed to his opposite counterpart, Light Gaia (A.K.A. Chip). The two are part of a cycle of destruction and rebirth, where every number of millennia, Dark Gaia awakens and wrecks havoc and creates an Armageddon event, and then Light Gaia would restore everything and the cycle would once again restart.
In Sonic Unleashed, Eggman started the cycle early, and because of this, much of Dark Gaia's energy burst out and manifested itself as Dark Gaia Spawn monsters. That's what Dark Gaia's backstory is.

Solaris, Mephiles, and Iblis also have backstories. Solaris was a vengeful Sun God worshipped by the inhabitants of Soleanna, and once he split into two beings due to the Solaris Project, Iblis was the manifestation of his raw power and force, while Mephiles was the manifestation of his mind and consciousness. Anyone who played the game knows the rest.


The Time Eater though, I would have to say, was a monster without much of a backstory, and I wasn't a fan of that too much, though it had other neat points that made up for it.
I mean all it is was that Eggman is in space when he just so happens to come across it in it's basic state, and then he takes it, enhances it with his own technology, and then attempts to travel through time with it and stop all of his previous losses against Sonic from ever happening. We aren't told how it was created, or what it was doing in space, or anything else like that, "The Time Eater was just there, LOL."
Be sure to check me out on Deviant Art to see some of my various drawings and artworks. http://hexidextrous.deviantart.com/


Also, I would like to ask a favor from for anyone who is my friend here.
If someday we meet in person in the near future, and I had recently done anything that would confirm that I had become a Brony (which as of now I am not one), such as if I had posted on a Pony-related fan-site, drawn a Pony-themed artwork, contributed to a Pony fanfic, or anything else along those lines. If I have done anything like that, I want you to punch me in the face without warning. This make sound like I'm joking, but I am absolutely serious about this. Ignore any future statements retracting this if I ever make any. Though if you do, please first confirm that it is me who is doing it, and not some Brony who is posing as me and wants to see me get punched. I do not wish to go down the path of the Bronies, and hopefully those of you reading this will help me so that it stays that way, if god forbid I ever even attempt it.
Thank you.
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Ludichaos
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Feb 27 2014, 02:32 PM
Screw you Ludi, Lost World's story was awesome and the gameplay, while I will agree was flawed had an awesome concept and was lots of fun. ;P
no u

Lost World did indeed have a lot of fun concepts going for it. But for each there also seemed to be a drawback.

While the cylindrical world concept made for all sorts of fantastical stages, they often were riddled with awkward design choices. While the Parkour system was an interesting addition, stages were rarely built in a way that allowed you to make any sort of free-flowing effective use of it. To top it off it also made moving Sonic slightly clunky when it game to changing directions.

The story had plenty of elements in it which should have made it a hit with me, but it was far too inconsistent. It starts off fairly light hearted with the usual back and forth between Sonic and Eggman, but then out of nowhere you got all these overly dramatic scenes for seemingly no good reason. Some of which outright go against the established traits of the characters in them. The Tails example given by PT is one of them. It just feels like they tried to get too many conflicting elements into the storyline to try and appeal to everyone. And frankly the game's story just isn't long enough to hold them all. Without development you just have weird mood swings.

That aside, the story wasn't all bad. Eggman's plot in this one is actually one of his more reasonable ones and the Deadly Six were a well written bunch of cliches. And some of the scenes that weren't jarring tone wise were very entertaining. It's good, but not great.
SXR123
Feb 28 2014, 10:01 AM
Anyway, if you want darker storylines, take a look at the Archie comics, they're definitely worth the read.
This. The stories in there are plenty complex and dark if that's what you want.

TwiceStyle
Feb 28 2014, 05:24 PM
i don't mind the "Monster of the Week" thing, as long as we are provided with a decent backstory. Even without a backstory, a "Monster of the Week" is still better than The Deadly Six, though.
What's wrong with the Deadly Six, exactly? Do you just dislike them because they're brightly coloured or something?

Shyna
Feb 28 2014, 07:01 PM
We aren't told how it was created, or what it was doing in space, or anything else like that, "The Time Eater was just there, LOL."
Have you considered that nobody created the Time Eater? It was an entity existing off in some corner of space where nothing bothers it. It doesn't really need more explanation than that. Otherwise you might as well start asking who made Sonic and Tails and Eggman and etc. The Time Eater is fine as is.


