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World of Darkness: Sonic the Hedgehog; Skype Required!
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Topic Started: Feb 15 2013, 11:15 PM (2,925 Views)
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L Dragon
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Feb 28 2013, 01:40 AM
Post #16
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Chaos Emerald
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- #746
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- March 19, 2007
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I guess I'll give this a shot.
Profile Name: Relsion Gullion
Age: 20
Gender: Male
Race: Human
Essence: Dynamic(Aries, Leo, Sagittarius)
Nature: Bravo
Demeanor: Autocrat
Physical (Base Stat 1 + Priority): Primary(6 points added + 1 level from Freebie(which equals 5 points from Freebie points)) -Strength: 4 -Dexterity: 2 +1 freebie -Stamina: 3
Social (Base Stat 1 + Priority): Tertiary(3 points added) -Charisma: 2 -Manipulation: 1 -Appearance: 3
Mental (Base Stat 1 + Priority): Secondary(4 points added) -Perception: 2 -Intelligence: 3 -Wits: 2
Talents: Secondary(7 points added) -Alertness: -Artist: -Athletics: 2 -Awareness: 2 -Brawl: 0 -Diplomacy: 0 -Dodge: 0 -Dancing: 0 -Expression: 0 -Instruction: 0 -Interrogation: 0 -Intrigue: 1 -Invention: 0 -Logic: 0 -Mimicry: 0 -Scan: 0 -Seduction: 0 -Sense Deception: 2 -Subterfuge: 0
Skills: Primary(11 points added) -Acrobatics: 1 +1 freebie -Blind Fighting: 0 -Climbing: 0 -Demolitions: 0 -Disguise: 0 -Drive: 0 -Etiquette: 0 -Escapology: 2 -Fast-Draw: 0 +1 freebie -Fast-Talk: 0 -Firearms: 0 -First Aid: 2 +1 freebie -Gambling: 0 -Gunsmithing: 0 -Leadership: 0 -Martial Arts: 0 -Meditation: 0 -Melee: 3 -Research: -Stealth: 1 -Survival: 1 -Tracking: 1
Knowledges: Tertiary(4 points added) -Academics: 1 -Area Knowledge: 0 -Astrology: 0 -Computer Hacking: 0 -Cryptography: 0 -Culture: 0 -Enigmas: 0 -Herbalism: 1 -Investigation: 0 -Law: 0 -Linguistics: 0 -Medicine: 2 -Metaphysics: 0 -Psychology: 0
-Willpower: 3
Traits (7 points added) -Allies: 1 -Contacts: 1 -Influence: 2 -Resources: 3
Merits - Code of Honor: Be without fear in the face of your enemies. Be brave and upright that God may love thee. Speak the truth always, even if it leads to your death. Safeguard the helpless and do no wrong - that is your oath. (-1 freebie points)
- True Faith: He built a strong faith through the actions of his parents, and mostly his grandfather who taught him his oath. (-7 freebie points)
- Berserker: When in combat, his focus is only on his opponent. He looses sight of everything else and slowly slips into a Berserker mode as the fight progresses, which means his fighting style becomes more aggressive and wild. (-2 freebie points)
Flaws Driving Goal: He was issued a task that seems impossible to complete. Become the perfect knight by honoring the oath. He must never forget it or abandon what he stands for. To be the Perfect Knight is something he can not accomplish until the world knows and remembers him as the Perfect Knight. It is not just becoming one, but also maintaining that stature. (+3 freebie points)
Flashbacks: He has flash backs of his near death experience when a group of bandits tried to kill him and his family for being believers. Fire and the smell of wood burning normally brings these flash backs (+3 freebie points)
Bard's Tongue: He was taught to speak the truth, no matter what. He obeyed this oath and did so. Several times over what he said would come true. He simply was speaking the truth, yet others believed he was making certain things come true simply by speaking them. Most just classified as 'The Knight's Blessing,' while others called it 'The Knight's Curse.' (+1 freebie points)
(15 Freebie points, - 10 points(Code of Honor = 1, True Faith = 7, Berserker = 2) + 10 points (Driving Goal = 3, Flashbacks = 3, Bard's Tongue = 1), gives a total of 12 Freebie points. 1/12 remaining freebie points
If I did something wrong or something needs to be fixed let me know. I'll work on the back-story tomorrow.
Edited by L Dragon, Mar 1 2013, 11:29 PM.
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 Sonic Blast Fated Kingdom Fanfic Members/Chara Data-Base Chapter 1: Otogi | Chapter 2: Claws, Rifle, and Wind Chain | Chapter 3: Crimson, Psychic, and Mage Chain | Chapter 4: Eclipse Blossom | Chapter 5: Death Chain | Chapter 6: Royal Blood | Chapter 7: Cold Chain | Chapter 8: Siege | Chapter 9: Memories of Old Kingdom | Chapter 10: Tactic, Purge, and the Fight | Chapter 11: Four Shadows | Chapter 12: Three Letters | Chapter 13: Two Sources Sonic Blast Madness Fanfic Chapter 1: Openly Close | Chapter 2: Kamelot Tol-e-maC | Chapter 3: Found Lost | Chapter 4: Reaper What You Soul | Chapter 5: Openly Reapers in Lost Tolemac | Chapter 6: Follow the Reaper | Chapter 7: Don't Follow the Reaper | Chapter 8: Fight Yourself, Die Yourself | Chapter 9: Masquerader Massacre | Chapter 10: THE Enemy | Chapter 11: Gulliver | Chapter 12: Finally, Unlimited Madness | Chapter 12: Finally, Loki's Madness(alternate ending)
I'm totes a guy~ Kota: I hereby dub thee, Swolverine~
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Amarok
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Mar 1 2013, 10:55 AM
Post #17
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Fear the cold...
