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Takashi Iizuka on Sonic PS4/Next Xbox
Topic Started: Dec 13 2012, 08:38 PM (972 Views)
Neo MetallixPosted Image
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~Doomsday Overlord~
Very interesting. Do you think that Sonic Team will make another attempt at a Sonic reboot for the next gen consoles as they did at the start of this gen or will they just use a more advanced version of the Hedgehog engine?

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Sega developer Takashi Iizuka has outlined his vision for Sonic on the PlayStation 4 and next Xbox.

Without confirming work had begun on a Sonic game for the next-generation of consoles, the Team Sonic boss said he has already begun to think about how the famous blue hedgehog will make his debut on Sony and Microsoft's next round of hardware, and revealed he'd like to return to the 3D Sonic style of games in doing so.

"Sonic over its past 20 years has evolved a lot," he told Eurogamer. "In that, there are two distinct, different play styles. There's the 2D side-scrolling platform action Sonic, and the forward view 3D action platform action Sonic. With the Sonic 4 series we've created that side-scrolling 2D platform action.
"But I'm also interested in the challenge of doing something completely new with the 3D Sonic's forward view platform action, and bring something new to the table with that as well."

Microsoft and Sony have refused to discuss their next-generation plans in public, but both companies are rumoured to be preparing to unveil their new consoles in some form at E3 in June.
Reports vary on the capabilities of the next-gen, but most agree visuals achieved using the DirectX 11 standard provide a good indication of where Sony and Microsoft will go.
But what will the extra horsepower mean for Sonic?

"I don't think Sonic will ever become photo-real," Iizuka said. "I think Sonic will always remain stylised and will have that bright, colourful world. What the high hardware spec will allow us to do is make that more convincing.

"For example, for Sonic Generations, in the Hedgehog Engine, we used Global Illumination - GI technology - for the lighting system. But increasing the hardware spec will allow us to have real-time lighting calculations, so dynamically changing lighting happening. That's just one example of where the hardware is limiting us in doing what we really could do. So by having higher end hardware spec, we'll be able to do, for example, the real-time lighting calculations. That will give more presence to Sonic.

"We're not after realism. We're after making it more convincing. So we're still going for that stylised, bright and colourful Sonic look. We're not going for photo-real."
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Puncture the Porcupine, my fancharacter!
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VlaDDrakkeN
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The Jester
A return to 3D sonic style game? It would be nice to play a sonic game like in Adventures and such(Maybe with the involvement of more chars). I do hope SEGA learned this time not to rush for a console.

Also, its best that Sonic stays in a sorta cartoon style anyway. As one lets player said, cartoonish games tend to age better than realistic games.
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HollyYoshiPosted Image
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I object to your claims
Hmm, something completely different with the main Sonic gameplay? That would be interesting to see.
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VlaDDrakkeN
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The Jester
Christmas Blaire
Dec 14 2012, 02:45 AM
Hmm, something completely different with the main Sonic gameplay? That would be interesting to see.
Indeed, wither they stick to the old 3d Formula or do something completely different, I wouldn't mind seeing what they attempt. Innovation as well as trying something new seem to have become the thing of Indie Games these days.
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HollyYoshiPosted Image
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I object to your claims
I'd kind of like to see a somewhat different approach to things, if I may be honest.
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