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| They Just Can't Get It Right! | |
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| Tweet Topic Started: Dec 27 2011, 02:43 AM (2,141 Views) | |
| Dubbmatic | Dec 27 2011, 02:43 AM Post #1 |
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Carnival Night Act 1
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My brother got Sonic Generations on the 360. So I figured I'd give it a whirl..... and I have to say..... THEY SCREWED UP YET AGAIN! I am SICK and TIRED of the oh so high and mighty folks on Sonic Team who think they have the bloody right to alter the way the classic game is played! Sonic is dead I tell you. So here's my first gripe. This game doesn't let you go around on alternate paths. On the genesis games, you had the choice to take multiple paths, and it had many opportunities to change paths throughout the level. Including one of the most important ones, which was to back track a bit to find your way to whichever path you desire. On this game, it makes it hard to just pick your path, and when you're on a path, GOOD LUCK SWITCHING! It always kinda forces you to say on the path, which actually leads me to my second gripe. Never at any point should the game take away your control over Sonic and what he does. I found many many many times where I could pretty much just set the controller down and Sonic would just keep on running with no issue. That shouldn't happen. It should never force Sonic to follow one specific path and move in one particular way. All of that should be on the player to make happen. Sure, the Genesis games had that happen a bit in spurts, but really, it was still in full control. You could easily stop yourself at nearly any point, where as on Generations, if you start going in a controlled by game state, you're going to keep that way till a fair bit later. My third gripe? The enemies. They enemies should not be ANY different than they were in the old games, as they are the old enemies. They shouldn't be larger in proportion, they should have to sit and charge up, and their blasts should be much more easily avoided by the stealthy player. On here, it's like trying to avoid basketballs, where as the genesis games it was more like ping pong balls. My fourth gripe is actually a small one. I can not STAND the fact that when Sonic is running, and you push down as to curl him into a ball, that he doesn't stay in the ball until the end of the run. He pops back into running stance, which is a bad deal when enemies and such are around. All of this was gauged after one play through of the first level. Is that enough to decide this game to be bad? Personally, I think yes, because that was the level that should have lured me in to play more. The best level, the one people want to play first, to get them into it. Nope.... sigh. Seriously, they need to fire their ENTIRE staff and let the old school games of Sonic jump in to help create a good Sonic game. We could get the old Genesis engine rebuilt and refurbished, and we'd have a great start to making an actual GOOD Sonic game, which to me we haven't seen since SA2. My score? 2/10. They keep PROMISING us classic gameplay in these newer games, but unless you've hardly taken the time to play an old Sonic game, you should realize completely that they never deliver. There is not a thing similar between the actual good Sonic games and Sonic Generations. Not a one. So I'll stick to playing those Sonic fan hacks on emulators, those are a million and a half times more fun than playing Generations, and the best part, they aren't a waste of money, as they are free! Edited by Dubbmatic, Dec 27 2011, 02:57 AM.
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| Brick Mage | Dec 27 2011, 11:12 AM Post #16 |
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I'll be there every step of the way...
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You know, Sonic was only in a slump for two games. Shadow and '06. And even at that time, the handheld games were at what I consider their peak with the Rush series. Modern Sonic is pretty groovy, bro. |
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| Tammy | Dec 27 2011, 11:12 AM Post #17 |
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Lava Reef Act 1
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![]() In a way, however, I sort of share your feelings. I feel the same way towards Sonic 4. Only played the demo, hated it, but I'm not going to rate it unless by some wacky occasion I get to play the whole game, simply becasue it wouldn't be fair. It's like how the Irate Gamer called Sonic Unleashed shit after he only got to the Tornado Defense stage. While I agree on the point that the first level should grab you, you should NEVER rate a game until you've played through the main story. |
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| Lord Master of Darkness™ | Dec 27 2011, 11:15 AM Post #18 |
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You missed Heroes, that was shocking on PS2... Also, I find very amusing that for years the fans have been bitching about Sonic games. The first topic of this kind to crop up for Generations, and an epic shitstorm has kicked off with everyone leaping to its defence. We gotta move with the times a little. I love how the feeling I get with this game is pretty much what I have with the older titles. I'm glad it doesn't play exactly the same because otherwise all I have is Sonic 2 and 3 with 3D graphics. The game's improved in a direction we all like. Thus, OP is troll. |
![]() Click to go to my YouTube channel - now over 1,200 subscribers! The Gaming MoD - a blog about gaming, by the Master of Darkness. Other links!
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| Brick Mage | Dec 27 2011, 11:16 AM Post #19 |
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I'll be there every step of the way...