- Posts:
- 1,571
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- S Rank Hero
- Member
- #11,292
- Joined:
- July 31, 2010
- Gender:
- Male
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- United States of America
- 3DS Friend Code:
- 4639-9449-9700
- Nintendo ID:
- EzekialWolffe
- Game Currently Playing:
- The Legend of Zelda: Skyward Sword
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This is fantastic. I'll have a profile up in the afternoon, could I be saved a seat?
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The Original Characters Ezekial, Alex, Zephyr, Neo, Pulse,Luna,Maya,Bob, Rose. Ezekial Wolffe
This is just some super old artwork, worry not of it.
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Lord Talancir D'Landior
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Mar 1 2013, 11:05 AM
Post #18
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~ RP Knight ~
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- 2,394
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- Former Monarchs
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- #2,592
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- September 26, 2007
- Gender:
- Male
- Game Currently Playing:
- All the games. All of it.
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can you skype?
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 RP Aid: So, you want to be a storyteller? A must read for any Storyteller who wants to be better at his craft.
RP Aid: Combat: A Comprehensive Guide to Beating Arse
By the way, I'm on skype. Search for talancir.
Millstone of Time Resources
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Amarok
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Mar 1 2013, 11:28 AM
Post #19
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Fear the cold...
- Posts:
- 1,571
- Group:
- S Rank Hero
- Member
- #11,292
- Joined:
- July 31, 2010
- Gender:
- Male
- Country:
- United States of America
- 3DS Friend Code:
- 4639-9449-9700
- Nintendo ID:
- EzekialWolffe
- Game Currently Playing:
- The Legend of Zelda: Skyward Sword
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Oh, that's right. I prefer not to skype, so I guess I'll sit this one out.
(maybe next time I'll choose not to overlook that bit.)
Edited by Amarok, Mar 1 2013, 11:28 AM.
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The Original Characters Ezekial, Alex, Zephyr, Neo, Pulse,Luna,Maya,Bob, Rose. Ezekial Wolffe
This is just some super old artwork, worry not of it.
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Chompman
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Mar 4 2013, 10:28 AM
Post #20
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The Jaw-ggernaught of Justice.
- Posts:
- 8,749
- Group:
- A Rank Legend
- Member
- #11,663
- Joined:
- December 16, 2010
- Gender:
- Male
- Country:
- United States of America
- 3DS Friend Code:
- 5138-3458-7044
- Nintendo ID:
- Ajkunai1991
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Okay..take two of this Coding, as i'm now calling it. Please tell me that i have this right.
Character concept Name: Aaron Kunai
Gender: Male
Race: human
Essence: Primordial
Nature: Visionary Demeanor: Crusader
Attributes
Physical (Base Stat 1 + Priority): Primary -Strength: 2 -Dexterity: 2 -Stamina: 2
Social (Base Stat 1 + Priority): Tertiary -Charisma: 2 -Manipulation: 2 -Appearance: 2
Mental (Base Stat 1 + Priority): Secondary -Perception:2 (+1 Freebie Point) -Intelligence:2 (+1 Freebie Point) -Wits: 2 (+1 Freebie Point)
Abilities -Talents-(Secondary)
-Dodge: The best way to avoid pain is to get out of its way. (+3)
-Athletics: Climbing cliffs, leaping chasms and hurling cabers.(+2) (1 Freebie point)
-Brawl: Your bare hands are weapons.(+3)
--Skills--(Primary) --Melee: Swords, daggers, axes, spears, clubs, (pieces of) furniture...(+3)
--Research: You know how to find information.(+2) (+2 Freebie Points)
--Fast-Draw: You can make a weapon ready almost instantly.(+2) (+1 Freebie Point)
---Knowledge---(Tertiary)
---Cryptography: You can compose and interpret codes and ciphers. (+2) (+2 Freebie Points)
---Metaphysics: You understand the occult and the otherworldly.(+3) (+1 Freebie Point)
---Academics: You've been to schools to further your education. (+4)
Misc. Traits: -Allies: 3 -Contacts: 2 -Influence: 2 -Resources: 1(+2 Freebie Points)
Finishing touches Freebie Points: 12 freebie points: Breakdown of points usage 3 used (Attributes; Perception, intelligence, wits) 8 used (Abilities; Athletics (+1), Research (+2), Fast Draw (+1), Cryptography (+2), Metaphysics (+2)) 1 used (Misc; Resources (+2)
Merits -Common Sense (+1) --Luck (+3 ) ---Iron Will (+3)
Flaws -Overconfident (-1) --Lifesaver(-3) ---Enemy(-4)
ok. Now comes the rest of this. AS ALWAYS, PLEASE LET ME KNOW IF I NEED TO FIX MORE OF THIS.
Background/prelude (A bit cut off due to the maximum number of paragraphs capping off at 4...but meh.) On his way to school, he knew what to expect, another great day hanging out with his friends, and getting good grades. However, as he stepped in the doors of his college, something immediately wasn't right.
The main hall had became..a railroad track in a tunnel.
Aaron Kunai knew what was coming. He had to deal with this before, a couple of years back, when his Girlfriend Christine Penny was kidnapped. Her kidnapper was a man by the name of Koji Takahashi. Koji was a mage that had existed somewhere between this world, and another world by the name of subspace.
Subspace was a mysterious world, in which the base rules of its existence was elements of videogames. If people could somehow access it, they would find a world in which they'd traverse roads made of rainbows, bricks that produce currency, anything and everything that they'd see in videogames. That world had no rules for reality.
