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The turning point for the Sonic franchise?
Topic Started: Apr 5 2009, 02:22 AM (1,827 Views)
Radar
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Unless you've been under a rock for a while, you'll know that the Sonic franchise has had a bit of a "gaming slump" over a period of time. However, my question is: When do you think was the turning point for Sonic games in 3D?

If you want my opinion, I honestly think they managed to begin understanding Sonic's speed potential in Sonic and the Secret Rings. It is not my favourite Sonic game, but how Sonic Team managed to keep the fun platforming, but also add some insane turning and speed. (however, they never FULLY realised the potential untill Unleashed. :D ) Thoughts?
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Radar
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Chaos Factor
Apr 25 2009, 11:57 AM
RaDaR125
Apr 24 2009, 12:49 PM
Chaos Factor
Apr 23 2009, 04:42 PM
Sonic Team REALIZED POTENTIALS in Sonic Unleashed? This statement itself is flawed. Unleashed offered no more than any other Sonic game. It was horrible as a Sonic game, I cannot believe it is given credit. Sonic Unleashed had LESS potential than Sonic Heroes, Shadow the Hedgehog, and SatSR.
Ray, for the love of God, calm down. People are allowed their own opinions. *glares at Snooky* Same goes for you.

Ray, you can only comment on the Wii version, NOT THE HIGHER TIER VERSION. So by saying it was horrible as a Sonic game, you are only really criticising Dimps, who worked on the majority of the Wii version. So please, either play the 360/PS3 version ALL the way through or don't comment like this. Sonic Team's main focus was the 360 version, otherwise their launch trailer would've shown the Wii version. You can honestly say that this had less potential than this?!

For godness sake...
The werehog says enough.
... Umm, no it doesn't. You wouldn't be complaining if the werehog played exactly the same as SA2 Sonic, would you? You cannot judge a game by only one of the mechanics.
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Spikes The Phantom
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Werehog was just another one of sonic signature things. if you hadn't noticed that werehog was created from ans most likely then your pretty oblivious. Werehog was most likely a response to the fans who wanted sonic to have a dark form, Thus Sega most likely created the werehog for this purpose. and just because one character and their controls doesn't agree with your standards try not to insult them it could cause an unneeded argument. if you don't like a character say it in a well mannered way like "I personally thought the werehog was a bad addition.." and then your reasons...
Edited by Spikes The Phantom, Apr 25 2009, 01:06 PM.
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RaDaR125
Apr 25 2009, 12:38 PM
Chaos Factor
Apr 25 2009, 11:57 AM
RaDaR125
Apr 24 2009, 12:49 PM
Chaos Factor
Apr 23 2009, 04:42 PM
Sonic Team REALIZED POTENTIALS in Sonic Unleashed? This statement itself is flawed. Unleashed offered no more than any other Sonic game. It was horrible as a Sonic game, I cannot believe it is given credit. Sonic Unleashed had LESS potential than Sonic Heroes, Shadow the Hedgehog, and SatSR.
Ray, for the love of God, calm down. People are allowed their own opinions. *glares at Snooky* Same goes for you.

Ray, you can only comment on the Wii version, NOT THE HIGHER TIER VERSION. So by saying it was horrible as a Sonic game, you are only really criticising Dimps, who worked on the majority of the Wii version. So please, either play the 360/PS3 version ALL the way through or don't comment like this. Sonic Team's main focus was the 360 version, otherwise their launch trailer would've shown the Wii version. You can honestly say that this had less potential than this?!

For godness sake...
The werehog says enough.
... Umm, no it doesn't. You wouldn't be complaining if the werehog played exactly the same as SA2 Sonic, would you? You cannot judge a game by only one of the mechanics.
True, you have a good point there. But the werehog changes the form of a mascoyt known for 15+ years. He doesn't belong to that form and should no way be regarded as Sonic. This is why the werehog says enough. Sonic Unleashed is not Sonic, it's werehog.
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Radar
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Chaos Factor
Apr 25 2009, 05:06 PM
RaDaR125
Apr 25 2009, 12:38 PM
Chaos Factor
Apr 25 2009, 11:57 AM
RaDaR125
Apr 24 2009, 12:49 PM
Chaos Factor
Apr 23 2009, 04:42 PM
Sonic Team REALIZED POTENTIALS in Sonic Unleashed? This statement itself is flawed. Unleashed offered no more than any other Sonic game. It was horrible as a Sonic game, I cannot believe it is given credit. Sonic Unleashed had LESS potential than Sonic Heroes, Shadow the Hedgehog, and SatSR.
Ray, for the love of God, calm down. People are allowed their own opinions. *glares at Snooky* Same goes for you.

