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Sonic Generations Info Topic; New trailer. Three levels for the price of one!
Topic Started: Apr 6 2011, 09:11 AM (42,746 Views)
DarkOverord
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OVERVIEW

Name: Sonic Generations (US/UK)

  • Sonic Generations: White Time and Space (JP, 360/PS3/PC), Sonic Generations: Blue Adventure (JP, 3DS)
Developer: Sonic Team/DIMPS (3DS)
Publisher: SEGA
Genre: Action-Adventure/Platforming
Platforms: Xbox 360, PlayStation 3, Nintendo 3DS, and PC
Rating: PEGI: 3. ESRB: E
Release Dates:

  • NA: 360/PS3: November 1, 2011 (360, PS3) November 22, 2011 (3DS) November 2011 (PC)
  • AUS: 360/PS3: November 3, 2011 (360, PS3, PC) November 2011 (3DS, PC)
  • UK: November 4, 2011 (360, PS3, PC) November 25, 2011 (

THE GAME

Gameplay: Sonic Generations aims to celebrate the franchise's 20th anniversary by taking the player across three major eras of its history: MegaDrive, Dreamcast, and Modern; level locations will be taken from various games throughout this timeline, and different locations will be present on the console and handheld versions. Both Modern Sonic and Classic Sonic will be playable in the same stages, each with their familiar repertoires and attitudes. Specifically, Classic Sonic will play primarily on a 2D plane and be armed with the Spin Dash and Spin Attack; Modern Sonic will retain his Unleashed move set and play in stages that automatically switch between a 2D and 3D perspective and level of control. Characters such as Tails, Knuckles, and Shadow will also be making appearances. 1

The 3DS version will differ in a few key ways. First, all levels sans Green Hill will be different. 2-player competitive mode will also be available for status points, and the game will also feature Street Pass.

Locations:
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Neo MetallixPosted Image
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Well I didn't really care and I don't think many will care that it wasn't in spoilers. Hmmm... I'm going to have to try and get all of the red rings then. I like it as an option but I don't think I'd use it all the time.
Does anyone else not like one big topic for specific games? Anyone think we should have subforums for games coming out or somewhat new?
Edited by Neo Metallix, Nov 11 2011, 09:58 AM.
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Puncture the Porcupine, my fancharacter!
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Lord English
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Neo Metallix
Nov 11 2011, 09:57 AM
Does anyone else not like one big topic for specific games? Anyone think we should have subforums for games coming out or somewhat new?
I personally think the sonic games forum should be merged with the sonic universe forum. I mean, the games that are already out have been discussed to death, and the only real active topic are this one and the upcoming olympics one.

Edited by Lord English, Nov 11 2011, 10:02 AM.
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Ludichaos
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[Outrealm Vagabond]
I personally don't mind having the one big topic for a game. Subforum seems a little much too since the most recent or upcoming titles are always pinned up the top anyway.

As for the spoilerness, I don't know if it's really a major spoiler, but it's still a neat little bonus some people might want to discover for themselves. *shrug*
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ShenziSixaxis
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The Shenz Mastur Can Has Derp
Neo Metallix
Nov 11 2011, 09:57 AM
Does anyone else not like one big topic for specific games? Anyone think we should have subforums for games coming out or somewhat new?
I'd love a sub forum all for new games coming out. I kind of dislike being confined to one or two threads because it inevitably limits the discussion on specific topics.

I'd just ask that mods make sure no idiots post blatant spoilers in new threads in this sub forum.
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Glassguy
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ShenziSixaxis.EXE
Nov 10 2011, 11:54 PM
Okay, just for fun, what DLC level would you guys like for...
Sonic 2006
Sonic Unleashed
Sonic 3D Blast (Genesis or Saturn, you're choice)
Sonic 06: Kingdom Valley hands down. Maybe Aquatic Base for a second choice.
Sonic Unleashed: Dragon Road, a lot of themes from Unleashed can be exploited in other levels so it would be the most unique for me.
3D Blast: Rusty Ruin, I loved that place. I also remember having fun in Puppet Panic, probably because you didn't need to defeat all enemies.

