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| My game Projects; Only demos so far | |
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| Tweet Topic Started: Jun 28 2009, 02:32 PM (2,495 Views) | |
| Zak | Jun 25 2010, 04:57 PM Post #16 |
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For The Circle
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I spy Battle toads, Ristar, Splatter House, and Earth Worm Jim. Epic. I'm going to play the demo and edit this post with an evaluation 'K.
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| "Ati Ramar, In defeat we learn." | |
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| DJGameFreakTheIguana | Jun 25 2010, 05:11 PM Post #17 |
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Launch Base Act 2
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Aight man, I've haven't been getting much feedback on SBMM lately anyway, so go ahead. Be sure to remember that there's two separate demos, both are playable on the nintendo wii to, if you have homebrew channel installed. You can thank the devs for that port. X) |
Check out:![]() (Click Image for download page) Thread Topic: http://sonicblast.org/topic/7122213/1/ | |
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| Zak | Jun 25 2010, 06:30 PM Post #18 |
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For The Circle
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Speaking of which "HomeBrewChannel?" that's not on the shop channel, is it? Mind providing me with a link? |
| "Ati Ramar, In defeat we learn." | |
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| DJGameFreakTheIguana | Jun 25 2010, 08:49 PM Post #19 |
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Launch Base Act 2
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I actually have a link posted on the download page for the instructions, but I'll post it here to benefit anyone else who once to try installing it. Be warned though, once you install this, your warranty is void. I didn't know this before I installed it in my wii, but since I did, I've never played it more since then. http://lavalit.com/index.php/topic,4145.msg58673.html#msg58673 P.S. The user, plombo, says to donwload the openbor build with the wii port. They are located on the top right of the page, under "daily snapshots", and no, it has nothing to do with pictures. lol. X) |
Check out:![]() (Click Image for download page) Thread Topic: http://sonicblast.org/topic/7122213/1/ | |
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| DJGameFreakTheIguana | Jul 23 2010, 06:13 PM Post #20 |
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Launch Base Act 2
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Yo people, check out some new stages I'm working on: http://www.youtube.com/watch?v=s-CsKs89DvA Let me know what yall think. X) |
Check out:![]() (Click Image for download page) Thread Topic: http://sonicblast.org/topic/7122213/1/ | |
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| DJGameFreakTheIguana | Aug 25 2010, 05:53 PM Post #21 |
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Launch Base Act 2
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Hey guys, I got some screen shots for the new stages: Round 3 - Streets of rage 2 ![]() I ripped and made this stage at the request of a sega forums user. Possible Future: ![]() After playing Sonic CD recently, I came to realize how cool the background art was in that game. I used a background from one of the special stages, and used texture sprites from Sonic 3's Deathegg stage for the panel. I made this stage for Silver the hedgehog to use in arcade once I put it in. I'm trying to make at least one stage for each character in that mode. Once arcade mode is implemented, I'll start on making secret characters to unlock in that mode. 1 of them is about done now. New Junk City: ![]() Stage 1 from the Earthworm Jim game. I plan on using this stage some time in my final project, so I went ahead and made it for worm man himself once he's on the beta demo. X) |
Check out:![]() (Click Image for download page) Thread Topic: http://sonicblast.org/topic/7122213/1/ | |
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| The Milkman | Aug 25 2010, 06:32 PM Post #22 |
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I am The Milkman.
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This. All of this. <3 |
![]() My milk is fortified with what the world wants. What the world deserves. | |
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| DJGameFreakTheIguana | Aug 26 2010, 08:51 PM Post #23 |
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Launch Base Act 2
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Thanks. If you like it, here's a video: http://www.youtube.com/watch?v=Uo7mWUW_HH0 By the time you see this, there should be a link in the description for downloading. X) |
Check out:![]() (Click Image for download page) Thread Topic: http://sonicblast.org/topic/7122213/1/ | |
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| DJGameFreakTheIguana | Sep 19 2010, 07:10 PM Post #24 |
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Launch Base Act 2
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While still having trouble with the implementing secret characters: http://lavalit.com/index.php/topic,4751.msg69900.html#msg69900 I decided to just work on some more characters while I'm still figuring it out. First up, suggested by a Lavalit user, I've started work on Ranger-X. Since it has no sprite sheet that I could find, I ripped them myself, and a few EFX from enemies for free specials: ![]() Current progress, I would say 20%. Next up. the Sole hero of Alien Soldier, Epsilon Eagle. He has two sprite sheets, but none of his shots from the game, however, I ripped them a few months back and left the shots in folders until I got to them. ![]() Current Progress around 45% Last but not least, Enn, from Advance gurdian heroes. If you've played the last update, and used Ray, then you've mostly seen how Enn will be like, the difference is that his free specials are fire bassed. I finished all of his frame a few months back, with the only thing left to do was rip the fire beam for his special move using the No&GBA emulator, that way, I could see the entire beam since it stretches from the screen: After going through many frames and ripping the entire beam, I now have the sprites set up for the move(Enn is on the right of this shot): ![]() Just like Ray's electric special, Enn will spawn this beam, and when it reaches it's full length, it will shoot the full beam before reaching it's last frame and dieing. ![]() No modding progress for this guy yet. Also, at the requests of outside users, Alex Kidd and Wonder boy will have some work done, and so will valis. I have a bunch of sprites form the first game, but I'll be ripping from the 3rd game. BTW, Valis 3 is pretty cool. X) |
Check out:![]() (Click Image for download page) Thread Topic: http://sonicblast.org/topic/7122213/1/ | |
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| DJGameFreakTheIguana | Sep 24 2010, 02:00 PM Post #25 |
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Launch Base Act 2
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Yo guys, I have an update on Epsilon Eagle posted here at Sonicfangameshq forums. Check it out: http://www.sonicfangameshq.com/forum/showpost.php?p=131817&postcount=47 X) |
Check out:![]() (Click Image for download page) Thread Topic: http://sonicblast.org/topic/7122213/1/ | |
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Cee Jay Haych
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Sep 24 2010, 11:52 PM Post #26 |
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"I didn't use the whole thing ...."
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Sorry, posted in the wrong section, ignore this.
Edited by Cee Jay Haych, Sep 24 2010, 11:54 PM.
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| Aleks | Sep 28 2010, 09:30 PM Post #27 |
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Ice Cap Act 1
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I should really check these out. Saw the vid I just might download in my spare time. |
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| DJGameFreakTheIguana | Jan 19 2011, 08:10 PM Post #28 |
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Launch Base Act 2
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Yo people. It's been a while since I updated this topic, but due technical difficulties, I had no way to get on for a while. There's not much to show but I have uploaded the newest Sega Brawlers Megamix beta demo here in this link: http://lavalit.com:8080/index.php/topic,2609.0.html Check it out sometime. X) |
Check out:![]() (Click Image for download page) Thread Topic: http://sonicblast.org/topic/7122213/1/ | |
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| DJGameFreakTheIguana | Feb 16 2011, 09:23 PM Post #29 |
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Launch Base Act 2
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Screenshots of the first Golden Axe Boss with Chaos:![]() ![]() ![]() ![]() X) |
Check out:![]() (Click Image for download page) Thread Topic: http://sonicblast.org/topic/7122213/1/ | |
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| Lord Eileanach | Feb 17 2011, 09:49 AM Post #30 |
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Wow that actually looks quite neat with the new sprites added in - is the whole game sort of like Golden Axe maps/levels with various Sega related fighters involved? |
~Eileanach~![]() Oh, stop the world I want to get off! | |
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