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Dregan's profile topic
Topic Started: Mar 16 2009, 08:39 AM (631 Views)
Dregan
Member Avatar
The True Awsomifier
Hey all, thought I'd best get my profiles up here, starting of course, with 'Vas'. Vas is the main character I use, and thus, has a large-ish profile (along with one for his race). Even so, I'm always on the lookout for maybe something a little extra to add, so if there's anything you think I could add (Let's ignore height and weight, I really don't wanna figure that out), just tell me.

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Vas

| Name |
Vasiel Loup II

| Nicknames |
Vas, The Abomination Prince

| Age |
17 (Estimately 23 in Nocturn Years, give or take)
January 10th 1992

| Species |
Nocturn (Race profile at bottom)

| Gender |
Male

| Appearance |
Posted Image

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| Enemies |
-Couer Loup-
After finding out that Vas had killed Enfer by accident (see relatives), Couer went off the deep end and began a somewhat crazy killing rampage. Vas hunted him down and confronted him, but beyond screwing his own body out of recognition, he didn't really achieve much. Couer seems to have gone quiet now though.
-Blader-
Vas and Blader first met when Vas went to the outside world. And by 'met', I mean, Blader tried to kidnap him and sell him to science. Since then they seem to have become rivals of a sort, hating each others guts, and commonly claiming they await the death of the other... Even so, it does kind of seem more like 'old married couple' than enemies at times...
-Sean Phillips/Dregan-
A mad man bent on world domination, or, as far as Vas knows, some random guy who had a little too much to drink in the bar after what seemed like a particularly bad day on the job. After attempting to assault Vas, he was promptly thrown out.

| Best Friend |
-Shelia-
Although he's not known her for very long, Vas hasn't exactly been in the area long enough to get to know anyone else. As Vas has lately gained a job as a bouncer in the 'Leafy Bar', Shelia acts as his boss, trying to make sure he doesn't do anything too stupid.

| Other Friends |
-Elo-
Elo is Vas friend in the way that, even if Vas didn't want to be, he probably couldn't prevent it. Elo's relatively oblivious nature tends to leave Vas a little drained, but still, at least he's not around 24/7.
-Thorn-
Vas and Thorn don't know each other well, but it's safe to say they at least vaguely get on. In the 'you may be my friend but in 10 minutes we'll want to strangle each other' sort of way.
-Ze-
They've only really met recently, with Ze arriving early to the bar, before Shelia. They struck up conversation waiting for her to arrive, and have begun to get on.
-Tsurugi-
Tsurugi is an old friend of Vas back from the east. They reencountered each other recently. And there was much rejoicing.
-Lilyian Rosetta-
Having met on a day off, Vas and Lily struck up a rather unusual friendship, the majority of it involving Vas getting soaked in some way, shape or form. Though Lily doesn't know it, Vas has now promised Kai to keep an eye on her wellbeing.
-Kaizaki Mishido-
After Lily fainted during their initial meeting, Vas ended up having to carry her home, and met Kai. Vas' helping of Lily helped form a friendship between them, and an alliance.
-Hirostu Mikami Iryoku-
Meeting at Kai's house, Hiro taught Vas of what may soon be a common enemy of there's, and formed an alliance with him.

| Neutral feelings towards |
-Van-
After Van came into the bar preceeding opening time and stole a few bottles of drink, Vas formed the small opinion that he 'doesn't really like that guy'.
-Stew-
Vas opinion on Stew is that Stew is a crazy balding monkey of some kind, and would rather be without than with him.
-Rupph-
Vas doesn't dislike 'The Demon Of The Drink' as much as he is wary of her. Especially after that one nutshot, he's kind of hesitant to interact with her.
-Black-
Vas and Black were just destined not to get along. The moment they met, Vas sarcy nature took the better of him, and he decided to have a little fun with Black's 'drama'.
-Roby Bang-
Vas only met Roby recently. They almost killed each other via near-motorbike-accident. Opinions beyond that have yet to be built.
-Exer-
Vas met Exer in the woods outside the city on a day off, in which Exer accidentally informed Vas that he may be a potential saviour of the world. After having confirmed this, Vas is truely worried for the state of the world, what with it's saviour being capable of accidentally giving that key detail away.
-Takumi Hirostu Iryoku-
Vas met Takumi along with Hiro at Kai's house. Though they're allied, Vas feels awkward about him.

| Relatives |
-Vasiel Loup-
His uncle. Little is known about him other than his position as 'king' of his race, Vas was named after him, and that he is now unfortunately deceased
-Enfer Loup-
His father, who had power over fire. A massive 'wolf type thingy', he believed Vas should release his 'powers' (See nocturn profile at bottom), and ended up trying to force his abilities out of him. Unfortunately, he pushed too hard, causing Vas to kill him in self defence.
-Hart Loup-
His caring mother, she died in a lightning storm early in Vas life, trying to usher her children safely out of it, giving Vas his deep fear of lightning.
-Couel Loup-
His brother. Not necisarily a bad guy, he indirectly caused Vas' early suffering by being lucky enough to be born first. After Couel found out that Vas had accidentally killed Enfer, it drove him over the edge.
-Sento Souzen-Loup-
Sister-In-Law, she doesn't really know Vas very well. She's currently in charge of the nocturn race whilst Couel is 'away'.

