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The Sonic 06 Dilema
Topic Started: Mar 7 2012, 09:06 PM (965 Views)
MysticShaid
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My! That's a pretty snazzy performance there!
Lately I picked up Sonic the Hedgehog on 360, or Sonic Next Gen for short, or Sonic 06 for shorter. And I read some of the topic and posts that you guys made in terms of it being the "worst Sonic game ever". However, I wish to discuss some terms on my ordeals. You can say it is a review, but to me it is like an opinion and discussion page about the game. I would love to hear back some knowledgeable and respectful opinions and answers from you guys.

Ok, I have played worse Sonic games before, but I understand why it is right up there. It feels like it has not been finished and is in sort of a alpha or beta version of the game. Everything is wrong: controls, story, gameplay, and more.

So let's start with the controls. Half of the reason that you will die is due to them. First off, way too slippery; you have to very lighty tilt the control stick in order to accurately move where you want. This presents a problem in Sonic and Shadow gameplay due to their speed. Since Silver is slower than a turtle, so the movement is alright there. With the other two, it feels like you are on ice, it is very bad. Not to mention that during Sonic's mach speed stages, you have more control, but it still feels like he is too much to handle. I know Sonic is suppose to turn on a dime, but come on. Jumping works about three-fourths of the time, I have time where I try to jump but it does not register in. It is often enough to say something about it, but it happens on small occasions. And no, my controller(s) worked perfectly.

Ok, story time! My dear hedgehog...let me sum it up for you. I feels like a bad fan fiction was thrown on Sega's desk and was used to make it. Seriously, I want to see how a hedgehog-on-human romance was a good idea. You all heard the jokes about bestiality and necrophilia if you seen the ending, so I will make this brief. It is one of the worst story I have ever seen and heard. Makes me want to vomit it is so bad. I know Sonic has been not one to have a storyline, but come on, they weren't even trying.

Sega has always been number one with two things: graphics and music/sound. The game looks good in the opening cutscene; they put a lot of effort into it. However, in the later one, even the CG ones, it starts to look very lazy. And the stages were hit and miss with this. Granted, some places looked good, like Flame Core and Kingdom Valley, but others were very unappealing and sometimes ugly, hence Dusty Desert and Aquatic Base. It felt like those that lacked, looked similar throughout the whole stage. Well, in the end, I do like it and it is a strong point of the game at the end of the day. The music was awesome, as it can be it's strongest point. I understand the His World is played a lot in the game and can see how much people can get annoyed by it, but at least they make different renditions of it for variety. Main point, music and sound is the best.

Now, the gameplay is what ever one wants to hear. It is horrible due to not only the controls, but glitches as well. Holy hedgehog, there is a ton of them as well. Remember how I said controls are half of what makes you die, glitches is the other half. I have been through many parts of the game where I died due to them. It is that bad. You fall through, walls and floor; you get flung out of bounds; enemies spawn out of nowhere to kill you. Not to mention, when you play as Rouge or Knuckles, you can get stuck on the walls, depending on how long is random spots on the wall. I have been stuck for five minutes before.
Anyways, besides glitches, the gameplay is bad, mainly due to the controls as I stated earlier. But I do not feel the sense of speed in this game, like I do in the past one, even Shadow the Hedgehog. And they try to make it up with mach speed stages, which feel forced and few and far between as well. The only characters I get some enjoyment out of is Sonic and Blaze, because they are the fastest and strongest ones in the game. Silver and Amy being the least due to horrible platforming puzzles and very slow movement. Really, it is just bad. And Shadow is ok, just a slightly slower Sonic clone with Chaos Spear instead of a bounce attack.

So, discussion time. While I do get some enjoyment out of it, it is still a horrible game. Is it the worst out of them all? No, not at all. I find actually Sonic Spinball on the Game Gear to be the worst and it ruined the original one the Genesis for me. There are some others that I find worse than 06, like Sonic 3D Blast, Tails Adventure, and Sonic Blast. I also found Sonic Labyrinth to tie with 06 as it has the same charm: "it is so bad, it is good". Of course I am missing a few key points and examples in this, but I mainly wanted you guys to get the main points of this. So tell me, what do you guys about Sonic 06?
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Clementine
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Yep.
*Claps* Bravo, bravo! Avisimo, aliva, aliva!

A very well thought out review, Mystic. Honestly, i never expected something like that to hit the forum from you. xD Whatever the case, i agree with all the points.

dat music
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kimmiechao
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I agree a thousand and ten percent with everything you have said. As much as I desperately wish to play through this game and beat it, my body simply can't allow me to go through with it. :/
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Tammy
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Here kids, have a seat and let uncle Twos tell you a story about this game.

Now, I actually quite enjoyed playing through '06 for the most part. Nowhere near as bad as I thought it was going to be, Still bad, but had enough moments to be enjoyable, and most of the bad parts kinda made me laugh, partly because I knew they were coming.