It was now that the two realities had collided, once again. This time at this Koji's command. Koji was using a device called an Improbability Drive. These devices had the power to alter any and all realities in their radius. The bigger the drive, the more reality it can alter.
And from what Aaron saw, this was a moderately big drive to do this.
He knew what to look out for if he saw a railroad track. And it was coming his way.
It was a giant train. And from what Aaron knew last time, that train belonged to a clown by the name of Tricky.
Tricky was somewhat of a failed experiment. He was originally a test subject to test the effects of the improbability drive's alteration of reality. However, it went horribly awry, and Tricky ended up being brain damaged, and deranged. However, with that mutation, He had adapted to this, and was Koji's minion from the start.
The train was coming closer, and at a breakneck speed. Aaron braced himself, and prepared to hitch a ride.
The Train came, and in a split second, adrenaline filling him, Aaron jumped towards the train, and grabbed on to the handle on the end of the train.
Fighting velocity and the laws of gravity with all his might, Aaron pulled himself and climbed over the platform, and entered the interior of the train.
Before he went further, he held out his right palm. Then, the blade of a katana emerged from it, forming into a fully shaped katana. The blade glowed a bight red. This was the fabled Sword of awesomeness. Aaron had acquired this weapon during his first time taking on Koji and his forces.
After this weapon had emerged, Aaron began a breach of the end caboose. Several enemies dressed as clowns awaited him on the other side. Aaron quickly dispatched the clowns. However, he grinned not because he was wiping these goons from this reality, but upon defeating them, they dissolved into coins. Aaron grabbed the currency they dropped, and headed to the next car.
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The Dark Jaws of Justice. My bark is as equally deadly as my bite. I'm CHOMPMAN!
Everything you need to know about me....right in here!!! My Art Gallery, MoMK!! Visit it today!!! my own forum. Drop by and visit, will ya?Team Kunai (AKA My Close Friends!!) Zell (BANNED...RIP YA TROLL YOU!!!) FiniteZero/Batman (Always changing his set, that one!!) SegaLove (MIA-Please come back!!!) Pianta Swolverine T.M.T.I.X. (The Miracle That Is Xion) Josh The hedgehog Extra Speed Wanna be a part of TEAM KUNAI? Let me know!!!TEAM KUNAI RP's
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Fenroar
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Mar 4 2013, 04:39 PM
Post #21
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Perfectionist
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- E Rank Legend
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- November 2, 2008
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- Male
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- 1504-6189-5960
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Almost, Crono, just gonna offer you some quick advice. I only noticed something wrong with the way you distributed your Freebie Points.
- Talancir D'Landior
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Freebie Points: Each character gets 15 freebie points to be assigned any way you choose, providing you follow the guidelines for each section.
Adding Attributes cost 5 points per level. Adding Abilities cost 2 points per Level. Adding Willpower costs 1 point per Level. Adding Trait Points costs 1 point per Level.
Some sections require more Freebie Points then the others to beef a stat up. Like upgrading one Attribute is going to cost a big chunk of your freebie points. They won't just cost one. But yeah, just the only thing I see wrong. Talancir can check the rest. Just some quick advice!
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Breakfast Princess
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Mar 4 2013, 05:12 PM
Post #22
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The most important meal of the day
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- AngelSpartaness
- 3DS Friend Code:
- 061945741822
- Nintendo ID:
- AngelSpartaness
- Game Currently Playing:
- Kameo: Elements of Power
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Is it too late to join this thing?
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Chompman
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Mar 4 2013, 07:20 PM
Post #23
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The Jaw-ggernaught of Justice.
- Posts:
- 8,749
- Group:
- A Rank Legend
- Member
- #11,663
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- December 16, 2010
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- Male
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- 3DS Friend Code:
- 5138-3458-7044
- Nintendo ID:
- Ajkunai1991
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- Fenroar
- Mar 4 2013, 04:39 PM
Almost, Crono, just gonna offer you some quick advice. I only noticed something wrong with the way you distributed your Freebie Points. - Talancir D'Landior
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Freebie Points: Each character gets 15 freebie points to be assigned any way you choose, providing you follow the guidelines for each section.
Adding Attributes cost 5 points per level. Adding Abilities cost 2 points per Level. Adding Willpower costs 1 point per Level. Adding Trait Points costs 1 point per Level.
Some sections require more Freebie Points then the others to beef a stat up. Like upgrading one Attribute is going to cost a big chunk of your freebie points. They won't just cost one. But yeah, just the only thing I see wrong. Talancir can check the rest. Just some quick advice! Darn it....well then, i hate to ask, but can you help me? Please Fen? Just this once? This is starting to make my head hurt.
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The Dark Jaws of Justice. My bark is as equally deadly as my bite. I'm CHOMPMAN!
Everything you need to know about me....right in here!!! My Art Gallery, MoMK!! Visit it today!!! my own forum. Drop by and visit, will ya?Team Kunai (AKA My Close Friends!!) Zell (BANNED...RIP YA TROLL YOU!!!) FiniteZero/Batman (Always changing his set, that one!!) SegaLove (MIA-Please come back!!!) Pianta Swolverine T.M.T.I.X. (The Miracle That Is Xion) Josh The hedgehog Extra Speed Wanna be a part of TEAM KUNAI? Let me know!!!TEAM KUNAI RP's
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L Dragon
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Mar 4 2013, 07:45 PM
Post #24
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Chaos Emerald
- Posts:
- 691
- Group:
- S Rank Knight
- Member
- #746
- Joined:
- March 19, 2007
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- Crono
- Mar 4 2013, 07:20 PM
- Fenroar
- Mar 4 2013, 04:39 PM
Almost, Crono, just gonna offer you some quick advice. I only noticed something wrong with the way you distributed your Freebie Points. - Talancir D'Landior
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Freebie Points: Each character gets 15 freebie points to be assigned any way you choose, providing you follow the guidelines for each section.