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Bah, since I adore the Game Cube version, I don't want to count that. |
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| Lady BlizShadow | Dec 27 2011, 11:29 AM Post #20 |
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I still can't use this.
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That's because Generations is a damned good game. I really should get to writing up my thoughts about the game. With all the comparisons to Colors that had been floating around, a game I'm not too keen on anymore, I was taken aback by Generations' quality and heart when I started going through it. |
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| Sonic 2 | Dec 27 2011, 11:34 AM Post #21 |
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=SB= Sonic Logic Theorist.
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Very well then. You complain that you can not backtrack in the levels, Sonic Adventure 2 has the same issue, you can not go back through the levels. Sonic isn't dead in any definition. The one you love is in Generations, Peach eyelids, chubby, and black eyes to boot; As well as in terms of sales, look in my previous post and you will find that Generations outsold Call of Duty MW3 on Steam. The only empty promise I've seen is Sonic 4 ep 1 and that one was Dimps fault, and Sega gave me hope with Generations. You only see extreme disappointment because your vision of Sonic is down right ridiculous. In the post I was intending to make I would point out also that this is a slow gradual reworking. You can't expect the very best in a short time, and yet you do.
First, You only went through Green Hill, That is a problem. You never went through the other levels so you only have an opinion on a small part of the game. Those levels were made to be linear so they would be easy to play through and get used to controls.
I do understand, but this here is more likely to be aimed at, say, Sonic 4. It was promoted just like that. But Generations wasn't promoted like that. It was more likely promoted to be a Modern and Classic game, I mean look at it. Classic levels, Modern Bosses, etc.; Sure it may not meet the promise in your mind, but it did for me.
Of course it won't Generations and the Classics are separated by 20 years, not to mention how exactly does it not feel like playing Green Hill?
Because that was the thing you hate about Modern Green Hill in Generations. Once again with the contradiction. SA2's GH is pretty linear, like Generations is. I honestly can not see how SA2's version would be better. And the reason why things have been kept similar is because people like it that way, the Classics were similar, and so where the Adventures. It's because enough people put their money towards a Sonic game like this that Sega knows what to stick with. Feel free to mention anything I didn't point out. Edited by Sonic 2, Dec 27 2011, 03:34 PM.
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| Lord Master of Darkness™ | Dec 27 2011, 11:45 AM Post #22 |
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No shit, Sherlock. |
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| Lady BlizShadow | Dec 27 2011, 11:49 AM Post #23 |
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I still can't use this.
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Then why do you find the obvious so amusing then? Seems like something inconsequential to find funneh. |
![]() Because staff made me do it. =P Art Topic ~ Drawing Tutorial ~ The Seven Chaos Forum | |
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| Lord Master of Darkness™ | Dec 27 2011, 12:12 PM Post #24 |
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Don't troll the troll. |
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| Tammy | Dec 27 2011, 12:32 PM Post #25 |
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Lava Reef Act 1
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Trolls trolling trolls trolling trolls? My head hurts... |
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| ShenziSixaxis | Dec 27 2011, 03:21 PM Post #26 |
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The Shenz Mastur Can Has Derp
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*scratches head* Y'know, if this guy is being serious... Although, I do agree that no one should give a final rating/review of a game without completing the whole story mode... |
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| Tammy | Dec 27 2011, 03:35 PM Post #27 |
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Lava Reef Act 1
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Exactly. It pisses me off to no end when people jump to the ratings when they haven't even played through half of the damn game. Hating a game after only playing the first level is understandable, but until you beat the game, don't rate it, because nobody will ever take your review seriously. |
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Neo Metallix |
Dec 27 2011, 04:37 PM Post #28 |
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~Doomsday Overlord~
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SA2 Green Hill got it better? But that had automation, no multiple paths, and no back tracking either... The same faults you are complaining about in Generations! I'm just going to respectfully disagree instead of flame like a jackass would do. I could agree with you on Shadow, Sonic '06, Sonic 4, and to a lesser extent Heroes being bad, but I don't see a whole lot wrong with this game as far as gameplay. Dead? Maybe to you, don't speak for everyone because fans of both spectrums seem to like the game as well as the critics. Edited by Neo Metallix, Dec 27 2011, 04:45 PM.
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| Tammy | Dec 27 2011, 05:00 PM Post #29 |
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Lava Reef Act 1
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Metallix hit the nail right on the head. Not only are your points petty, but the counterexamples you give are completely contradictory to your arguments. Yet another reason why nobody is taking you seriously. Plus, the Green Hill stage in SA2 was just awful imo. |
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| Lord Master of Darkness™ | Dec 27 2011, 05:26 PM Post #30 |
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Stupid post deserved stupid responses. Also nice one for calling a good 95% of posters in this thread jackasses
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