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Playstation Move; This doesn't look good for the Wii..
Topic Started: May 14 2010, 02:42 AM (756 Views)
F`ame
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Well, the Playstation move closely resembled the Wii, however, they have better features, such as better graphics, a mic included in the controller, and other nice gimmicks.


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It was a big day for Sony as the company has finally unveiled its motion controller device at the Game Developers Conference 2010 at an event taking place in San Francisco. Sony’s motion sensing controller is called PlayStation Move and it represents the next-generation in motion gaming, probably saying that it’s better than Nintendo’s Wii. The PlayStation Move is based on the PlayStation Eye webcam that tracks the controller that is controlled by… you.

Sony names the PlayStation Move as an extension of a user’s body and it’s very precise like the DualShock 3 controller as the latency is basically the same. At the event Sony officials said that they’re not looking to attract just “simple” gamers, but “heavy” gamers as well because this device provides a new gaming experience. The company showed lots of videos with the PlayStation Move in action and frankly, the words about latency were right true as we didn’t notice any important delays.

Yesterday’s rumors about the Wii-like nunchuk were true as Sony has also unveiled PlayStation Move’s subcontroller. It’s a wireless device and will be mostly used with shooter games like SOCOM 4. Sony’s motion controller device will be launched in early fall 2010 and you could buy it in three ways like bundled with PS3, with the starter kit that includes the PlayStation Eye, the controller and a game at your choice, and only the PlayStation Move. Gamers will be able to choose between several action, RPG or sports game. More details will be released during this year, but I bet you are already excited about this, right? Check out the gallery below to see some pics of the PlayStation Move. Let me know in comments if you prefer the PlayStation Move, Microsoft’s Project Natal, or Nintendo’s Wii.


Who knows, it may actually beat the Wii out of games and even sale. What do you think?
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infamousDee
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This topic already exists.
http://sonicblast.org/topic/7192294/1/#new
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Phoenix-Saturn
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i just wwant to be beautiful for this one month
But if you posted in that topic, it would be a bump.

So yeah, my only complaint is that it won't be useable in any current games.
i'm actually really sorry bout this
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Neo MetallixPosted Image
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Well, there is NO problem with bumping in this forum as long as the info is relevant and creates discussion but since this is already here I'll keep it here.

As for the Move, it is also way more accurate than the Wii and tracks in 3D. There are some games already out that will be patched with support for the Move such as Resident Evil 5 and LittleBigPlanet. I remember some others, but not off the top of my head.

If they market this correctly, they could really hurt the Wii. Pretty much the Wii's only unique quality is its motion controls and now it will no longer have anything to offer that the competition does not plus the Wii hardly gets any good games outside of Nintendo's own studios and those are far and few between. Nintendo knew they couldn't compete game-wise with Sony(or Microsoft), because Sony has over double the in-house studios which is why they seeked alternative ways to gain market share.
Edited by Neo Metallix, May 14 2010, 09:09 AM.
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Lady BlizShadow
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I still can't use this.

Are you kidding? Nintendo's been competing just fine game wise, if not nearly dominating still. 6 of the top ten selling games of 2009 were on Nintendo consoles, and only one of them was a triple-A title. NPD for April 2010 shows similar results: Five of the top ten are on Nintendo consoles. Wii hardware sales, of course, also continue to soar. Face it-- In terms of Nintendo's performance, this generation has been set.

I wouldn't consider either Microsoft's Natal or Sony's Move to be muscling in on Nintendo's pie just yet. This is Nintendo we're talking about: They make pawns and print money. Considering they have made the technology mainstream, they will always be synonymous with motion control and thus reserve a greater sense of trust with the public. Considering the Eye-Toy's performance beforehand, and just how much the Wii shook up the gaming industry, with Microsoft and Sony just now jumping on board their attempts will more likely be seen as gimmicky. And of course there's the casual assocation with motion control that Nintendo has created of which the Microsoft and Sony fanbases absolutely abhor. "Traditional control = better immersion" and all of that hoo-hah.