Adding Attributes cost 5 points per level. Adding Abilities cost 2 points per Level. Adding Willpower costs 1 point per Level. Adding Trait Points costs 1 point per Level.
Some sections require more Freebie Points then the others to beef a stat up. Like upgrading one Attribute is going to cost a big chunk of your freebie points. They won't just cost one. But yeah, just the only thing I see wrong. Talancir can check the rest. Just some quick advice!
Darn it....well then, i hate to ask, but can you help me? Please Fen? Just this once? This is starting to make my head hurt. If that alone is making your head spin, then the rest of this and the things to come will split your brain in half. I myself am new to this system of rping(and character creating somewhat), and I'm still trying to balance things out and get a handle on things. Its going to get a bit trickier from here on out... Well, at least this process is. I suggest you not make a big deal of your mistakes and simply accept them, change them, and move on. To be honest, you saying something as simple as not reading that freebie points have different costs in different categories is making you go crazy, makes me worry if you're fit for an rp like this. I know I'm most differently not the one the say such a thing(after having a very loving and laughable convo with TUC and Tal xD), but at least I'm confidant in my actions and don't make a fuss over my mistakes. I make light of them, but I'm still sure enough of myself that I'm willing to press on and not make it look like I'm completely out of my element, even though I somewhat am.
My point is, be more confident. Its going to take a lot of reading, learning, understanding, and patience to get through this. Follow?
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 Sonic Blast Fated Kingdom Fanfic Members/Chara Data-Base Chapter 1: Otogi | Chapter 2: Claws, Rifle, and Wind Chain | Chapter 3: Crimson, Psychic, and Mage Chain | Chapter 4: Eclipse Blossom | Chapter 5: Death Chain | Chapter 6: Royal Blood | Chapter 7: Cold Chain | Chapter 8: Siege | Chapter 9: Memories of Old Kingdom | Chapter 10: Tactic, Purge, and the Fight | Chapter 11: Four Shadows | Chapter 12: Three Letters | Chapter 13: Two Sources Sonic Blast Madness Fanfic Chapter 1: Openly Close | Chapter 2: Kamelot Tol-e-maC | Chapter 3: Found Lost | Chapter 4: Reaper What You Soul | Chapter 5: Openly Reapers in Lost Tolemac | Chapter 6: Follow the Reaper | Chapter 7: Don't Follow the Reaper | Chapter 8: Fight Yourself, Die Yourself | Chapter 9: Masquerader Massacre | Chapter 10: THE Enemy | Chapter 11: Gulliver | Chapter 12: Finally, Unlimited Madness | Chapter 12: Finally, Loki's Madness(alternate ending)
I'm totes a guy~ Kota: I hereby dub thee, Swolverine~
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Chompman
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Mar 4 2013, 07:49 PM
Post #25
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The Jaw-ggernaught of Justice.
- Posts:
- 8,749
- Group:
- A Rank Legend
- Member
- #11,663
- Joined:
- December 16, 2010
- Gender:
- Male
- Country:
- United States of America
- 3DS Friend Code:
- 5138-3458-7044
- Nintendo ID:
- Ajkunai1991
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yes, i get it Lilfate. I'll look over it later.
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The Dark Jaws of Justice. My bark is as equally deadly as my bite. I'm CHOMPMAN!
Everything you need to know about me....right in here!!! My Art Gallery, MoMK!! Visit it today!!! my own forum. Drop by and visit, will ya?Team Kunai (AKA My Close Friends!!) Zell (BANNED...RIP YA TROLL YOU!!!) FiniteZero/Batman (Always changing his set, that one!!) SegaLove (MIA-Please come back!!!) Pianta Swolverine T.M.T.I.X. (The Miracle That Is Xion) Josh The hedgehog Extra Speed Wanna be a part of TEAM KUNAI? Let me know!!!TEAM KUNAI RP's
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Fenroar
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Mar 4 2013, 08:44 PM
Post #26
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Perfectionist
- Posts:
- 3,036
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- E Rank Legend
- Member
- #9,478
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- November 2, 2008
- Gender:
- Male
- 3DS Friend Code:
- 1504-6189-5960
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Erm, sure, I can try to help out, though I don't know what else to offer other then to limit your skills and read what I quoted. I forget what your situation was, but remember you can ask on Skype. They helped me out several times.
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Chompman
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Mar 4 2013, 09:37 PM
Post #27
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The Jaw-ggernaught of Justice.
- Posts:
- 8,749
- Group:
- A Rank Legend
- Member
- #11,663
- Joined:
- December 16, 2010
- Gender:
- Male
- Country:
- United States of America
- 3DS Friend Code:
- 5138-3458-7044
- Nintendo ID:
- Ajkunai1991
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ok. i'll do that then. maybe another time though.
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The Dark Jaws of Justice. My bark is as equally deadly as my bite. I'm CHOMPMAN!
Everything you need to know about me....right in here!!! My Art Gallery, MoMK!! Visit it today!!! my own forum. Drop by and visit, will ya?Team Kunai (AKA My Close Friends!!) Zell (BANNED...RIP YA TROLL YOU!!!) FiniteZero/Batman (Always changing his set, that one!!) SegaLove (MIA-Please come back!!!) Pianta Swolverine T.M.T.I.X. (The Miracle That Is Xion) Josh The hedgehog Extra Speed Wanna be a part of TEAM KUNAI? Let me know!!!TEAM KUNAI RP's
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Lord Talancir D'Landior
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Mar 5 2013, 01:16 AM
Post #28
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~ RP Knight ~
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- Former Monarchs
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- Gender:
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- Game Currently Playing:
- All the games. All of it.