Ray, you can only comment on the Wii version, NOT THE HIGHER TIER VERSION. So by saying it was horrible as a Sonic game, you are only really criticising Dimps, who worked on the majority of the Wii version. So please, either play the 360/PS3 version ALL the way through or don't comment like this. Sonic Team's main focus was the 360 version, otherwise their launch trailer would've shown the Wii version. You can honestly say that this had less potential than this?!

For godness sake...
The werehog says enough.
... Umm, no it doesn't. You wouldn't be complaining if the werehog played exactly the same as SA2 Sonic, would you? You cannot judge a game by only one of the mechanics.
True, you have a good point there. But the werehog changes the form of a mascoyt known for 15+ years. He doesn't belong to that form and should no way be regarded as Sonic. This is why the werehog says enough. Sonic Unleashed is not Sonic, it's werehog.
Ray, how on Earth is the werehog not Sonic? He still seems to keep all his emotions, thoughts AND personality. It's even arguable that his speed was kept, but transfered into agility. What he lacked in leg speed, he made up for in arm speed. It was an unorthodox form, but the only major change was his appearance. Heck, in some ways, he was the same speed as normal Sonic in Adventure.
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RaDaR125
Apr 26 2009, 02:32 AM
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Apr 25 2009, 05:06 PM
RaDaR125
Apr 25 2009, 12:38 PM
Chaos Factor
Apr 25 2009, 11:57 AM
RaDaR125
Apr 24 2009, 12:49 PM

Quoting limited to 5 levels deepthis had less potential than this?!

For godness sake...
The werehog says enough.
... Umm, no it doesn't. You wouldn't be complaining if the werehog played exactly the same as SA2 Sonic, would you? You cannot judge a game by only one of the mechanics.
True, you have a good point there. But the werehog changes the form of a mascoyt known for 15+ years. He doesn't belong to that form and should no way be regarded as Sonic. This is why the werehog says enough. Sonic Unleashed is not Sonic, it's werehog.
Ray, how on Earth is the werehog not Sonic? He still seems to keep all his emotions, thoughts AND personality. It's even arguable that his speed was kept, but transfered into agility. What he lacked in leg speed, he made up for in arm speed. It was an unorthodox form, but the only major change was his appearance. Heck, in some ways, he was the same speed as normal Sonic in Adventure.
When a wolf is the same as a hedgehog is when Sonic is the same as the werehog.
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The werehog isn't based on a wolf. It's based on a werewolf.

Not to mention: Sonic doesn't really resemble a hedgehog. When was the last time you saw a blue hedgehog blazing around the streets at a hundred miles an hour in real life?
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ExTengoku
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First of all, Shadow wasn't Sonic when he came out, and no one bitched then. (Yes, we were more tolerable back then.) Neither was Tails, Knuckles, Amy, Rouge, etc. Super Sonic is part of Sonic, and no one bitched when he came out. The Werehog is part of Sonic in that game, and now people B!tch.

Now shut up before this escalates and I get Bliz over here to pwn you all. >:( If you read the title, the topic is called, "Turning point for the Sonic franchise?" not "Sonic the Werehog." If your gonna post, post in the right damn topic for god's sake.
Edited by ExTengoku, Apr 26 2009, 02:15 PM.
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Lady BlizShadow
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I automatically win the Werehog debate, so no more about it here. It's extremely off topic.
Edited by BlizShadow, Apr 26 2009, 02:20 PM.
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Chaos Factor
Apr 25 2009, 05:06 PM
True, you have a good point there. But the werehog changes the form of a mascoyt known for 15+ years. He doesn't belong to that form and should no way be regarded as Sonic. This is why the werehog says enough. Sonic Unleashed is not Sonic, it's werehog.
Sigh.. Darkspine, Hyper, and Super Sonic (among others) do EXACTLY the same thing.

You can change the look but it's essentially a different look on the same character. And yes, Unleashed is a Sonic game. But I guess the Wii's daytime modes were too short and/or forgettable for you to remember that. =P

But yes, Bliz wins. xD
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Katamaont
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I don't see how discussing the Werehog is off-topic. It pertains to whether or not Sonic Unleashed was the turning point of the franchise...which I seriously don't think it was. Bliz, you can go on for miles about how the Werehog is representative of Sonic's hidden emotion, the polar opposite of his persona that has all this irony and poetry and whatnot involved, but the simple fact is that people did not like it. It was to Unleashed as the music was to Rush, as the repetitive questing was to Black Knight. It's the worst aspect of the game: whether or not you think so, consensus reality beats all your debates without lifting a finger, I'm sorry to say. Thus, no matter how much effort one puts into making it seem as though the Werehog concept in Sonic is the equivalent of Newspeak in 1984 in terms of significance, it will never stop being a bad idea and the blow that killed an otherwise good game. Unleashed might've been the turning point, but it didn't happen, obviously, because Sega is still saying "This next game will be the one that brings Sonic back to his glory days."
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This weapon thing also goes to Sonic and the Black Knight, well I see a lot of "medieval" weapon carrying furries. I won't agree with everyone else, when it comes to Shadow welding a gun. OMG Shadow welds a gun and kill everyone. Well so do some of us, with our fan-character furries.