Which reminds me, Generations is another game with no MotW. It just tricks you into thinking there's one.
Edited by Ludichaos, Feb 28 2014, 07:13 PM.
【One third of Sonic Blast's Legendary Australian Trio. The last remaining member 】
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HollyYoshiPosted Image
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I object to your claims
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Dark Gaia was a monster with a backstory though. Dark Gaia's backstory was that it is a beast that has been on earth for millions of years, and is an incarnation of night, darkness, despair, and destruction, as opposed to his opposite counterpart, Light Gaia (A.K.A. Chip). The two are part of a cycle of destruction and rebirth, where every number of millennia, Dark Gaia awakens and wrecks havoc and creates an Armageddon event, and then Light Gaia would restore everything and the cycle would once again restart.
In Sonic Unleashed, Eggman started the cycle early, and because of this, much of Dark Gaia's energy burst out and manifested itself as Dark Gaia Spawn monsters. That's what Dark Gaia's backstory is.


This. In fact, Chip explicitly states this in a cutscene.. Don't know how anyone can miss this. =|

Quote:
 
While the cylindrical world concept made for all sorts of fantastical stages, they often were riddled with awkward design choices. While the Parkour system was an interesting addition, stages were rarely built in a way that allowed you to make any sort of free-flowing effective use of it. To top it off it also made moving Sonic slightly clunky when it game to changing directions.


Maybe so. But I would like to see the parkour in stages more reminiscent of Unleashed and the like, and with much more flow to it.

Quote:
 
The story had plenty of elements in it which should have made it a hit with me, but it was far too inconsistent. It starts off fairly light hearted with the usual back and forth between Sonic and Eggman, but then out of nowhere you got all these overly dramatic scenes for seemingly no good reason. Some of which outright go against the established traits of the characters in them. The Tails example given by PT is one of them. It just feels like they tried to get too many conflicting elements into the storyline to try and appeal to everyone. And frankly the game's story just isn't long enough to hold them all. Without development you just have weird mood swings.

That aside, the story wasn't all bad. Eggman's plot in this one is actually one of his more reasonable ones and the Deadly Six were a well written bunch of cliches. And some of the scenes that weren't jarring tone wise were very entertaining. It's good, but not great.


I can kind of understand why Tails was upset, but I think they should have had better build up with it. That aside, my thoughts on Tails in this game are still very much on the love side, as are they with Sonic. I actually really like that scene where Tails tries to 'fix' Cubot by putting his head on a Crabmeat (at least, I think it's a Crabmeat) and how Sonic scolds him for nearly getting himself killed. He's not trying to be mean, he just really cares about his little bro. But you can really see the sadness in the little fox, as he was really only trying to help.

Which brings me to how resourceful he was when he was about to turn into a robot, cleverly reprogramming the computer with a toothpick. If you notice, it was kind of repeating a plot point from Colors - remember the Mind Control sequence? Only this time, instead of the mind control failing from 'lack of energy' - which I always found bullshit by the way - it was through Tails' own technical prowess.

Also, Sonic's snark was awesome. I loved how intimidated he was with Zazz, and the way he sarcastically 'apologizes' for ruining Zeena's nails is oh so awesome. Plus, I like how for once, his impulsiveness not only gets him in trouble, but he's called out for it. Heck, I like how he actually admits to his mistakes. Gives some depth to his character. I just hope this carries over, allowing him to think before he acts some times.

And yeah, I agree with you about Eggman. Glorious as usual and the way he manipulates both sides (the Deadly Six with the conch and Sonic by allowing him to get the Deadly Six out of the way so he can go through with his plan) was well-played.

Story may have had flaws, but I personally really enjoyed it.
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Shyna
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Ludichaos
Feb 28 2014, 07:04 PM
Shyna
Feb 28 2014, 07:01 PM
We aren't told how it was created, or what it was doing in space, or anything else like that, "The Time Eater was just there, LOL."
Have you considered that nobody created the Time Eater? It was an entity existing off in some corner of space where nothing bothers it. It doesn't really need more explanation than that. Otherwise you might as well start asking who made Sonic and Tails and Eggman and etc. The Time Eater is fine as is.


Which reminds me, Generations is another game with no MotW. It just tricks you into thinking there's one.
Hmm, never really thought about it that way. Thanks Ludichaos.

Also, I don't really have much problem with the Deadly Six either.
Special Operative Blaire
Feb 28 2014, 07:31 PM
Which brings me to how resourceful he was when he was about to turn into a robot, cleverly reprogramming the computer with a toothpick. If you notice, it was kind of repeating a plot point from Colors - remember the Mind Control sequence? Only this time, instead of the mind control failing from 'lack of energy' - which I always found bullshit by the way - it was through Tails' own technical prowess.
I always thought that part reminded me more of the Roboticizers from the Archie series. Though it was still poorly done in my opinion, and in fact, it could've made the ending a whole lot more better if it were done differently. I don't wish to go into detail about how I disliked the ending parts of Lost World, and how it could've been better, but if you really want me to, I will.