Speaking of which, I think they should do more things based on the original games the levels came from. For a 3D Blast level for example, you could have the enemies releasing flickys and having enough would give you access to a shortcut through the ring portals, or you could do the level normally and ignore the enemies.

Just saying though, not too hopeful about it, although I'm kinda upset to see that the only games they actually acknowledged in such ways are the Genesis games and Colors.
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ShenziSixaxis
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The Shenz Mastur Can Has Derp
I like that idea. :P If we get a Sonic 3D Blast or S3DB-like level, that could be a challenge. "Get to the goal as fast as possible", with the use of flickies and portals being very helpful on this.
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HollyYoshiPosted Image
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I object to your claims
Holy shit, I'm behind. O_O


Anyway....favorite stages would have to be Classic Chemical Plant and Modern Sky Sanctuary. That may change when I actually get the game.

DLC...out of the three Shenzi asked, the only one I've played is Unleashed. And one of the stages I want to see from there is Jungle Joyride. It was gorgeous in Unleashed, and it would be great in Generations. The only thing that worries me is the fact that it had lots of lag in the 360 version.=/

And favorite classic music....Crisis City. 'Nuff said.
Edited by HollyYoshi, Nov 11 2011, 01:37 PM.
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Ludichaos
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Fate/Blaire
Nov 11 2011, 01:36 PM
The only thing that worries me is the fact that it had lots of lag in the 360 version.=/
Tell me about it. I was playing it the other day and DAMN there was a lot. Also Eggmanland. x_x

That said I wouldn't exactly be against Jungle Joyride either. But Dragon Road comes first for me. *nod*
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ShenziSixaxis
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The Shenz Mastur Can Has Derp
We have Adabat-like stages for Seaside Hill, so I don't see what the point of Jungle Joyride would be.
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Lord Bowie
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Fate/Blaire
Nov 11 2011, 01:36 PM
Holy shit, I'm behind. O_O


Anyway....favorite stages would have to be Classic Chemical Plant and Modern Sky Sanctuary. That may change when I actually get the game.

DLC...out of the three Shenzi asked, the only one I've played is Unleashed. And one of the stages I want to see from there is Jungle Joyride. It was gorgeous in Unleashed, and it would be great in Generations. The only thing that worries me is the fact that it had lots of lag in the 360 version.=/

And favorite classic music....Crisis City. 'Nuff said.
I don't know what Xbox you or Megaman had but I never saw lag in Unleashed, The only error I had was on the first egg beetle when some of the solid ground didn't render but remained solid.. making Sonic run on air..

and I LOVED Eggmanland, favorite modern level ever. Wouldn't mind a homage to it in DLC, even if the Werehog parts couldn't make it in.. the level is just so amazing and colorful, and the roller coaster part was awesome.
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HollyYoshiPosted Image
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I object to your claims
O_O You want that hell of a stage in Generations?


WHAT IS WRONG WITH YOU MAN?! lol,jk. :D
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Fenroar
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Fate/Blaire
Nov 11 2011, 02:17 PM
O_O You want that hell of a stage in Generations?


WHAT IS WRONG WITH YOU MAN?! lol,jk. :D
I hate the Werehog bits(Although the majority of werelog levels I hated), but are we talking about the regular Sonic bits? Thought that was fun.

Then again, I played the Wii version, which is hear is less rage-inducing as the others. *shrugs*
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Ludichaos
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Bowie
Nov 11 2011, 01:50 PM
I don't know what Xbox you or Megaman had but I never saw lag in Unleashed, The only error I had was on the first egg beetle when some of the solid ground didn't render but remained solid.. making Sonic run on air..
Funny thing is I could swear I never had a bit of lag when I first played through the game. It was just when I played recently that it had all sorts of trouble. I was seriously asking myself if that was there the last time I played it. .-.

Also I would probably not want Eggmanland back in. So evillllll. Although it would probably be more forgiving in Generations. Probably.
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