However I do say Shadow the Hedgehog was to turning point. For me, it held low interest and really shot Shadow's history. We had a good enough picture in SA2. I don't dare put it into my S2, again.
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I don't see how discussing the Werehog is off-topic. It pertains to whether or not Sonic Unleashed was the turning point of the franchise...which I seriously don't think it was.
The Werehog's quality in and of itself is not what the whole of the topic is about.

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Bliz, you can go on for miles about how the Werehog is representative of Sonic's hidden emotion, the polar opposite of his persona that has all this irony and poetry and whatnot involved, but the simple fact is that people did not like it. It was to Unleashed as the music was to Rush, as the repetitive questing was to Black Knight. It's the worst aspect of the game: whether or not you think so, consensus reality beats all your debates without lifting a finger, I'm sorry to say.

And no matter how many times you fling "popular opinion" into my face, something you yourself actually have absolutely no idea about because as many times as I've asked for it, you can't even produce conclusive evidence of such an existing consensus, I will continue to point out that this line of thinking, that "everyone thinks it so it must be so" is one of the most blatant and simplest logical fallacies, thus it's an argument that I don't care to hear about anymore from you.

Plus, my statement was originally sarcasm meant to quell the arguing and move the debate to where it would be a little more appropriate. Why you've taken this as a catalyst to start essentially telling me that my opinion is somehow wrong again, I don't know.

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Thus, no matter how much effort one puts into making it seem as though the Werehog concept in Sonic is the equivalent of Newspeak in 1984 in terms of significance, it will never stop being a bad idea and the blow that killed an otherwise good game. Unleashed might've been the turning point, but it didn't happen, obviously, because Sega is still saying "This next game will be the one that brings Sonic back to his glory days."
I haven't heard Sega say such a thing after Unleashed was released, but okay.

So as I said before, do what Lakitu's doing and keep on-topic.
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Again, the Werehog's quality is synonymous with Unleashed's quality, which determines whether or not Unleashed is the series' turning point. Is it against the rules for a thread to progress onto scrutinizing a single relevant argument? And usually when someone says "[link] I win ^^" it drives me to click on that link and then, if necessary, argue against them. I'm fairly sure I'm not the only one.

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Do not use this topic as a ground to state your raging hate or, if you're one of the other seven fans the Werehog has, your undying admiration of the character. This is for the purpose of discussing the character's depth, not whether or not you think he is actually a good or bad one.


This topic, according to you, is more appropriate ;) . I don't want to discuss the Werehog's depth, I want to discuss whether or not he brought Unleashed down to a D.

Ad populum is only a fallacy when you're talking about a philosophical concept, or scientific fact. Ad populum does not work, for instance, when one says conservatism is the "right" political attitude because the vast majority of Alberta is conservative. An ideology's effectiveness is not dependent on the number of people who believe in it, but a game's effectiveness is. You need to stop pretending that gaming is an exact science and using Latin to deter people from arguing against you while you wax poetic about something that isn't even relevant to whether or not the concept in question is actually good. So, Bliz, I give you your ad populum. Find me five sites (see: not fanboys). Doesn't matter the site, it can be a Sonic fansite, but find me five that praise Unleashed as being Sonic's return to greatness. Meanwhile, I'll give you this.

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Fast and fun. Until the sun goes down and it gets hairy and ham-fisted. {Incidentally, this reviewer gave Unleashed the third-highest grade it received on Metacritic.}

Sonic Unleashed is both one of the best Sonic games we've ever played and one of the dullest. If you can put up with the werehog levels you'll love it. {Fourth highest.}

To be quite frank, Sonic Unleashed is half great game, and half unnecessarily unleashed. The Sonic levels are extremely fun and bring back the memories of yesteryear, and the night-time levels will leave players wondering why Sonic Team continues to torture their fans by continuing to add pointless things to prolong good gameplay. {Fifth highest.}

The real problem is the werehog stages. Luckily, those levels aren't bad, they're just kinda there. About all they succeed in doing is slowing down the action between the stages that you want to play.

Sonic Unleashed takes two steps forward with some of the best speed levels in recent memory, and one step back by tacking on yet another failed experiment with the Werehog.

Sonic Unleashed has some stellar moments that remind me of better Sonic games from days gone by, but players will have to slog through the repetitive night stages to reach them.

The faster Sonic levels are a real treat, and Sonic Unleashed has many high points to balance out the lows. The real bummer is not so much the concept of the werehog sections as it is how these portions of the game painfully drag the rest of the game down.

Even if you have to endure a few too many boring werehog fights, it's still worth playing through this adventure just to see Sonic sprint again.