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- Crono
- Mar 4 2013, 10:28 AM
Spoiler: click to toggle Okay..take two of this Coding, as i'm now calling it. Please tell me that i have this right. Character concept Name: Aaron Kunai
Gender: Male
Race: human
Essence: Primordial All things came from a great morass of unformed creation at the birth of the universe, be it the emptiness before a divinely inspired genesis or swirling chaos before a big bang. The universe will return to such a state ultimately. Primordial Essences reflect the raw elements of such creation and destruction. Driven to see new experiences, yet always comparing them to the past, these Essences resonate with the humming vibration that underlies all creation. Conscious of the keystones of the Universe, the Primordial Essences thus seek out the root of all things.
Most often, Primordial Essences take on very clearly defined archetypes, roles deeply seated in the subconscious. Such mages are driven by deep and overwhelming emotional urges or needs, but they also seem to experience the heights of grand passion more powerfully than anyone else. When manifesting, Primordial Avatars often take the roles of spirits, animals or gods, typifying the most basic elements of reality in the shells of recognizable forms.
Nature: Visionary Dancing through your head are truly wondrous sights - worlds without name and fantasies beyond number. You can see these strange possibilities and elucidate them, opening the doors for others to live in a better, different world. Perhaps you seek something more than the mundane, or maybe you have a particular idea that resonates with potential. Either way, you give people inspiration for the future, in new and exciting ways that build on (yet differ from) the old. So determined are you to see your vision made reality that you fight to impress it on the world regardless of the cost.
Inner truth is your quest, and Imagination is your strength. With this vision, you may guide others who need such wisdom desperately.
Your weakness is your Pride, pride in your ability to see and understand what others cannot. You must learn humility to Ascend.
Demeanor: Crusader Driven by a higher purpose - faith in science, strong morality, a scientific ideal, even religious faith - you strive for a better world. The drive behind human progress inspires others to alleviate suffering, uncover wonders and define the supernatural. As one who has felt this drive, you're essentially a soldier in an army of change. Hold your banner high, whether you're a research scientist, a facilitator or a literal soldier, and carry it to greatness. The future depends on you!
Your Zeal is admirable. Under the worst of circumstances, it propels you through trials and obstacles that might stop a less driven person cold.
Unfortunately, that zeal can turn to Fanaticism, which can make you ineffective, even dangerous. An operative who shoots every opponent in sight is not only wasting opportunities and potential allies, he's making unnecessary enemies. To truly Ascend, you'll need to temper your resolve with reason.
- Regain Willpower when you do something great in the name of your higher cause. As a player, you must define what that cause is before the game begins, then support it throughout the chronicle... even when it causes you grief. A Crusader's beliefs are not bound by convenience.
Attributes
Physical (Base Stat 1 + Priority): Primary -Strength: 2 -Dexterity: 2 -Stamina: 2
Social (Base Stat 1 + Priority): Tertiary -Charisma: 2 Average: Acceptable; you don't turn people off. -Manipulation: 2 Average: Inconsistent; you fool some of the people, some of the time. -Appearance: 2 Average: Unimpressive; you blend in with the wall.
Mental (Base Stat 1 + Priority): Secondary -Perception:2 (+1 Freebie Point) -Intelligence:2 (+1 Freebie Point) -Wits: 2 (+1 Freebie Point)
Abilities -Talents-(Secondary)
-Dodge: The best way to avoid pain is to get out of its way. (+3) Competent: You dive, bob and weave with grace.
-Athletics: Climbing cliffs, leaping chasms and hurling cabers.(+2) Practiced: you played basketball in high school. (1 Freebie point)
-Brawl: Your bare hands are weapons.(+3) Competent: You've fought regularly and usually won.
--Skills--(Primary) --Melee: Swords, daggers, axes, spears, clubs, (pieces of) furniture...(+3) Competent: Sword, Axe, club, severed limb - if it's a weapon, you can use it.
--Research: You know how to find information.(+2) Practiced: The local archives and wise folk are familiar enough. (+2 Freebie Points)
--Fast-Draw: You can make a weapon ready almost instantly.(+2) Practiced: You're good, but not great. (+1 Freebie Point)
---Knowledge---(Tertiary)
---Cryptography: You can compose and interpret codes and ciphers. (+2) Practiced: Word puzzle buff, military signals officer. (+2 Freebie Points)
---Metaphysics: You understand the occult and the otherworldly.(+3) Competent: You've got a comprehensive grasp of the discipline. (+1 Freebie Point)
---Academics: You've been to schools to further your education. (+4) NOTICE: LEVEL REDUCED TO CAP OF 3.Masters: You could publish a paper in an academic journal.
Misc. Traits: -Allies: 3 -Contacts: 2 -Influence: 2 -Resources: 1(+2 Freebie Points)
Finishing touches Freebie Points: 12 freebie points: Breakdown of points usage 3 used (Attributes; Perception, intelligence, wits) 8 used (Abilities; Athletics (+1), Research (+2), Fast Draw (+1), Cryptography (+2), Metaphysics (+2)) 1 used (Misc; Resources (+2)
Merits -Common Sense (+1) --Luck (+3 ) ---Iron Will (+3)
Flaws -Overconfident (-1) --Lifesaver(-3) ---Enemy(-4)
ok. Now comes the rest of this. AS ALWAYS, PLEASE LET ME KNOW IF I NEED TO FIX MORE OF THIS. Background/prelude (A bit cut off due to the maximum number of paragraphs capping off at 4...but meh.) On his way to school, he knew what to expect, another great day hanging out with his friends, and getting good grades. However, as he stepped in the doors of his college, something immediately wasn't right.
