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| Capcom Confirms More Mega Man | |
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| Tweet Topic Started: Nov 15 2012, 08:38 PM (332 Views) | |
| VlaDDrakkeN | Nov 18 2012, 01:26 AM Post #16 |
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The Jester
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Id have to say I would be in favor of MML3 going for a console release. In fact, it was said game that helped push me to get a 3DS. |
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| Ludichaos | Nov 18 2012, 01:40 AM Post #17 |
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[Outrealm Vagabond]
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Ditto. It was one of the original factors that made me look into grabbing a 3DS myself. Since then Fire Emblem has been the game that made the purchase justifiable in my mind, though MML3 certainly wouldn't have hurt. Ah, what could have been~ |
| 【One third of Sonic Blast's Legendary Australian Trio. The last remaining member 】 | |
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| Fenroar | Nov 18 2012, 07:08 AM Post #18 |
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Perfectionist
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Yeah, they deserve to be at odds with fans because of their recent decisions with the fanbase. But they already admitted that, and say that it will take a long and hard effort to right the ship again. But to be fair, Capcom is by far not the only company to make you pay for stuff that's on the disk. :/ And eh, I was disappointed in Investigations 2 as well, especially since it revolves around and develops Edgeworth. But it was released on a dying handheld and a sequel to what didn't sell around their expectations the first time. I'm glad we're getting the sweet Ace Attorney 5, and possibly Layton vs. Ace Attorney, which more and more rumors are hinting it getting localized. |
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| Ludichaos | Nov 18 2012, 07:46 AM Post #19 |
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[Outrealm Vagabond]
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While they're not the only ones to do it, they're certainly the most notorious for the act. They're the first company that springs to mind when I think of on the disk DLC. I've got nothing wrong with DLC, but if something is on the disk to start with it should be included as a part of the purchase price. Either way, their fanbase isn't going to cut them some slack until they see some results. Also, I've always understood the reasoning behind their not localising Investigations 2, but it doesn't make it suck any less. I really enjoyed the first game, so I was looking forward to more Edgeworth and Gumshoe shenanigans. But I guess unless I miraculously learn to read Japanese that isn't happening. :I As for LvAA, I'll wait until I see something. I was starting to get the feeling the game was cancelled with how little we seem to be hearing about it. |
| 【One third of Sonic Blast's Legendary Australian Trio. The last remaining member 】 | |
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| snow toilet | Nov 19 2012, 08:43 AM Post #20 |
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Huffing Kitty Litty
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Let's hope they do release a lot of concept art. And if they do it's a good thing we have fans. Why? Look at Project AXSX, a Sonic X-treme recreation from scratch. This could give one hope that one day someone dedicated enough will work on a recreation, more than likely a PC version, from scratch. Not really sure if this has any contribution to the topic but it's something I thought about. |
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| Fwiss | Nov 19 2012, 02:16 PM Post #21 |
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Sandopolis Act 1
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Weren't some guys working on a Megaman Legends 3 long ago which got cancelled by Capcom themselves? |
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| Ludichaos | Nov 19 2012, 02:19 PM Post #22 |
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[Outrealm Vagabond]
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Yeah, it was to be a 3DS game. One of the two recently cancelled Mega Man games, the other being Universe. It was supposedly cancelled due to a lack of interest. There's some concept art for it and a few screens floating around, but that's it. |
| 【One third of Sonic Blast's Legendary Australian Trio. The last remaining member 】 | |
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| Fwiss | Nov 21 2012, 08:15 PM Post #23 |
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Sandopolis Act 1
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Sorry, I meant a fangame, much earlier than the official MML3 and its subsequent cancellation. I guess not. In any case, I was actually more distraught over their cancelling Megaman Universe than I was over Legends 3. Megaman Universe was, from what I understand, meant to be like Megaman Powered Up 2: Electric Boogaloo. |
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| Ludichaos | Nov 21 2012, 08:57 PM Post #24 |
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[Outrealm Vagabond]
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Yeah, what little I saw of it looked that way. I really liked the idea of creating your own Robot Master out of the parts available. But I guess we'll never get to play it. Y'know what I'd like to see? A game that featrures Hitoshi Ariga's designs/art style. I finally got around to reading the first volume of Gigamix and I love the way he draws just about everything. Seeing that worked into a game would be sweet. But that's something that'll probably never happen. ŠP |
| 【One third of Sonic Blast's Legendary Australian Trio. The last remaining member 】 | |
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8:41 PM Jul 24