Sonic Unleashed is certainly a step forward for the Sonic franchise, with great graphics, intuitive controls, a fairly grabbing premise and great level design. Unfortunately, it’s marred by the concept of the Werehog. Sonic simply need to continue this trend of returning to it’s grass roots and before long we’ll be getting 9 and 10/10 Sonic games again.

Sonic Unleashed is incomplete for a game that would be "Sonic's return to the great shape". Of course, even with failures, it can be enjoyed by the most patient people, and by the ones who don't care about the Werehog. But they should have changed the game's name from "Sonic Unleashed" to "Sonic Unfinished".

The best praise that can be given to Sonic Unleashed is to call it a step in the right direction. Unfortunately, the game is heavily weighted towards its werewolf stages.

Sonic Unleashed proves that Sonic Team are back on track with Sonic in some respects, but there's still a way to go before they get it right - trimming the unnecessary night-style stages away, or evening the mix of gameplay, would be a great start.

You can't help but love the daytime levels, but as soon as night hits the game, you will be desperate to turn off your console.

Even if you can get over the sheer stupidity of making Sonic a big, brawny “Werehog”, and even if the janky, overly finicky platforming doesn’t put you off, answer me this: who the hell wants to brawl in a Sonic game?

A game full of duality. The Hedgehog levels are a lot of fun, and the controls accentuate that. On the flip-side, the Werehog levels are riddled with frustratingly boring combat and gameplay. It never helps that the game can't let go of its ridiculously dumb story.


I will triple your expected number of people praising the Werehog; these are just from Metacritic. And if you like, I can ask my friends who played the game why they think it needed work, because none of them have said that Unleashed is the equivalent to any of the Genesis games. Unleashed was supposed to be Sonic's turning point, and it wasn't, and Sega knows it. There's no way they don't know it unless their internet has been down since the game went gold and they've disconnected G4. I'm A-OK if you like games that other people don't; I loved Tails' Adventures, and I prefer the PC version of Sonic CD over the Mega CD version, and I seem to be all but unique on this forum in that I feel Chronicles was one of the greatest Sonic games yet...but that doesn't mean any of these are great games, and pretending that they're God's gift to Sonic would only be kidding myself. Likewise with Unleashed: just because you like it, doesn't mean everyone else does, and if everyone else doesn't, it was by definition a failure. And a failure it is, and not even the fabled turning point, considering the console game following it did even more poorly.
Edited by Katamaont, Apr 27 2009, 01:21 PM.
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Again, the Werehog's quality is synonymous with Unleashed's quality, which determines whether or not Unleashed is the series' turning point.
So what you're saying is that the Werehog is the only part of the game?

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Is it against the rules for a thread to progress onto scrutinizing a single relevant argument?
It depends upon the extent to which the regular topic is ignored, and I felt it was being ignored to a considerable extent. "The Werehog sucks/doesn't suck" isn't "Which game was the turning point in the franchise?"

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And usually when someone says "[link] I win ^^" it drives me to click on that link and then, if necessary, argue against them. I'm fairly sure I'm not the only one.
How does that change the fact that I was being sarcastic?

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Ad populum is only a fallacy when you're talking about a philosophical concept, or scientific fact.
False. It is just as applicable to an informal argument that states that the actual soundness of the idea itself is completely dependent upon its popularity. For example--

"Since 88% of the people polled believed in UFOs, they must exist."

"Most people disliked the Werehog, therefore it is a bad idea."

There is absolutely no logical difference between these two examples which is what you have essentially been feeding me ever since you and I began talking about Unleashed.

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You need to stop pretending that gaming is an exact science and using Latin to deter people from arguing against you while you wax poetic about something that isn't even relevant to whether or not the concept in question is actually good.
Oh, please. If I'm embroiled in an debate, I naturally challenge other's opinions upon a logical basis regardless of the subject matter. Believing that I'm equating "gaming to an exact science" is laughable and completely irrelevant, quite ironic considering you are accusing me of being off topic.
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No, but the Werehog is about half the game. It's kind of hard to have a good game when half of it is almost universally disliked.

Sarcasm is difficult to detect online. Try using stronger hyperbole :P . Original intentions mean nothing at all next to how what you say is interpreted.

Are you serious? There's a huge difference between those two examples, because people do not determine whether or not UFOs exist, but they do determine whether or not a game is successful. A game is not successful if people don't like it, and it is if they do, therefore, ad populum is the determining mechanism of a game's success. I don't see why this is such a difficult concept.

I never accused you of being off-topic; I said whether or not the Werehog is a literary device is irrelevant to whether or not his presence makes a game good, or whether the game is good when all's been said. That was what people were debating over. And I find it just a little funny that despite your assertion that you always provide counter evidence, all I've had to do in this post is reiterate what I said three quarters of an hour ago.
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