The graphics, while almost enough to still have been made on the sixth generation consoles, they were pretty okay. Some character models were appealing, with Shadow's probably being the best, but others looked quite weird and sometimes just ugly. Stages, as Shaid said, were hit and miss.

The gameplay I found to be pretty good at best and causing a few cheap deaths at its worst. I knew about most of the glitches in this game from videos I had seen on the internet when I got it and avoided as many as possible. The only characters I truly did not enjoy playing as in the slightest was Tails and Amy. While Knuckles and Rouge had their faults, their gameplay was not really quite as bad as people make it out to be, and they're personally my two favorite characters anyway, so it evens out for me. Also, in terms of the stuck on walls glitch, while it is bullshit, it can easily be remedied by simply climbing towards solid ground or, if that's not possible, climb to the highest possible point and repeatedly press the jump button while holding up towards the ceiling. This always works. You should also probably try to jump without touching the control stick first and see if that works, because the bullshit is that Knuckles and Rouge jump straight up when getting off a wall, and holding the control stick will make them instantly cling right back to the wall since the engineers forgot to make them jump away from the wall like in the Sonic Adventure games. Yeah it's bull, but that's the physics of it.

Anyway, my favorite characters to play as were probably Omega or Silver. Omega because he has probably the most solid controls and is unexpectedly one of the faster-moving characters in the game, and Silver because I personally liked the whole psychic powers thing and thought it was executed in a fine manner. Should've been more puzzles, but overall it was still fun. I mean come on, you can take your enemies' own projectiles and shoot them back at them. You gotta admit that's pretty awesome.

As for the Mach Speed stages, while they were scarce and had their major problems, they were still one of the best points int eh game for me. I didn't much like Radical Train, but the other ones I found to be very enjoyable. Sonic's Kingdom Valley is my favorite stage in the game largely due to its mach speed section.

The story was laughably bad, not only because of the whole bestiality romance plot, but because every single thing every character did was so stupid and unnecessary. The way they talked, the gestures they did, the decisions they made, it was all like one huge badly-written play with amateur actors trying way too hard to look like they knew what they were doing. Some feel angered, but I got my fair share of lulz from it.

Some other redeeming factors for me were the music, which is always good, (well, most of the time, both within the game and in the Sonic series in general) the Gems (game-breakers are fun :D ) and Shadow and Mephiles, the former of which was a huge badass in this game and the latter for being such a magnificent villain, despite his whole unnecessarily overcomplicated evil plot that had more holes in it than swiss cheese. Hey, ya gotta admit, through all the baloney, he did come closer to completing his goal than any other villain the the Sonicverse ever did.

But in end, a candle was blown out and everything that had happened in the game had been permanently wiped from the canon. If only the same could be said about the game in real life... *shot* So, all is good. I give the game a 6.5 out of 10.

You can go back to whatever it was you were talking about now.
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MysticShaid
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My! That's a pretty snazzy performance there!
Like the review madam!

However, I do have to disagree on the Silver gameplay. It was a really good idea, for the most part. However, the gameplay is very much flawed, mainly to his powers. When you throw, half the time he will not throw objects (happens more with smaller objects) and rarely they will not home in on an enemy. It could of been worked with much more, but basically it feels barebones. And most of the stages are the same length as the other two, which makes the run time for a stage from 4-17 minutes, leaning toward the longer side most of the time.

My two cents on Silver and his gameplay. Omega was fine with me, not a problem but nothing too exciting.
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jeff the fox
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i agree with you but for the controlls feel fine to me when i play as shadow and silver but for sonic, like you said is slippery. silver WAS a good idea for a game, but for the rush devlpapment silver was bad. but with the story being horrable, controlls being slippery and the voice acting was just bad (plus sonic was broken so bad!) the game is bad. but other than that, the game wasn't that bad. just wish sega could remake it, fix (most) of the bugs, and add that 1 gem they took out, and make it better since sega has been getting better in the past few years.
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Beowulf
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Sonic 06 was an underrated game but i think it was pretty decent
even though the controls are messed up i think it was ok
sonic spinball in my opinion was ONE of the worst ones ive played
and Sonic and Shadow's speed need to be amped up
If you can go to mach 1 and thats how fast you can run without boost...Game Over Sonic and shadow
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deadsoul
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I do agree with everything you have said, though I have to admit I could live with most of that stuff if it weren't for the loading screens with how long they are and how often they occur. It is the most annoying thing thing ever!

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MysticShaid
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My! That's a pretty snazzy performance there!
Jeff: Sorry, I was not too clear on controls. Basically, the slipperyness depend on the character and there speed. Basically faster = more slip. Dunno why that chose that.

Darky: Omg, I completely forgot about those. Yea, how could I forget that!
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Trolling Trouser Trout
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This may surprise you all, but Sonic '06 is my second favourite Sonic game of all time. I'm dead serious.

