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| How an 8/10 became a "bad" score.. | |
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| Tweet Topic Started: Feb 17 2012, 02:11 PM (259 Views) | |
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Neo Metallix |
Feb 17 2012, 02:11 PM Post #1 |
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~Doomsday Overlord~
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Pretty insightful article. Now days it seems like anything rated 8/10 sucks and even some people go on to say if it's rated 9/10 it isn't good enough. Some people won't even buy a game unless it gets a 90 average on metacritic(which is a flawed website that doesn't do a good job of averaging scores). I agree with what they have to say. I mean, let's face it, we're in an era where a game simply being really good at what it does isn't enough for the game to be considered good anymore. If you don't innovate and revolutionize the gaming industry, then your game is considered disposal... That makes voting pretty darn skewed and I honestly think we should abolish the score system and just have written reviews. That will force people to actually READ about the game other than basing their judgement on a set of scores. It also removes ammo from fanboys.
Edited by Neo Metallix, Feb 17 2012, 02:22 PM.
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| Lord Master of Darkness™ | Feb 17 2012, 03:13 PM Post #2 |
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It does seem to be the case that reviewers are more readily willing to hand out 10/10 scores, which would seem to have led to this wonderful mentality some gamers suffer from. I may blog about this, it's an interesting subject... I'm happy that many games are finally getting tested properly before release and some care and attention put into them(Sonic '06 and movie tie-ins aside) and we're in another golden era of gaming. However we're so spoilt that unless it comes with chimes and bells and is incredibly easy(I'm serious, I'm from an age of gaming where you don't get infinite lives and a health bar or an auto-aim feature) and the bells have satnav and the chimes come with free tea and biscuits, then quite frankly they're not interested. For me, one of the best games to come out recently was Sonic Generations - not because it's packed full of features, but because it's fun. And I believe a lot of the gamers that the article is aimed at have lost sight of this. EA sure don't help, choosing to release yearly updates for many of their games. I think this has dumbed a lot of people down quite drastically; BF3 is a wonderful example of people believing the hype about a game before it's come out. Why can't we have demo discs any more? ;-; And for the record, I still own that Gamesmaster issue. Man were they retarded. |
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| Lady BlizShadow | Feb 17 2012, 03:28 PM Post #3 |
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I still can't use this.
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This article seems to be a bit conflicted, both overstating the the effect of inflated scores to gamers whilst simultaneously noting in its running example that there are just as many gamers who approach review scores rationally as those that don't, and thus it fails to really expound upon the issue in any meaningful way. Basically, any gamer who's not been living under a rock knows this already. I give this article a 7/10. |
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| Lady Miracle | Feb 17 2012, 03:35 PM Post #4 |
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[insert something cheerful here]
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This just made my day.
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HollyYoshi
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Feb 17 2012, 05:37 PM Post #5 |
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I object to your claims
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Mine as well. xD |
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| Captain Olimar | Feb 18 2012, 03:38 PM Post #6 |
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Mushroom Hill Act 2
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Another reason for the removal of number ratings is that a complex set of opinions cannot be accurately conveyed with a simple number. I don't understand why people get that upset about the opinions of critics. Even if the reasons given for disliking a game are unfounded or illogical, at the end of the day you don't lose anything. Yes, it may be a little dissapointing that a critic you like or respect doesn't enjoy a game that you do, but you can't change his/her opinion. I consider games to be art, and art means different things to different people. A game you get nothing from may bring large amounts of joy to another person. The same goes for paintings or music. I think people should respect the opinions of others, even if they don't agree with them. You don't see the professional critics giving flamers a hard time because their opinions are different. It's all subjective. That's why people can never agree on what is the best game of all time. Sure, a lot of people may agree, but every single person will never see things the same way. I think that's what's great about people having such varied opinions. If everybody liked exactly the same kind of games, we wouldn't see any variety or experiance anything new. For example, if everybody only liked racing games developers wouldn't make platfromers, adventure games, shooters, or any other kind of game. Why should they if they knew a racing game would create a larger profit? That's why I don't think people should complain about differing opinions. Reviews offering valid complaints can encourage game developers to improve and make better games, and differing tastes and expectations from games lead to a greater variety of them being created. |
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| Wallace | Feb 18 2012, 04:16 PM Post #7 |
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Break out the L-word. The other L-word.
