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| Nostalgic Gaming... | |
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| Tweet Topic Started: Feb 11 2012, 03:25 PM (283 Views) | |
| Lord Vermillion | Feb 11 2012, 03:25 PM Post #1 |
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Here recently, I felt like playing my PS2/PS1 games. I picked up Megaman X/Megaman Anniversary Collection and The Matrix: Path of Neo. I've been playing Path of Neo quite a bit and enjoying it. Haven't started on Megaman yet... Anyone else ever hook up their old console and play it for the nostalgia? Their's actually quite a few ps2 games I never got to play that I wanted to that you can find at Gamestop for $1-5... The only thing that sucks is playing your PS2 on a HDTV, it looks like bologna...I really wish I didn't sell my Dreamcast... I just love that console. Edited by Vermillion, Feb 11 2012, 03:26 PM.
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| Brick Mage | Feb 11 2012, 04:15 PM Post #2 |
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I'll be there every step of the way...
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Man, I still play my N64, Gamecube, and PS2 on a regular basis. I started Shadow of the Colossus the other day. That's a great game. And it hasn't been long since I beat The Legend of Zelda: Wind Waker, a total classic to me. Among other random gaming-related things. I guess you like Megaman a lot, huh? If I were to get into Megaman, where would be best to start? I've never played a Megaman game, actually. |
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| snow toilet | Feb 11 2012, 06:47 PM Post #3 |
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Huffing Kitty Litty
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Sonic Adventure really takes it back. I was about 11 when the game came out and I still remember every bit of it's promotion as far as commercials with the Sega Dreamcast, the toys and other bits and pieces. Pokemon Gold version, Virtua Racing on the 32X, Sonic 3D Blast either Genesis or Saturn and Rayman on the Saturn really take me back as well. Some others would be: Sonic 3 LoZ: Oracle games Super Mario Bros. Deluxe, which is mostly through the menu's Mega Man X4-6 mostly through the days of 2007-08 Pokemon Red/Blue I should think of some more. Edited by snow toilet, Feb 11 2012, 06:48 PM.
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Cy-Fox
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Feb 12 2012, 05:31 AM Post #4 |
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We are still watching
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When I got my apartment last December, I went to the local game store and bought a Nintendo 64 and an original Playstation. If anything, most of my purchases are based on nostalgia. Old games on Steam, GOG, etc. In fact I just beat X-COM: UFO Defense a couple of days ago, and I'm likely going to tackle X-COM: Terror From The Deep next (-gulp-). I mean you youngsters out there kinda missed out part of or just couldn't actively participate in gaming from the 1990s. If you look at a game from the 1990s and compare it to one from now, you'd probably be drawn to the 90s game. There was a whole different ethic and style of development then. Games were considered a form of art, not a product to push out. In fact a lot of game companies (like id Software for instance, go read Masters of DOOM already!) were started and helmed by gamers who wanted to know how to make games like the ones they enjoyed (or better). Painstaking attention to detail (whether in story, graphics, sound, etc.) and stability. Quality assurance had many different forms, aside from the regular QA group you're used to seeing. The devs themselves would usually be the ones pushing their ware to the brink of crashing or bugging. And of course, who could forget demos? You could get demos (whether by disk for a small fee or free or through a BBS) and have a pretty good benchmark as to what you'd need to adjust or upgrade in your system. There were also the gamers themselves, who would follow new creations, give suggestions and critiques which the developers would actually listen to, respond to and adjust by. DOOM, Wolfenstein, Quake, Duke Nukem, System Shock, Descent, Deus Ex, X-COM, Worms, Blood and of course classic Sonic. That's the best kind of gaming to me. |
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| Nail Strafer | Feb 12 2012, 08:46 AM Post #5 |
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Flying Battery Act 2
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I can agree and disagree with parts of this statement, in terms of console gaming. I never really got into PC gaming. On agreeing...one of the great thing about older games is that they all have their own unique art style. Realistic graphics could not yet be achieved in the 80s or 90s, so most console games decided to go for a stylized or cartoony look. Naturally, most cartoons look different from each other, and so it was with games too. Thus, many games had their own distinct personality. It's definitely not the case now, now that humans and environments can be realistically portrayed. The further we go the more game worlds look alike to me, which I find rather disappointing. On disagreeing...well, I think in some ways developers in the 80s and 90s were less ethical than they are today. There was still plenty of shovelware to go around, and you didn't have any Internet to see if the game was good or not before you tried it. You could ask your friends about games. You could also buy a gaming magazine, but not everyone wanted to go to that kind of trouble. So for the most part you were on your own in a gaming shop. Just buy something that looks cool and hope for the best. I used to game that way, and let me say I got really, really, REALLY burned sometimes when I wasted $60 on a new SNES game or what have you. $60 represented 12 weeks of allowance money to me as an 8 year old. Developers took full advantage of this lack of information to shovel out crappy games, especially on movie and TV tie-in games. The prime examples would be LJN and their long line of movie and TV games like Ghostbusters, Back to the Future, and others. Don't forget about ET on the Atari either. Say what you will about the golden days, but the rise of the Internet meant developers couldn't pull this crap any more without severe backlash. --- Now...with that being said, there is something I miss from the olden days. The difficulty curve definitely is a lot harder on older games. The reason for this is games used to be a lot shorter, owing to memory space. Developers probably thought a player might feel cheated if he finishes the game too quickly, hence the difficulty. As an example, the second game I bought was Rad Racer II on the NES, when I was six years old. You can beat it in under 25 minutes. Want to know how long it took me to