Of course, this will probably come down to how the two companies implement motion control into future games and market themselves, and if they can actually pull off a Galaxy or two, well more power to them. But since the Wii Train shows no signs of significantly slowing down, I'm more than confident at this point that neither Sony or Microsoft will beat them at their own game this gen.
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Neo MetallixPosted Image
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Uh, sure... Most of those top selling games are old games too or bundled. None of the Wii games in the top 10 are of this year. Most people are content with the few games that come out by Nintendo, that's why a game that is two-three years old can still be in the top 10 and has not been buried by tons of newer hyped games. Compared to the 360 and PS3, the Wii just hasn't had the same amount of quality games imo. Most 3rd party games on it are PS2 ports, spin-offs, shovelware, etc and Nintendo has not been pumping out tons of games in comparison to the competition. An example is 2008 when Nintendo's only heavy hitter was Brawl the WHOLE year. Brawl was excellent, but both Microsoft and Sony had at least 5 games of the same quality that year.

Notice how I did not bring sells into it? Of course they are selling better. I don't think they can dip into Nintendo's pie yet either, but if they market it correctly they can easily steal thunder from the Wii because, like I said, it removes any uniqueness that the Wii had over the competition. The Move is just a more advanced version of the Wii so if the Wii crowd loves motion controls, I see no reason why they would not at least want to try the Move. It remains to be seen if they think it will be worth purchasing though.

Also not every person who owns a PS3 abhors motion controls, especially if it has games that they like. Many PS fans love Ape Escape and that is a flagship title for the Move. It is also a title that is appealing to the Nintendo fanbase, so it has potential to lure many over.
Edited by Neo Metallix, May 14 2010, 11:18 AM.
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Lady BlizShadow
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I still can't use this.

You said that Nintendo knew they couldn't compete with Sony and Microsoft game-wise when they are in the only thing that ultimately matters, the element you ignored-- Sales. Selling is the name of the game. If you can still dominate the NPD with two or three year old games and bundle games (although honestly, only one of those games is a universal console bundle), that says tons about your consumer base. There's a reason Sony and Microsoft are jumping aboard the motion control bandwagon, and it's because of the tech's unexpected success in the mainstream.

But what both companies and you are forgetting is that although the Wii crowd is the casual crowd, the casual crowd doesn't equate to motion controls in reality, otherwise PopCap would not be making bank either. The casual crowd equates to casual games, which is why they're not buying PS3s or 360s: Those consoles house more hardcore games instead. So it doesn't matter if you slap motion controls onto Halo or Resistance. It's still Halo or Resistance, neither of which are casual games, thus the casual market that the companies are trying to tap into with motion controls is still not going to respond. It will only do so until they start making more Wii-like games.

And therein lies the potential problem of alienating their existing consumer base. Of course, not every person who owns a PS3 or a 360 hates motion controls. But at the same time, the Wii and PS3/360 markets are still opposed to one another. Motion controls are selling because they are attached to casual games. So if Microsoft and Sony are truly intent on going after casuals, then they will have to start producing what Nintendo is actually producing, and thus potentially risk alienating their existing customers.

However, if they are not going to be making more Wii-like games, but will simply do what I predict and start making hardcore games with motion controls slapped on, then they will still be alienating the many customers who believe in the very sound argument that motion controls actually break a game's immersion. And as I said, these types of games will still not attract Wii gamers in droves because Wii gamers like casual games, not hardcore ones.

In short, what Microsoft and Sony will be doing either way is trying to do everything at once instead of actually sticking to what they're good and successful at-- Making solid, hardcore games with traditional controls schemes. Again, if they can find some sort of long-term success with this plan in their own existing pool of customers, then more power to them. I just don't have the faith that they will do a Sega and muscle in on Nintendo's pie like you think they will.
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Lord Bowie
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What is the difference between a duck?

I love how it's such a big deal, if Move works for the PS3 and NATAL works for the 360 then great, I wouldn't be opposed to using either. It won't change the fact that Nintendo has done, and will continue to do more with less. I doubt that either systems add-on will help significantly draw zombie consumers away from Nintendo.

Is the console better? No
Are the games better? No

Nintendo just rose back from their lunchbox flop and they're going to lead the industry. I still will never buy another one, waste of time and money on my part. x3
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Tammy
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May 14 2010, 06:12 PM
Is the console better? No
Are the games better? No
That is highly debatable.