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| Likes |
+Meat
+After a long stay in Metropolis, he's found a liking for Video Games
+Fighting (He's not one of the types to start a fight, but if he's in one, he'll enjoy it)
+Freedom
+Being accepted

| Dislikes |
-Prejudice
-Assholes
-Being alone
-Lightning
-The lack of a home

| Strengths |
+Vas is fast. As in, very fast. This comes in handy for the basic ideal of not letting the enemy get a move in, as well as being able to make an escape, or catch and escapee if neccesary.
+Vas is also quite strong. He's not strong as in 'super level', but he is physically powerful, allowing him to land some quite heavy blows when it comes to combat.
+Vas is, despite what you'd think, quite smart. He has a quick wit, and can think on his feet without falling into a panic.
+Coming from a somewhat animalistic tribal background, he can handle his own in the wilderness. Basically, he's a survivalist, he can survive without the need for money or shelter.
+After years of combat, Vas is experienced. He knows his strengths and his weaknesses, and has become quite accustomed to them. He's also fought many types of opponents, giving him a broad view tactically speaking. Basically, in combat, he knows what he's doing.
+Heightened senses build upon his already threatening prowess. The most notable of these senses are his sight and smell. He has night vision, capable of piercing th dark with his eyes. Even if he can't see, his sense of smell is more than impressive, even being able to identify and individual by the scent of their blood.

| Weaknesses |
-Vas obviously has a somewhat unique build. This makes it highly difficult for him to manouvre in tight spaces, meaning he may have some difficult in numerous areas.
-Whilst Vas is a brilliant fighter when it comes to being up front and dishing out damage, he lacks any form of ranged attacks, leaving him wide open if you can keep your distance.
-Vas has a phobia of lightning. Not your 'I'm slight scared' kind, the kind where you curl up in a corner and go somewhat hysterical, as well as becoming highly unreasonable. (As a note, electricity attacks do not equal lightning... well, if they're calling it from the sky it probably will, but still)
-Whilst he's highly capable on the offensive, he's highly lacking on the defensive. He can't take hits well at all, lacking health and defense. A few hits in on him (who's quite a large target) and he's down.
-Vas has trouble with society, and sometimes, basic concepts throw him entirely. Whilst he's become used to electronics such as TV and Games, he still can't read, and has only recently come to terms with 'humans'.
-His heightened senses may be a great help to him, but they CAN be overpowered. Whilst he is obviously accustomed to their strength, extremely strong aromas and very bright lights will mess with his head, giving him trouble concentrating.

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| Abilities |

-Heightened Senses-
Vas' senses are all heightened at least slightly. One result of this is his nightvision, his species being naturally nocturnal meaning he needs to be able to see in the dark. Nocturn are also natural hunters, and thus, he has a strong sense of smell, capable of identifying individuals by their blood.

-Strength-
Not really an ability, whilst he is incredibly strong, it's not at a level which is beyond physical possibility, it's purely from his actual physical strength. So yeah, strong, but not unnaturally so.

-Speed-
This however, IS probably beyond physical possibility. Not only are his actions and reactions extremely fast, but that rule that '4 legs are better than 2' probably gives him an even larger boost to his speed. Who needs the ability to get in a car, when you can just run?

-Royal Seal-
Vas concentrates and accelerates his arms to great speeds, slashing like a maniac in the area in front of him, the movement of his arms being barely visible to the naked eye.

-Royal Spear-
Vas uses his speed and strength to propel himself forwards, lifting his front legs forward to form a sort of spear. This is not only a very dangerous attack to be on the wrong end of, but, if used correctly, can send Vas large distances horizontally.

-Royal Tiara-
Vas spins at high speeds on the spot, creating what seems to be some kind of buzzsaw of fur and claws. Dangerous to the touch, although Vas pretty much has to stay in one place as he does it, and it's quite disorientating for him.

-Royal Hounds-
Vas moves fast enough to create a solid aftershadow (at least, that's Vas' vague reasoning, seens as noone can think of any good explanation as to why it's possible) with a mind of it's own. They commonly dive at opponents and such-like, fading to nothing after having made any form of heavy contact.