finish it? NINETEEN YEARS. Mind you, it wasn't only due to the difficulty. It was also due to me losing interest for several years and my Nintendo breaking, and the time it took to replace it. However, the main culprit was definitely the sheer difficulty. The goal of the game is to finish eight courses in a row within a time limit. You must do all eight courses in one go. No second chances. If you wreck at any point, nine times out of ten you will run out of time. Then you have to start all over again. Oh, and by the way, there are cars on the track that deliberately block your lane and try to make you crash. Oh and by the way, in the last level there is a car PARKED in the center lane right after you start the race, and if you don't know it's coming you WILL crash into it and run out of time. Oh and if you dodge that one and get in the right lane, there is ANOTHER car parked in the right lane that you WILL crash into if you don't know it's there. Just downright evil and sadistic, huh? You know what though? I wouldn't have it any other way. I hate to sound sexist, but when I beat this game nineteen years later as a 25-year-old, I felt like a MAAAAAAAN. A real man who takes care of business, finishes what he starts, drives a pickup truck, drinks his coffee solid black, and whatever other manly stereotype I can think of. And I always got this feeling after I beat an old NES or SNES game, consistently. I felt like I had climbed Mount Everest or set a new world record or something. New games? Well...we have a lot of new casual players in the market now, so the difficulty's gone down. Developers now want people to be able to finish their games, probably for fear of ratings backlash from people who just aren't good enough or won't practice enough to win a game. When I finish a game now, I feel less like I beat a game and more like I simply watched a movie to its ending. I don't feel like I really won or anything. I felt like a passive observer in the end. The feeling of accomplishment just isn't there. It also doesn't help that a lot of games these days are trying to be more like movies than games, so the line is kind of blurring together. I find it hilarious on remakes or sequels or whatnot that the hardest difficulty setting could be the "classic" mode that goes by the rules of the old game. The remake of Goldeneye definitely comes to mind. If you're interested, this is me actually playing the first course in Rad Racer II. I know it looks easy, but the difficulty climbs hard and fast after this: |
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| Lord Vermillion | Feb 12 2012, 11:24 AM Post #6 |
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I've actually only played the Battle Network series of Megaman. I loved it as a kid, it was pretty cool. I'm just now starting to play the older Megaman games. So I guess I can't really tell you ![]() Nail and CY- Good posts. I actually agree with a little bit of both of your opinions. |
![]() "It's not the end of the world... But you can see it from here."- Adam Jensen (Deus Ex: Human Revolution) | |
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| Breezy | Feb 13 2012, 08:02 AM Post #7 |
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We all make choices. But in the end, our choices make us
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I downloaded Sonic Adventure on my PS3 and have been playing the hell out of it. There are certain tracks in there that just tickle me inside and some tracks that truly take me back to my younger days and make me wanna shed a tear. Going back after all these freakin' years has been wonderful but I also now notice just how fuckin' glitchy this game is. The voice acting is awkward, the controls are crappy at times, but the story is great and its just a nostalgia overload that Im enjoying very much. |
| Where the hell is Final Fantasy X HD?! | |
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| jeff the fox | Feb 13 2012, 05:48 PM Post #8 |
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Angel Island Act 1
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well, i have a few flashback when i play super mario 64 and sonic adventure 1, but when evreytime i play a game called "i-ninja" i feel like im a kid again, i loved that game when i was little! |
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| Nail Strafer | Feb 13 2012, 07:18 PM Post #9 |
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Flying Battery Act 2
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Adventure is still one of my old favorites too. The main reason would be that every character you play as gets their own good-sized plotline and a fair amount of screen time. Nobody feels left out. I cannot think of a single Sonic game before or since that has managed to pull this off. I especially liked this when playing the game from Tails' perspective, because he got some real character development in this game. I don't like Tails that much any more, but he's still one of my all time favorite cast members. He evolved from being a mere tagalong for Sonic to being much more independent and self-confident. Even he comes to realize in this game that he can't rely on Sonic forever. My only problem is that later games tend to ignore this and make him the tagalong kid again. However, he did get that one ridiculously awesome moment towards the end of Sonic Adventure 2 when... Spoiler: click to toggle So in the end I suppose it wasn't completely ignored. He gets a fair bit of leadership skills in Sonic Chronicles too, which I also think comes from his experiences in SA1. Edited by Nail Strafer, Feb 13 2012, 07:19 PM.
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| snow toilet | Feb 13 2012, 10:28 PM Post #10 |
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Huffing Kitty Litty
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Now that I think about it, with the exception of a few memories from the 90's (something some of you...you guys just don't know!) I don't get too much nostalgia from old video games. I still play them. Shit, I got Punky Skunk, Pitfall the Mayan Adventure, Virtua Racing and Sparkster on speed dial. Excellent stuff there. People, wake up and smell the 90's! Just keep that SEGA Saturn ready to go, get Astal and Darius Gaiden on that hook up and boom. Smell that..... SNIFFFFFFFFF.... I love the smell of cheaply made polygons in the morning. |
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| The Mysterious Man | Feb 14 2012, 02:02 AM Post #11 |
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Angel Island Act 2
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The majority of my Live Arcade purchases are ports of old games. I play the hell out of Streets of Rage 2, Guardian and Gunstar Heroes, Sonic collection and the X-Men arcade game amongst others... Man that last one is just hilarious. |
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11:14 PM Jul 24