Anyway, when the times comes, I'll get one of these PSMs. (which makes me wonder: Is the PSM a console in itself or a PS3 add-on?) And if I like it I like it, and if I don't I don't. I never really liked the Wii's motion controls so it'll depend.

Also, I love how the three admins here, Neo, Bowie and Bliz are, or at least appear to be, Sony, Microsoft, and Nintendo fanboys hardcore fans, respectively. x3
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Lord Bowie
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What is the difference between a duck?

I'm not super hardcore, MS is just my preference caz I like their library, and anyone who buys a 360 helps Microsoft which helps Washington State, which is where I happen to live. ^^

If I could buy a PS3 I would, and I already owned a Wii but the experience was dysmal... I mean.. I had to buy an ethernet port for the console when that should come standard.
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I just kind of have a grudge against Microsoft for ruining Sonic '06. They made Sonic Team rush the game just to make their stupid console look better than the PS3. (because what do you do when you have competition? YOU FORCE ANOTHER COMPANY TO RUSH WHAT COULD'VE BEEN AN AWESOME GAME BEFORE YOUR COMPETITOR'S NEW CONSOLE COMES OUT. BRILLIANT!) The best part is not only did they fail to pull that off, but they also got sued by SEGA for it. So yeah, I might actually buy a 360 sometime out of sheer pity for the poor dopes.
Edited by Tammy, May 14 2010, 06:42 PM.
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Lady BlizShadow
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I still can't use this.

I'm not a Nintendo fangirl, considering my past arguments slamming the Wii, Galaxy, and Brawl have gotten me super-blacklisted with that group of people. I'm not that huge a fanatic about any console, really. I just like debating about the industry from time to time whenever I feel I can.

Besides, our boss's Sony fanaticism is too tempting to tackle sometimes.

EDIT: Also, the Microsoft argument holds little water to me anymore. For one thing, Sega doesn't produce games exclusively for Microsoft, and the Sonic series has stopped being triple A since 1999-- Microsoft pressuring Sega to release this game is like them pressuring, I dunno, Ubisoft for the next Petz. Furthermore, if the 360 version was rushed, why was the PS3 version nearly rated worse even though it came out months later?

Sorry, but that game needed several more months of crunch time for it to be complete. Very little, if any, of Sonic 06's outcome was of Microsoft's doing. It was the fatcats at Sega who knew the game would hit a million, and Sonic Team for mismanaging their time and the entire project altogether. None of the console devs had anything to do with that abortion.

Also, WTF did you get the notion that they sued? Like, a link please?
Edited by BlizShadow, May 14 2010, 06:52 PM.
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Tammy
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They still could've given them more time to complete the game. They started working on it a little while after they released Sonic Heroes, and what time they didn't use for it they used to make other games so we wouldn't have had to wait two years for the next game.

Still, I'm not saying Sonic Team had nothing to do with the issue. After all, firing their game testers probably wasn't the best idea in the world, among other things.

And I'm not 100% sure they sued, but I found a source somewhere saying that they did. Can't remember where, tho'.
Edited by Tammy, May 14 2010, 06:57 PM.
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Lady BlizShadow
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I still can't use this.

If the game had been greenlit in 2003, that means they had three years to do it in, which is almost twice as long as what the smaller American branch of Sonic Team had to complete the far superior SA2. The same goes for Unleashed, in which the project was fully retooled and had an entirely new, next-gen engine built for it.

They had plenty of time to finish Sonic 06-- Again, the project was simply mismanaged and Sega told them to ship it out regardless of its completion, because Sonic prints money. It just doesn't seem like it was a game that Microsoft would that significant an amount of pressure on its devs about, certainly not anymore than Epic and their title. That Microsoft thing seems like a bunch of hoo-hah to me. If there's any semblance of truth in it, then it's an extremely small matter in the grand scheme of things.
Edited by BlizShadow, May 14 2010, 07:14 PM.
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If the bastard didn't cost 100$ I might reconsider. I'm waiting until the price goes down.
 
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