The main hall had became..a railroad track in a tunnel.
Aaron Kunai knew what was coming. He had to deal with this before, a couple of years back, when his Girlfriend Christine Penny was kidnapped. Her kidnapper was a man by the name of Koji Takahashi. Koji was a mage that had existed somewhere between this world, and another world by the name of subspace.
Subspace was a mysterious world, in which the base rules of its existence was elements of videogames. If people could somehow access it, they would find a world in which they'd traverse roads made of rainbows, bricks that produce currency, anything and everything that they'd see in videogames. That world had no rules for reality.
It was now that the two realities had collided, once again. This time at this Koji's command. Koji was using a device called an Improbability Drive. These devices had the power to alter any and all realities in their radius. The bigger the drive, the more reality it can alter.
And from what Aaron saw, this was a moderately big drive to do this.
He knew what to look out for if he saw a railroad track. And it was coming his way.
It was a giant train. And from what Aaron knew last time, that train belonged to a clown by the name of Tricky.
Tricky was somewhat of a failed experiment. He was originally a test subject to test the effects of the improbability drive's alteration of reality. However, it went horribly awry, and Tricky ended up being brain damaged, and deranged. However, with that mutation, He had adapted to this, and was Koji's minion from the start.
The train was coming closer, and at a breakneck speed. Aaron braced himself, and prepared to hitch a ride.
The Train came, and in a split second, adrenaline filling him, Aaron jumped towards the train, and grabbed on to the handle on the end of the train.
Fighting velocity and the laws of gravity with all his might, Aaron pulled himself and climbed over the platform, and entered the interior of the train.
Before he went further, he held out his right palm. Then, the blade of a katana emerged from it, forming into a fully shaped katana. The blade glowed a bight red. This was the fabled Sword of awesomeness. Aaron had acquired this weapon during his first time taking on Koji and his forces.
After this weapon had emerged, Aaron began a breach of the end caboose. Several enemies dressed as clowns awaited him on the other side. Aaron quickly dispatched the clowns. However, he grinned not because he was wiping these goons from this reality, but upon defeating them, they dissolved into coins. Aaron grabbed the currency they dropped, and headed to the next car.
alright, In the quote, everything I add will be in Bold, so reread your profile with my edits, and really think about your character. I'll comment on missing or other weird stuff below. well ok, here we go...
Character Concept: So... how old is he?
Attributes: Your primary attribute is supposed to have 6 points assigned. you only have three. Your secondary attribute is supposed to have 4 points assigned. You only have three (and three freebie points that don't seem to be there?). This seems to be a chronic misinterpretation of yours. "Base Stat 1 + Priority" means that all your attributes start out at level 1. You add points from there to increase levels.
Abilities: I reiterate that you are -not- allowed to have any level higher than 3. take one point off Academics and put it somewhere else. In addition, you are only allowed 4 initial points to be assigned to your tertiary Abilities list. You have 6, so you are two points over.
You are supposed to have 11 points assigned to your primary Abilities. you only have 4 (not including the freebie points).
For metaphysics, choose one field of study: Astrology; Celestiography and Demonology; Gematria; Numerology; Sacred Geometry; Stone Lore.
Because I hadn't completely read through the profile and made the appropriate edits, I'm informing you that the number of points to spend on your Traits is reduced by 2, to a total of 5 points. Readjust accordingly. this goes for all else who reads this blerb.
Freebie points, Merits and Flaws: Your flaws add up to a total of a negative 8. Your merits add up to a total of positive 7. Taking this into account with your freebie points (15, not 12), then you have a total of 14 freebie points to spend.
Background: No. I'm sorry. you didn't answer the questions I specified. Scrap it (or save it for later, if you really, really want to) and try again, answering -only- the questions specified in the post detailing Character Questions. Besides, there's no such thing in this RP as Subspace. There's something similar...... but it doesn't work like you are implying.
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 RP Aid: So, you want to be a storyteller? A must read for any Storyteller who wants to be better at his craft.
RP Aid: Combat: A Comprehensive Guide to Beating Arse
By the way, I'm on skype. Search for talancir.
Millstone of Time Resources
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Fenroar
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Mar 5 2013, 05:32 PM
Post #29
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Perfectionist
- Posts:
- 3,036
- Group:
- E Rank Legend
- Member
- #9,478
- Joined:
- November 2, 2008
- Gender:
- Male
- 3DS Friend Code:
- 1504-6189-5960
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Here's a post, just so your posts won't fuse together, like you asked. (Know how it feels, when I post chapters for my stories. >.>)
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Lord Talancir D'Landior
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Mar 5 2013, 10:20 PM
Post #30
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~ RP Knight ~
- Posts:
- 2,394
- Group:
- Former Monarchs
- Member
- #2,592
- Joined:
- September 26, 2007
- Gender:
- Male
- Game Currently Playing:
- All the games. All of it.
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- Fenroar
- Feb 17 2013, 05:29 PM
Mmm, this looks interesting. I'm in. Can you reserve the last spot for me? I'll either edit this post or make a new post later with my full profile finished. Section 1: Character Concept Name: Fenroar Hearts
Gender: Male
Age: 18
Race: Human
Essence: Questing (Gemini, Libra, Aquarius) As a sort of balance between the other Essences, the Questing Essence seeks knowledge and new frontiers with putpose and with a final goal in mind. Not content to rest on foundations already laid, the Questing Avatar pushes to some goal and does not flag or change direction. Once a destination is reached, the Questing Avatar sets a new goal and heads off again. Mages with this drive find themselves consumed by the need for a journey, the need to be in motion with a goal to achieve. These Essences seek a union of the other elements, and they strive to find a wholesome balance by treading the roads that lead between the other Essences' paths.