-Royal Crown-
Vas' signature move, he runs extremely fast in a circle around his enemy. As he runs, the air inside condenses, wearing them down and giving them a slight crushing feeling from all sides, as well as heating them to dangerously high levels. If anyone was to try and stick a limb in to or out of the circle, they would probably find it removed quite painfully (That is, if they have enough strength to move from the centre, the previously mentioned 'crushing from all sides' doesn't help). The moves mainly designed as a way of tiring out the enemy, without having to directly deal damage to them. It has the added possibility of making the opponent faint if it goes on for long enough.

-Abomination King-
Vas' ultimate move, he pushes himself to his extreme limit in both his speed, strength and manouverability, shrouding the area in his own movement, and landing in multiple attacks in such quick succesion that it's physically impossible to spot every single method of attack used within. This move is extremely powerful, barely giving the opponent chance to move and making it nigh on impossible to directly hit Vas. This attack also has added effects, such as the energy draining feel of the Royal Crown (what with Vas constant movement around the enemy) and a high level of disorientation for any opponents within. Due to the speed at which Vas moves, he can also use this move to try and take on multiple enemies, manouvring between them to get more hits in.
Due to the high pressure this puts Vas' body under, he has to be very careful in using this attack. Afterwards, he will be completely drained of energy, incapable of moving fast and too weak to do any serious damage to any still-standing opponents.

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| Fighting Style |
Vas fighting style revolves around staying on the offensive and staying close to the enemy. He will attempt move in on his opponents and try to deal a large amount of rapid blows, generally only moving away for the sake of recovery time. When at a distance, he will try to use his speed to dodge his opponents attacks, knowing his incapability to take too many hits, and try to cover the gap. On occasion, he may use the Royal Spear to come in and attack from a range in the hopes of coming in close with a hit. Overall, his strategy is to stay on the offensive, and to try and avoid taking hits.

| Personality |
Whilst friendly and jokey with those he knows well, he has trouble trusting anyone who could be considered a stranger. He has a short temper when it comes to those he doesn't like, and can hold grudges for a long time. With both parties however, he's quite sarcastic, and has a tendency to point out their mistakes. Whether the sarcasm is in a jokey or vicious manner, or whether he points out the mistakes jokingly or nastily depends entirely on his relationship with the person he's acting towards. He's also known to be overly protective of those who're close to him, causing him to get into a lot more trouble than he would on his own.