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I do agree on the point that the numbers in reviews should be done away with, leaving only the actual review. The primary purpose of reviews is to present the writer's opinion as to why the product is good or bad, in order to aid a possible future consumer in their decision of whether or not they should purchase said product. The reading and analysis of several different reviews and opinions is necessary to formulate an opinion, and to make a decision regarding the product's possible level of enjoyment offered to the buyer, who will base their decision upon whether or not to buy it on that. The numbers tacked on, though, are absolutely pointless. As has been said, it is illogical and downright impossible to translate your reasons for liking or disliking said product into a number on a scale. Not only this, it often gives people a reason to ignore a review, seeing as a "summary" can be more easily accessed via a score. This of course is not a good thing, as they will take the reviewer's word for it, completely avoiding discovering what the reasons for the score actually are. That said, I too treat video games as an art form, and as such it is not a science to be used to calculate a number representing a game's quality. Whether the consumer enjoys a game is a personal decision, akin to how some may find a painting or musical piece interesting and some may not. The purpose of a review is not to state the obvious, scientifically-proven quality of a game; it is to give the critic's opinion on the game. Not only have many readers of such reviews lost sight of this, so have several critics. |
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| Lady BlizShadow | Feb 18 2012, 05:10 PM Post #8 |
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I still can't use this.
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If one is to treat games as an art form, one must recognize that they're a young art form, meaning they come with all of the comparative baggage burgeoning art forms do. One issue is a stronger connection between the reception of a work on part of the critics and the public. As much as we bitch about it, most of us will only spend money on the games we believe are good enough- partly because they're so damn expensive- and more often than not (and, as I perceive, much more so than with other mediums), these games tend to be the AA/AAA titles. CoD, Arkham, Assassin's Creed, Uncharted, even Pokemon. We all support this system with our monetary choices. What also doesn't help are the inherent differences between games and other media. The former is basically the only mainstream interactive art form, a career or even a general understanding of which requires a greater degree of technological competency than usual. Usually, our enjoyment of a game or lack thereof comes down to the coding, something that isn't as relevant, if at all, in other media. This, as well as the fact that gaming is young, means that enjoying games is fairly inclusive, and this naturally gives rise to elitism on both the part of the critics and the public. In the case of critics', it means they hold significant power over the perception of a title's quality and subsequently the outcome of a title's success. And with that power, there is then a perceived stake in taking to heart what the critics say about your favorite games beyond the mere fact that you disagree with that person. A low Metacritic score can be a death knell for a game's word of mouth. Coupled with the current difficulty in establishing new IPs, Metacritic is an easy way for titles and entire series to see lessened success or even outright failure. So from a completely pragmatic standpoint, gamers who actually care about the medium should take notice when reviewers are doing a bad job and- if prompted- call them on their bullshit. No one benefits when critics are doing a piss-poor job, aside from perhaps these websites from the amount of hits they'll get for a controversial write-up. |
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| MysticShaid | Feb 18 2012, 07:25 PM Post #9 |
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My! That's a pretty snazzy performance there!
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Dear God... It feels like in today's gaming society, the masses are just horrid when it comes to judging game. It feels like that more and more people go by a half-assed reviewer's remark and sticks with it instead of taking some interest in it with an open mind and renting to get their own experience. You cannot tell people what games they like or hate, much as I see in the fault of reviews. They should inform the player about the overall experience with the game they had, not how the game is with a number. Seriously, I am not trying to rag on anyone, but it feels like it is ridiculous sometimes. However, since 10's has that view on anything is below a 7 equals bad and 5's is too simple and does not explain, how about a 0-7 or 8 work. Or better yet, how about no score, how about a description on the experience of the reviewer felt about the game. Oh well, maybe sometimes that why people miss out on some actual great titles deemed as "bad". |
![]() By: Livefree ![]() By: Koga | |
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| Lady BlizShadow | Feb 18 2012, 10:52 PM Post #10 |
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I still can't use this.
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Most review scores tend to come with actual written reviews and summations of the experience anyway, sooo.... xP |
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| MysticShaid | Feb 19 2012, 07:07 AM Post #11 |
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My! That's a pretty snazzy performance there!
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Lol, i know, but it is those numbers for what people look for instead of taking a few minutes to read about the game. |
![]() By: Livefree ![]() By: Koga | |
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