Emotionally, Questing Essences are driven and visionary. Such mages often focus on a new idea and pursue it to its conclusion, then settle on a new project. The Avatar ensures this constant progression by keeping the mage interested in the final steps, with a need to know, understand and experience. In appearance and demeanor, such Avatars often appear in a form carrying elements similar to the mage's companions or even herself. The Essence leads the mage through the internal dialogue that opens doors of self-discovery, and sends the mage on quests to understand herself and her world.
Nature: Sneak This world is devious, and you play by its rules. Keeping one step ahead of your more-idealistic comrades, you've mastered the arts of stealth, ddescretion and doublespeak. It's not like you're a coward or anything - you're simply being realistic. Ours is not a world that rewards valor. A clever word and a silent step can accomplish more than a frontal assault, and at far less risk.
Subtlety is your middle name... and your first name and your last. Never let anyone know what you're doing if you can help it; if you must keep someone apprised, never tell him the whole story. Hide your cards until you can build a winning hand.
But, as everyone knows, you're Untrustworthy. People may admire your deviousness, but you'll be the last one they confide in. Most comrades consider you a coward and backstabber, and they may be right. After all, you're looking out for Number One.
Demeanor: Bon Vivant Hedonist, sybarite, sensualist - these names and more describe you. Since we only live once, you live for the party! you aren't necessarily averse to a little work or waiting, but you want to have fun at the end of it all - a lot of fun. if you can have fun all the time, so much the better. Everyone should enjoy life. You certainly plan to do so.
Love of life is your great strength. You cling so feverishly to the joys of living that you are loath to give them up, and you infect others with your happiness and passion.
Your weakness is Hedonism. As the old saw states, you can resist anything except temptation. If you're not having a good time, you're looking for one, and this desire for gratification can lead you away from duty or enlightenment. Section 2: Attributes Physical (Base Stat 1 + Priority): Secondary (Four Total Added Points) -Strength: 2 Average: Lift 100 lbs; you're Joe Average. -Dexterity: 2 Average: No klutz; you don't embarass yourself often. -Stamina: 3 Good: in shape; you work out regularly.
Social (Base Stat 1 + Priority): Tertiary (Three Total Added Points) Charisma: 2 Average: Acceptable; you don't turn people off. -Manipulation: 2 Average: Inconsistent; you fool some of the people, some of the time. -Appearance: 2 Average: Unimpressive; you blend in with the wall.
Mental (Base Stat 1 + Priority): Primary (6 Total Added Points) -Perception: 3 Good: Sensitive; you're aware of moods and textures. -Intelligence: 3 Good: smart; you do the hard crosswords for fun (IQ 120) -Wits: 3 Good: Snappy; you often have just the right response. Section 3: Abilities Talents: Secondary - 7 Total Points -Alertness: 1 Novice: You notice the oncoming car when it blows its horn. -Artist: 0 -Athletics: 1 Novice: You're good at watching sports. -Awareness: 1 Novice: You sometimes get strange feelings or vibes from certain places or people. -Brawl: 0 -Diplomacy: 0 + 1 Freebie Point Novice: You can iron out schoolyard disputes. -Dodge: 1 Novice: You crouch reflexively, arms over your head. -Dancing: 0 -Expression: 0 + 1 Freebie Point Novice: You express stuff. -Instruction: 0 -Interrogation: 0 -Intrigue: 1 Novice: Wiseguy -Invention: 0 -Logic: 1 Novice: You could win a family quarrel. -Mimicry: 0 -Scan: 0 + 1 Freebie Point Novice: If anyone notices police sirens, it's you. -Seduction: 0 -Sense Deception: 0 -Subterfuge: 1 Novice: You can pull off the occasional lie.