Heck, also Eggman's "Extractor" reminded me of what the Metarex would do to entire worlds when they'd extract the Planet Eggs, except Eggman's extractor was only meant to absorb some of the world's energy from different parts of the world, and the Deadly Six just repurposed it to completely suck the world dry, so that Eggman and his kind would pay for how he abused them, unlike the Metarex, who would take all of it completely and leave the worlds dying in their wake, and cause planetary genocide too.
Edited by Shyna, Feb 28 2014, 07:39 PM.
Be sure to check me out on Deviant Art to see some of my various drawings and artworks. http://hexidextrous.deviantart.com/


Also, I would like to ask a favor from for anyone who is my friend here.
If someday we meet in person in the near future, and I had recently done anything that would confirm that I had become a Brony (which as of now I am not one), such as if I had posted on a Pony-related fan-site, drawn a Pony-themed artwork, contributed to a Pony fanfic, or anything else along those lines. If I have done anything like that, I want you to punch me in the face without warning. This make sound like I'm joking, but I am absolutely serious about this. Ignore any future statements retracting this if I ever make any. Though if you do, please first confirm that it is me who is doing it, and not some Brony who is posing as me and wants to see me get punched. I do not wish to go down the path of the Bronies, and hopefully those of you reading this will help me so that it stays that way, if god forbid I ever even attempt it.
Thank you.
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Ludichaos
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Feb 28 2014, 07:31 PM
Maybe so. But I would like to see the parkour in stages more reminiscent of Unleashed and the like, and with much more flow to it.
Wholeheartedly agreed. I'd love to see them work the stiffness out of it and give us some well designed stages to play around with it in. I love the Parkour system as a concept. The stages just happened to let it down.

Special Operative Blaire
Feb 28 2014, 07:31 PM
I can kind of understand why Tails was upset, but I think they should have had better build up with it. That aside, my thoughts on Tails in this game are still very much on the love side, as are they with Sonic. I actually really like that scene where Tails tries to 'fix' Cubot by putting his head on a Crabmeat (at least, I think it's a Crabmeat) and how Sonic scolds him for nearly getting himself killed. He's not trying to be mean, he just really cares about his little bro. But you can really see the sadness in the little fox, as he was really only trying to help.

Which brings me to how resourceful he was when he was about to turn into a robot, cleverly reprogramming the computer with a toothpick. If you notice, it was kind of repeating a plot point from Colors - remember the Mind Control sequence? Only this time, instead of the mind control failing from 'lack of energy' - which I always found bullshit by the way - it was through Tails' own technical prowess.

Also, Sonic's snark was awesome. I loved how intimidated he was with Zazz, and the way he sarcastically 'apologizes' for ruining Zeena's nails is oh so awesome. Plus, I like how for once, his impulsiveness not only gets him in trouble, but he's called out for it. Heck, I like how he actually admits to his mistakes. Gives some depth to his character. I just hope this carries over, allowing him to think before he acts some times.

And yeah, I agree with you about Eggman. Glorious as usual and the way he manipulates both sides (the Deadly Six with the conch and Sonic by allowing him to get the Deadly Six out of the way so he can go through with his plan) was well-played.

Story may have had flaws, but I personally really enjoyed it.
None of the scenes mentioned here were ones I had problems with. I'd think Tails should know a little better by now, but I suppose he doesn't really tinker with Eggman's mechs that much. So that gets a pass. The capture scene was also another good one and exactly the sort of thing I would expect from the fox (though since when did he have prehensile tails?).

Sonic having snark is to be expected too, but more often than not he came across as a bit of an arse in this game. Tails had his moments too. I found myself asking a few times if I should really be behind these guys. But eh.
【One third of Sonic Blast's Legendary Australian Trio. The last remaining member 】
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I object to your claims
Ludichaos
Feb 28 2014, 07:48 PM
Special Operative Blaire
Feb 28 2014, 07:31 PM
Maybe so. But I would like to see the parkour in stages more reminiscent of Unleashed and the like, and with much more flow to it.
Wholeheartedly agreed. I'd love to see them work the stiffness out of it and give us some well designed stages to play around with it in. I love the Parkour system as a concept. The stages just happened to let it down.

Mmm, indeed. Just imagine having a more fluid parkour system with a stage like Rooftop run. I'd play the shit out of that.


All in all though, all I really want from a story, light, dark, or both, is good writing. Nothing convoluted with plot holes up the ass, (plot twists, yes, as long as they're done well), characters that are well-characterized and have purpose in their roles and actions, decent pacing, and so on. To me, tone doesn't make a story. It can be a factor, sure, but what makes a story is how well it and many other elements are written.
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Pedruben
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Has for the monster of the week, here's my opinion. I like them, to a degree. Chaos? Bloody awesome, always the second character, most of the plot was about eggman, the eggcarrier, all the good stuff.

