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sonic adventure 3; there should be one
Topic Started: May 18 2012, 11:53 AM (695 Views)
silversuri
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i know everyone wants a sa3 and i too think there should be one, i think it should have stages similar to sa2b but adventures fields too like sa1 and it should have something to do with that mysterious matal sonic in the tube in the mystic ruins building in sa1 what do you guys think plz reply and give your ideas, and by the way i have no idea if this is the right place for this topic but oh well :MARIA:
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Tammy
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Not this topic again. :I

I'm not even going to start with this.

You all know my feelings towards "Sonic Adventure 3".
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Hauntvine
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Asagi Asagiri
May 18 2012, 12:24 PM
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Not this topic again. :I

I'm not even going to start with this.

You all know my feelings towards "Sonic Adventure 3".
This.

At this point, I have no interest in Sonic Adventure 3, the idea has run dry.

And it isn't really likely at this point, after 11 years.
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HollyYoshiPosted Image
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Oh dear, where do I start with this? Where do I start with this?

To be perfectly honest, I would never want an SA3 to ever see the light of day. For one thing, my own opinion of SA2 is kind of controversial in a way, what with me having several things I dislike about it. And why would I want a 'direct' sequel to a game I'm not particularly fond of?

But more to it than that, quite a few aspects of the Adventure series have been carried over in other games (hub worlds in 06 and HD Unleashed. Multiple storyline campaigns in Heroes and 06. Alternate gameplay styles in 06 and Unleashed), thus thinning out the formula in a way. I've seen all three games I've mentioned being called 'Sonic Adventure 3' at various points, 06 the most. Heck, Unleashed began as Sonic Adventure 3.

Which brings me to the next matter, what does constitute as the true Adventure formula? Fans have argued that for years and no one can seem to agree on anything. Yeah, the games I've mentioned above are similar in quite a few ways to the Adventure games, though Heroes is pretty much the least so, but they all still have their own differences, their own identity from one another. And not only that, but the two Adventure titles themselves are actually quite different from each other!

Thus, it's my opinion that there is no 'true' Adventure formula, and if SEGA were to release an SA3, clashing opinions from fans regarding what one 'should' be like would make the entire decision somewhat of a bad move by the company and could actually hurt the franchise if SEGA didn't play their cards right. And another thing, there are people seem to want the game in name only, especially a couple years ago, thinking that a Sonic Adventure 3 is the 'only way to save Sonic'.

Well, if the name really makes the game, will someone explain to me why Sonic 4 (at least the first episode), wasn't better received?
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milenko
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welp what i was gonna say was prettymuch summed up nicely in the other posts
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Edited by milenko, May 18 2012, 04:07 PM.
Once the monster has his fun
Take heed, it's not too late
Mistakes needn't haunt you forever
Though you have regret, you can't just forget
You alone decide your fate



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kimmiechao
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I haven't played through '06, so I can't really say, but in my opinion Unleashed was SA3 for me. I do feel like it is too late to continue the adventure series, although those games were two of my favorites.
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Lady BlizShadow
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I still can't use this.

I'm open to the idea again. There are things I would like to see come back that were endemic to the Adventure series despite its inconsistencies, such as unique character campaigns woven together by a story that connects the casts in interesting ways, for one. If a game had to be called Sonic Adventure 3 for something like that to have a greater chance at returning, then so be it; I don't care. I mean, if we're all in agreement that a name doesn't make a game good, then the opposite should logically hold true as well.
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Telnaior
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silversuri
May 18 2012, 11:53 AM
i know everyone wants a sa3 and i too think there should be one, i think it should have stages similar to sa2b but adventures fields too like sa1 and it should have something to do with that mysterious matal sonic in the tube in the mystic ruins building in sa1 what do you guys think plz reply and give your ideas, and by the way i have no idea if this is the right place for this topic but oh well :MARIA:
You mean Sonic '06? Yeah, that worked out reeeeeeeeally well.
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Lady BlizShadow
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I still can't use this.

Sonic 4 turned out badly. Ergo, classic gameplay is terrible, has nothing to offer the franchise, and we should get rid of it.

Do you guys now understand why execution does not necessarily befit the idea?
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Because staff made me do it. =P

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Tammy
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I never said anything about Sonic 4 or '06.

If they're going to make a Sonic Adventure 3, so be it. If it means I get to raise Chao again, then by all means, take my money. I'm just tired of thread after thread being created about a hollowed-out dream that will never come true.
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Lady BlizShadow
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I still can't use this.

My post was in direct response to the one above mine and subsequently in reference to everyone who has ever thrown out the following logic:

"Sonic 06 is SA3
Sonic 06 was bad
Therefore Adventure gameplay is bad, and we should not continue it."

It is terrible, terrible logic. But if you've never said anything as such in this topic or anywhere else, needless to say I wasn't talking to you. xP
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Because staff made me do it. =P

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Tammy
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Yeah, I also strongly disagree with that logic.

In fact the reason we can only play as Sonic nowadays is probably because Sonic Team heard that logic from fans and believed it.

:/
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HollyYoshiPosted Image
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I object to your claims
Oh, I never said an SA3 couldn't executed properly either. It most certainly could be. In fact, I actually have ideas how certain elements from the series could've been better executed.

Like the treasure hunting stages for instance. If they were to come back, this is how I would want them to be like;

First off, no more of the emerald shards/keys/Chaos emeralds/whatever in random places. They should all be same places each time you start a level. Except possibly in a Hard Mode if they were to bring those missions back. Seriously, the way SA2 did it made absolutely no sense at all.

And, even though they'd always be in the same places, it would still be a challenge to get to them. For one thing, you could have an enemy or a group or enemies that are stronger then the others in the level guarding an emerald. If there's a Security Hall-esque stage, you could be required to find codes in order to open safes that contain your prize. And remember that Egg Beetle in Egg Quarters? Have something like that in a stage or two. And of course, there should be obstacles on the way to the emeralds.

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Jenna Jay
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Oh geez, Not this again.
I've said it once and I'll say it again, A name does not a good game make.
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Telnaior
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May 19 2012, 10:52 AM
Oh, I never said an SA3 couldn't executed properly either. It most certainly could be. In fact, I actually have ideas how certain elements from the series could've been better executed.

Like the treasure hunting stages for instance. If they were to come back, this is how I would want them to be like;

First off, no more of the emerald shards/keys/Chaos emeralds/whatever in random places. They should all be same places each time you start a level. Except possibly in a Hard Mode if they were to bring those missions back. Seriously, the way SA2 did it made absolutely no sense at all.

And, even though they'd always be in the same places, it would still be a challenge to get to them. For one thing, you could have an enemy or a group or enemies that are stronger then the others in the level guarding an emerald. If there's a Security Hall-esque stage, you could be required to find codes in order to open safes that contain your prize. And remember that Egg Beetle in Egg Quarters? Have something like that in a stage or two. And of course, there should be obstacles on the way to the emeralds.

This, basically. If they could pull off a SA3 that was properly executed, it would be really cool. What I was saying in my last post, far from "SA3 sucks because S'06 sucks," is that after how badly '06 turned out and how that had a very similar design to the Adventure games, that SEGA probably isn't willing to touch the concept of Sonic Adventure again.
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