The controls are alright in my opinion, but like Mystic said, the game really feels incomplete. But, this isn't SEGA's fault. Microsoft and Sony rushed them to apparently "finishing" it, which is why you have a ton of glitches.

Speaking of glitches, I haven't really run into any of them. It seems the only people who encounter these glitches are mighty-pro speed-runners that don't take their time. I mean, of course, it's a Sonic game and you get that feeling that you want to get to the goal as soon as possible, but a little paitience and this game won't be so hard.

Speaking of difficulty, Sonic's mach speed stages are probably the most difficult part of the game. OH MY GOD, THE KINGDOM VALLEY MACH STAGE. I HATED IT! You had to keep doing mini-jumps both at the beginning and in the middle of it, and when you were running on the waterfall and you saw this ramp coming up you didn't know where to go, and eventually you fell. But thanks to a video demonstration, I managed to tackle it. Once you get through Sonic's stages and the four mach stages of hell, the game shouldn't be that difficult.

But the real reason this is my second favourite Sonic game is because my favourite mechanic of Sonic games returned: adventure fields. When you complete a character's story, you were finally able to explore areas of one big city again (Soleanna) and you could play any stage at will. You could even play the Tails version of Wave Ocean if you wanted to.

Character playability could have been improved, it kinda annoys me that you have to complete all the town missions to unlock all the characters, but hey, you have Sonic, Shadow and Silver to start with, and each storyline has respective playable characters.

And the music... oh the music... it was great.


So to conclude it all, Sonic '06 is my second favourite Sonic game and the last game I'll ever have access to where you can play as other characters besides JUST SONIC. I mean, correct me if I'm wrong, but you don't get a Mario game where you can't play as Mario, right? But I really don't have any right to say that, being someone whose only played the original SMB on an NES emulation website.


EDIT: Oh, I forgot, the story. As I sad earlier, it has a serious tone to it, but people are freaking out on bestiality? If people go apeshit on the whole Elise kissing a dead Sonic, why do people not bash the princess and the frog fairytale?
Edited by Trolling Trouser Trout, Mar 10 2012, 09:25 AM.
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Peter
Mar 10 2012, 09:16 AM
This may surprise you all, but Sonic '06 is my second favourite Sonic game of all time. I'm dead serious.

The controls are alright in my opinion, but like Mystic said, the game really feels incomplete. But, this isn't SEGA's fault. Microsoft and Sony rushed them to apparently "finishing" it, which is why you have a ton of glitches.

Speaking of glitches, I haven't really run into any of them. It seems the only people who encounter these glitches are mighty-pro speed-runners that don't take their time. I mean, of course, it's a Sonic game and you get that feeling that you want to get to the goal as soon as possible, but a little paitience and this game won't be so hard.

Speaking of difficulty, Sonic's mach speed stages are probably the most difficult part of the game. OH MY GOD, THE KINGDOM VALLEY MACH STAGE. I HATED IT! You had to keep doing mini-jumps both at the beginning and in the middle of it, and when you were running on the waterfall and you saw this ramp coming up you didn't know where to go, and eventually you fell. But thanks to a video demonstration, I managed to tackle it. Once you get through Sonic's stages and the four mach stages of hell, the game shouldn't be that difficult.

But the real reason this is my second favourite Sonic game is because my favourite mechanic of Sonic games returned: adventure fields. When you complete a character's story, you were finally able to explore areas of one big city again (Soleanna) and you could play any stage at will. You could even play the Tails version of Wave Ocean if you wanted to.

Character playability could have been improved, it kinda annoys me that you have to complete all the town missions to unlock all the characters, but hey, you have Sonic, Shadow and Silver to start with, and each storyline has respective playable characters.

And the music... oh the music... it was great.


So to conclude it all, Sonic '06 is my second favourite Sonic game and the last game I'll ever have access to where you can play as other characters besides JUST SONIC. I mean, correct me if I'm wrong, but you don't get a Mario game where you can't play as Mario, right? But I really don't have any right to say that, being someone whose only played the original SMB on an NES emulation website.


EDIT: Oh, I forgot, the story. As I sad earlier, it has a serious tone to it, but people are freaking out on bestiality? If people go apeshit on the whole Elise kissing a dead Sonic, why do people not bash the princess and the frog fairytale?
I don't buy that statement that they rushed them. It was ALWAYS meant to be a 15th anniversary game so how can you rush an anniversary game?
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Tammy
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Indeed. Sonic Team knew they had to get the game out by the end of Sonic's 15th anniversary year, and they had been working on it for a while. They really had no excuse.
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Its a good game but it really pissed me off when Elise kissed Sonic. Elise should never have appeared as such a crucial part to the game.
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MysticShaid
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My! That's a pretty snazzy performance there!
Master of Darkness™
Mar 11 2012, 05:35 AM
Show me on the Tails Doll where the bad Sonic game touched you.
XD Awesome.

And Elise was considered a "main" character in the game if I believe so. It is just bad story all over the place though.
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