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Zak The Hedgehog, Redux; Yet again
Topic Started: May 28 2012, 11:02 AM (148 Views)
Zak
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For The Circle
Using TC's new super amazing specific bio, I attempt to revise yet again my namesake OC in hopes of reaching a character I can finally be proud of. This should be the...5th (I think?) iteration of Zak, and hopefully with all the writing I've been doing in the past few months, this time he wont be nearly as bland and overpowered as he originally was. So, without further ado....


General Information
Name: Zachary Aurelia Nivek
Alias: Zak
Age: 17
Birth Date: Feb. 10th, 20XX
Species: Hedgehog
Gender: Male
Height: 3'5"
Weight: 81 lbs.
Dominate Hand: Right
Birth Place: Station Square
Residence: Sister's apartment, Station Square
Occupation: Unemployed
Economic Class: Lower Middle
Marital Status: Single
Alignment: Chaotic Good
Universe of Origin: Game Universe


Personality-
Zak is a generally life loving kind of guy. he gets by on what he can, but generally doesn't worry about much. He gets bored easily, but generally stays optimistic. When faced with a challenge, he tends to try and find the quickest solution, and it takes a few failures for him to stop and really think about a best plan of advance. He tries to see the good in everybody, and thus takes it hard when his trust is betrayed. He has a bit of an anger management problem, but his rage almost never escalates to actions, just words (outside of battle that is). His personal belief is that it's better to die fighting than live running, so it takes a lot to get him to retreat from a bad situation. When and if he realizes he's fighting a losing battle, he tends to make irrational decisions, just to end the scenario as quickly as possible. However, he's a loyal person, and will always try to avoid letting those he knows well down.

Personal Relations
Close Friends: Lucas Verden (Fox)
Friends: Kenneth Fahd (Cat), Geo (Gecko), Ace Avaria (Hawk), Diane Avani (Rabbit)
Romantic Interests: Sarah Verden (Fox, childhood crush)
Rivals: Kenneth Fahd (Cat)
Enemies: "Shift" Erebos (Fox)
Relatives: Jenefer Nivek (Sister), Kunai Touketsu(Brother-in-law)
Affiliations: none


Personal Information
Hobbies: Extreme Gear, Alchemy, Meditation
Talents: Evocation Magic, Feat of Agility
Habits: Tapping his foot to music, Drumming his fingers when bored
Likes: Excitement, Magic, Chances to show off, Travel
Dislikes: Stagnation, Lengthy waits, Repetitive work
Prefered Food: Cheeseburger
Prefered Drink: Chaos-Cola
Vehicle: "Purple Dragon" Extreme Gear;

  • Board Extreme Gear
  • Speed Type
  • Dash:★★★★★☆
  • Limit:★★★☆☆☆
  • Power:★★☆☆☆☆
  • Curve:★★★★☆☆

Theme Song: none


Physical Appearance
Posted Image
Fur Color: Purple
Skin Color: Peach
Eye Color: Blue
Hair Color: Purple/Lime Green
Hair Style: 7 spines with 3 fringe
Nose: Black
Ears: Purple
Tail: Purple
Build: Speed Type
Other Features: none
Attire: Green tee shirt with purple jacket over, blue jeans with purple/green shoes with an arrow design. Gloves have a green focus crystal on the front with a transmutation/ether flow circle imprinted on the palms.


Combat Information
Battle Psychology: A ranged fighter most of the time, his direct attacks are mostly projectile based, and if not then long-reaching melee. He also likes to use his environment to his advantage, changing the landscape with rock walls and depressions to confuse his enemy. He's a soft one and doesn't have much in the lane of armor, so the further away he is from his attacker, the better.
Weaponry & Items:
  • Mana Rings - replenish his energy when he get's low.
  • Amulet of Rao - can surge his power to high levels in dire situations.

Spells & Techniques:

  • Transmutation -
  • Rock Wall- raise a wall of earth from below to provide cover, block projectiles, or just change the battlefield.
  • Sink Hole- create a depression in the ground to possibly trip up or trap opponents. Spell can be cast dormant to be activated at a later time.
  • Aural Projection -
  • Force Shield- Creates a durable dome of energy to provide protection or containment. Extra energy can be used to widen the dome or form a sphere.
  • Bound Fist- Form an energy-mimic of Zak's hand to manipulate things or attack enemies from far away. Extra energy can enlarge the hand.
  • Force Feet- Outlet energy from the bottom of the feet for lift and palms for control to provide limited flight and hovering.
  • Ether Focusing -
  • Ignite- For a variable mana cost, set a surface on fire. Spell can be cast dormant to be activated at a later time.
  • Fireball- simple fireball spell, flies as far as thrown, cheap energy cost, low damage value.
  • Fire Pilar- More focused stream of fire, more energy can be used to widen beam and lengthen range.
  • Flaming Blade- Set an aural core a flame to be used as a sword, though Zak is no master of swordplay.
  • Ice Spike- Shoots out set of 3-7 ice spikes in an arc. Not resistant to melting.
  • Quivering Palm- With a physical strike, attack can cause damage to internal organs with acute vibrations. Spell can be cast dormant to be activated at a later time.

Skills & Aptitudes:

  • Agility- Zak is naturally gifted in being very quick to move and can quickly find his way around obstacles in his path. He is also quick to dodge attacks that come his way, provided he is aware of them.
  • Focus- Being a battle-ready magic user, Zak must be able to, and is adept in, focusing his attention in the heat of battle. Though this usually applies to the casting of spells, this can also apply to solving puzzles or securing key items.

Weaknesses:

  • Weak Body- Zak is the type to move light and freely, thus armor is out of the question and his body is very small and lightweight. Thus, he is more susceptible to damage when struck, and will usually take less hits to down than the usual foe.
  • Commitment- Once Zak begins a confrontation, it will take a lot to get him to enact a strategic retreat, thus if he is caught in a losing battle, he is almost sure to take the worst outcome.
  • Dependence- If and when Zak runs out of energy to cast spells, he's pretty much lost the battle. In order to end confrontations as quickly as possible, Zak has devoted all of his battle prowess to magic, so when he runs out of that, he has nothing left to fight with.


History
~to be completed~
"Ati Ramar, In defeat we learn."
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