Skills: Primary - 11 Total Points -Acrobatics: 1 Novice: Grade School gym class. -Blind Fighting: 0 -Climbing: 1 Novice: You can scale easy mountains or walls with handholds. -Demolitions: 0 -Disguise: 0 -Drive: 0 -Etiquette: 1 Novice: You manage to stay out of people's way. -Escapology: 1 Novice: Children's party entertainer. Can escape from loose or poorly tied bonds. -Fast-Draw: 1 Novice: You have good reflexes. -Fast-Talk: 1 Novice: Vacuum-cleaner salesman. -Firearms: 0 -First Aid: 0 -Gambling: 1 Novice: Saturday night poker with the boys. -Gunsmithing: 0 -Leadership: 1 Novice: You could be a scout leader. -Martial Arts: 1 Novice: You've taken a few self defense classes. -Meditation: 1 Novice: Those gurus on the street sure make it look easy, right? -Melee: 1 Novice: You know the right way to hold a knife. -Research: 0 -Stealth: 0 -Survival: 0 + 1 Freebie Point Novice: You can hide behind big things. -Tracking: 0
Knowledges: Teritary - 4 Total Points -Academics: 1 Student: You've read all the basic high school books on the arts. -Area Knowledge: 1 Novice: You know a fair amount for an outsider. -Astrology: 0 -Computer Hacking: 0 -Cryptography: 0 -Culture: 0 -Enigmas: 1 Student: How'd those riddles go in The Hobbit? -Herbalism: 0 -Investigation: 1 Student: You've read plenty of detective novels. -Law: 0 -Linguistics: 0 -Medicine: 0 -Metaphysics: 0 + 1 Freebie Point Dabbler: You understand very basic concepts. -Psychology: 0 Section 4: Miscellaneous Willpower: 3 + 2 Freebie Point
Traits: -Allies: 1 One ally of moderate power or ability. -Contacts: 1 One contact. -Influence: 2 You have many local associates, and you know who to call. -Resources: 1 Small savings, tiny apartment, cheap vehicle, can liquidate $1000, monthly income of $500. Section 5: Finishing Touches FREEBIE POINTS: 12 Overall Freebie Points - 2 (Abilities; Metaphysics) - 2 (Abilities; Scan) - 2 (Abilities; Expression) - 2 (Abilities; Diplomacy) - 2 (Miscellaneous; Willpower) - 2 (Abilities; Survival) = 0
Merits
Awareness - Acute Hearing: Fenroar's hearing and awareness is really well, able to hear the slightest sounds. (-1)
Social Ties - Boon: Fenroar has helped people out many times, ranging from favors to even protecting somebody as a bodyguard. (-3)
Supernatural - Magick Natural: Fenroar is able to use magic, and is highly skilled. (-5)
Flaws
Psychological - Curiosity: Behind Fenroar's lightheartedness and cheerful, sometimes short-tempered, personality is a lot of curiosity, which may or may not get him into trouble. (+2)
Supernatural - Haunted: Fenroar is actively haunted by twin set of spirits/ghosts who call themselves Novnero(Nahv-nere-row) and Fusumi(Foo-sue-me), who tend to beyond irritate Fenroar. Novnero is cocky male spirit who is also mischievous, rude, and immature, while Fusumi is extremely childish, often repeating what Novnero said and adding unnecessary giggles to the end of her own sentences. Both are quick to anger(especially Fusumi), and enjoy mocking Fenroar or anybody he meets, especially if the said people end up seeing them. Fenroar desperately tried to find way to rid himself of them at first, but is eventually forced to get used to them, putting up with their taunts. It's because of them he trained himself to become mentally stronger, so he can try his best to shut them out, but despite this, he tends to lose concentration at times. (+3)
Supernatural - Strangeness: Perhaps a curse laid by Novnero and Fusumi, Fenroar's magic has a habit of doing something completely unexpected, for some strange reason. (+1) Section 6: Background Fenroar Hearts is an eighteen year old who is beginning his freshman year at Empire Metropolitan University, having moved into the city a long distance away from home. Fenroar has lived a peaceful life throughout most of his life, known for cheerful, polite, and gentleman-like personality, though he can get short-tempered, and he’s considered a bit of a klutz. Fenroar also has a dark side, as evident by his cheating and gambling. However, Fenroar is unaware that there’s an actual reason for his sometimes clumsy nature, and as he grew up, it only got worst and worst.
Fenroar lived with his family far away from Empire City, with his parents being two highly successful individuals. His dad is a famous pianist while his mother worked for the circus and was a clown, the latter tending to leave Fenroar randomly. Fenroar and his younger brother, Kazekiri, lived fairly comfortable lives, the two attending advanced schooling and Fenroar becoming the president of his class. Because of his status, he had lots of friends, though despite his "cool" and "nice" attitude, they were a bit taken back after discovering how amazingly klutzy he is, usually amusingly doing something to hurt himself.
However, behind his parents' identities were two oddballs. Fenroar's father was actually a professional gambler, while his mother would make her sons participate in circus acts or tricks, amusingly leading to traumatizing acts for Fenroar and Kazekiri, though it did make the two more fit and acrobatic. Because of Fenroar's curse of being a horrible klutz at times for no reason, some of the the circus acts usually ended in failure, but Fenroar would continually try his best to do them anyway, while also learning gambling from his father and also the piano. However, Fenroar later discovered that his father is really just teaching him how to cheat.
Fenroar later decides he needed a break from his crazy parents, and chose to go to Empire City to attend Empire Metropolitan University. As he grew up though, he begins experiencing strange visions and voices, disappearing just as quickly as they appeared. Once again, Fenroar was able to easily make friends there, but strangely, he started to be bored with the world around him, unsure if it's because he's finally away from his parents or for an entirely different reason. He decides to take up his father's gambling habit, cheating, while also playing the piano, but still finds himself rather bored, making him more curious about the world around him and wanting to try new things. However, as his fated Awakening grows closer and closer, he swears he can randomly see two odd people for a brief second before they disappear, no matter where he's at, while the voices in his head grew worst. This starts to make Fenroar more and more paranoid, before his life suddenly changes unexpectedly... So.... which sign was Fenroar born under?
Pick one specialty from each list for the following Attributes (and write it into your profile): Stamina - Tireless, Tough as Nails, Resilient, Pain Resistant Perception - alert, Insightful, Intuitive, Thorough, Experienced Intelligence - Book-Smart, Creative, Analytical, Logical, Subject Authority, Good Memory Wits - Ever-Ready, Witt Conversationalist, Intuitive, Combat Reflexes
So.... you have three freebie points left over? doublecheck your freebie point count, after you take your merits and flaws into consideration. and you have 15 starting points, not 12.
The Merit: Magick Natural was updated to "Sphere Natural." Choose a Sphere that you plan to train once you Awaken. since you have not Awakened yet, your character cannot use magic.
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 RP Aid: So, you want to be a storyteller? A must read for any Storyteller who wants to be better at his craft.
RP Aid: Combat: A Comprehensive Guide to Beating Arse
By the way, I'm on skype. Search for talancir.
Millstone of Time Resources
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