SA2 was mostly about shadow, but still, it was all Eggman's plan, and it tied Shadow with eggman's past, it felt like it connected with the show.

Actually, that's it, it fits. Chaos was about the equidnas, Shadow and Biolizard were about Eggman's past. And then? Well, Dark Gaia kind of holds most of the plot of Unleash, taking over all of it and eggman just stands back until the last mission, mostly. It ties to the world, but it never really feels like it ties to the main character. It ties to chip that was himself a one time character. Sonic and friend were mostly side characters in this story.

The wii story based games were kind of a spin off, plus Sonic and the Secret Rings is my biggest guilty pleasure, so I don't really mind it, it's outside the story. Colors had the wisps, which was okay, aliens... meh? They were side characters, but still I guess I just don't like how the story is basically over once you defeat the first boss. Since it ties with the end in a wonderful Deus Ex Machina. /I haven't played the game in a while, I may be wrong/. Kind of a cop out, but about the wisps... yeah meh, they were okay and the game was okay in general.

Generations. I actually like, because it leads to an interesting idea, both eggman's and both sonic's. Hell, even if it was just an excuse plot for that, it still works and if you take out the fact that the final boss sucked.

And finally Heroes. Yeah, Heroes, almost forgot about it, because while the story was simple and small, it was actually good. Taking the team battles aside, having a bunch of fake eggman's/Metal sonic going around tricking everyone to fight Eggman just to show the twist that it was a trap was... pretty cool, actually, I liked it. It's a good build up, and it delivers with a cool final boss. The shadow side story is strange at best and doesn't answer anything.

And I guess that's all. The might six were enjoyable, I guess, and watching something turn on Eggman but still watching Eggman being able to fight back somehow *cough*notChaos/DarkGaia* kind of like he did against Biolizard was interesting. So yeah, that's what I think of the MoTW. Would I like another one on the next game? Well, yeah, if it tied with the characters in some way, or if it lead to an interesting setting that changed the rules. I don't know, even the wrong way can lead to a good story if done well.
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TwiceStyle
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Shyna
Feb 28 2014, 07:01 PM
Dark Gaia was a monster with a backstory though. Dark Gaia's backstory was that it is a beast that has been on earth for millions of years, and is an incarnation of night, darkness, despair, and destruction, as opposed to his opposite counterpart, Light Gaia (A.K.A. Chip). The two are part of a cycle of destruction and rebirth, where every number of millennia, Dark Gaia awakens and wrecks havoc and creates an Armageddon event, and then Light Gaia would restore everything and the cycle would once again restart.
In Sonic Unleashed, Eggman started the cycle early, and because of this, much of Dark Gaia's energy burst out and manifested itself as Dark Gaia Spawn monsters. That's what Dark Gaia's backstory is.
I really liked the writing in Unleashed. To me, it seems to be the most fitting in tone out of every Sonic game ever released.
Edited by TwiceStyle, Mar 4 2014, 04:39 AM.
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Shyna
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Ludichaos
Feb 27 2014, 06:33 AM
It would be fine if they established Sonic to be a serious or dark game to begin with, but they didn't. He's a brightly coloured cartoon hedgehog. He doesn't really mesh well with that sort of tone at the best of times. He makes witty quips as he foils an egg-shaped man's plans. Plans that are all very cartoon-y in essence to begin with (the Sonic Adventure games are probably the only ones somewhat grounded in reality).
Anthropomorphic animal characters can still do well in that sort of more serious setting.

Take Star Fox for instance, or Kingdom Hearts. They have anthropomorphic animal characters in a more dark setting like that, and yet they still do well. Sonic can be like that too, right?


Also, TwiceStyle, you might like seeing this video here that I found. I think it reflects your views on it rather well.
http://www.youtube.com/watch?v=QLK8EY6wqAQ
Edited by Shyna, Mar 8 2014, 11:42 AM.
Be sure to check me out on Deviant Art to see some of my various drawings and artworks. http://hexidextrous.deviantart.com/


Also, I would like to ask a favor from for anyone who is my friend here.
If someday we meet in person in the near future, and I had recently done anything that would confirm that I had become a Brony (which as of now I am not one), such as if I had posted on a Pony-related fan-site, drawn a Pony-themed artwork, contributed to a Pony fanfic, or anything else along those lines. If I have done anything like that, I want you to punch me in the face without warning. This make sound like I'm joking, but I am absolutely serious about this. Ignore any future statements retracting this if I ever make any. Though if you do, please first confirm that it is me who is doing it, and not some Brony who is posing as me and wants to see me get punched. I do not wish to go down the path of the Bronies, and hopefully those of you reading this will help me so that it stays that way, if god forbid I ever even attempt it.
Thank you.
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