| History |
In 1991, Vasiel Loup I died from what was deemed natural circumstances. This bought to power Enfer, his brother, with his queen Hart. They also had a 3 year old son at the time, known as Couel. Another child was on the way, as Hart was soon found to be preganant.
In 1992, Hart gave birth to the couples second son. They named him 'Vasiel Loup' in honour of the previous king, Enfer's brother. For the years in between, both Couel and Vas grew up quite happily. Their mother provided the care they needed, whilst their father took them out and 'toughened them up', teaching them how to survive and hunt, so that once they grew older, they could look after themselves.
Unfortunately, in 1996 a harsh lightning storm struck the area. Vas and Couel were outside, playing oblivious when the storm came. As the rain thrashed down, Hart left the safe sanctuary of her home to find her children. As she ushered them to shelter, the lightning struck harshly, ending the life of the queen, as both of her children watched. This event caused Enfer to fall into a deep, dark depression, as well as resting on the mind of Vas, who gained a horrific phobia of lightning from this event.
In 1997, Enfer decided it was time for Vas to learn how to use his 'quadruped form' (As mentioned before, race profile at bottom). Enfer's training was harsh, with Enfer partially blaming his wifes death on his children. This caused Vas to grow something of a resentment towards his father, and strained the bonds of their relationship.
2000 bought about Couel's 12 birthday. Unexpectedly however, he directly went to his father, and outright refused to release his power (Race profile, bottom). Enfer challenged him to a fight in the attempt to force the power out of him, a desperate bid for his son not to become an abomination (Race profile), but ended up losing. Couel went on to claim that he would release his power in his own time, and would not simply be like all the others. Enfer, attempting to cover up, hailed his son as a hero, claiming to the people that Couel had been given the power to shapeshift, and that he would continue to use his original, bipedal form, for the convenience of hands. (Race profile... y'know what, if anything doesn't make sense from now on, just expect it to be explained at the bottom.)
Come 2004, it was Vas' 12 birthday. Following in his brothers footsteps, and spiting his father, he also refused to release his ability. He told his father that he refused to let his mind decay and become an animal like the rest of the nocturn. He valued his mind over any form of power, and refused to become what he was expected to be. Enfer, now furious, and knowing the unlikelihood of being able to claim that both children had the same power of shapeshifting, brutally attacked Vas, bringing him almost to the brink of death. Even through this event, Vas refused to release his power, and grew a now true hate for his father. The nocturn race soon came to know Vas as 'The Abomination Prince'. Enfer, in panic of what this would bring about for his position as King, made the statement that he should remain, as his blood was no spoiled, Vas being a later member of his family, rather than an ancestor. Even so, he continued to attack and even torture Vas, in an attempt to force his power out of him. In this same year, Couel married Sento.
In 2005, Vas managed to escape from the Nocturn encampment and make his way towards a city. At first, he hid in a forest nearby, however, news reports soon made the existence of 'a strange creature in the woods' apparent. As he watched the city from afar, two of it's residents, Pepper and Jack, spotted him. Although at first scared, he managed to succesfully calm them down, and explain the basics of his situation. Before they could make any judgements however, another resident, Blader, appeared out of nowhere and attacked. Beyond reasoning, he stated that some scientists would be very interested in Vas, and that he could do with a bit of extra money. As Blader and Vas fought, they soon found themselves under attack from someone who spoke of himself as 'The Hunter'. Seeing Vas as a rare and unusual species, he wanted nothing more to see his head hanging on the wall. Pepper, Jack and Blader (against his will) helped to fend off 'The Hunter' whilst Vas made his escape. Unfortunately, in the process, he ran in to Enfer, who had been tracking him since his escape. Enfer made one last attack on Vas, which ended up forcing his son to kill him. Pepper and Jack, after this event, then helped to bring Vas into the city, and, after some probably rather interesting paperwork, gained citizenship for him. This event soon lead to public acknowledgement of the Nocturn race (at least in Metropolis anyway). He moved into an apartment in Metropolis, giving him a home to stay in.
2006 proved to be an extremely interesting, and yet, distressing year for Vas. Starting off with the suprising death of Pepper and the diappearance of Jack, Vas found himself in battle with Couel, who'd turned up in vengeance of their father. Couel had released his ability of electricity. Needless to say Vas didn't fair well, almost having his ability forced out of him. This mutated his body, and forced him into an underdeveloped quadruped form. Soon after this event, he found himself making compant with some of Pepper and Jack's old friends, Jack and Xander. Whilst he got on with Jake quite well, Xander appeared rarely. This however, got turned on it's head again in the same year by the suprising reappearance of Jack, now guiding a young cat known as Billie. Vas took a liking to Billie almost instantaneously, although Jack seemed to have changed since they last met, and things were quite uneasy, especially with Jack's unprovoked dislike of Jake. Whilst they began to get along later, problems arose, as Billie's sister tricked her into turning on her friends and killing Jack. Billie however, soon realised what she had done, and went to Vas and Jake, asking for forgiveness. Whilst Jake was angry, Vas listened to what she had to say, and got her to give an explanation. Working together, the three then attempted to recreate the timelines, not only saving Jack's life, but also going all the way back and saving Pepper's. This tightened the bond within the group, and Vas soon found himself moving in with Jake, Pepper and Billie as they found themselves fighting for their lives on a semi-regular basis.
In 2007, Vas ended up getting into a relationship with Billie after asking her out during one of many attacks. This however, wasn't to last, as, Vas heard reports of 'savage animal attacks' and 'freak lightning storms' in the far west. Relating these attacks to his brother. He called the members of his household together to inform them that he was leaving to go after his brother and stop him. As he left, he soon found himself sleeping on street corners, and living rough, never really staying in one place long enough to earn any money, and not having any form of pockets to keep money in.
In 2008, after much tracking, Vas finally found his brother and confronted him. In the ensuing fight, Vas yet again found himself at a disadvantage. Finally giving in, Vas decided to release his power to be able to take Couel out. Unfortunately, due to the half-mutation of 2006, it went wrong, failing to release any form of power, and permanently trapping him in his current centaurian form. As Vas changed in agony, Couel made his escape.
As of 2009, due to no further activities from his brother, Vas settled down in the local city, getting a job at the Leafy Bar under Shelia. Though somewhat inexperienced, he settled into the job, meeting numerous new people whilst there.
During one particular weekend off from the job, he met a water-manipulating girl called Lily. Building up a friendship with her, he was surprised when she suddenly fainted. Returning her home, he met 3 other individuals, Kai, Hiro and Takumi. Being told that they may soon be facing a common enemy, Vas formed alliances with them, and has agreed to watch out for Lily.
Following this, later in the week, Vas reecountered Tsurugi from his old home, along with Exer. After Exer began acting suspiciously, and got into a fight with them, they got him to spout that he's a 'potential world saviour', who also happened to know Shelia. Dragging him to the bar, she confirmed this.
Vas is now considering that for all this, a payrise would be nice.

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| Theme Song |
Streets, by Avenged Sevenfold

| Personal Quote |
"I would say you're acting like an animal, but that would be a direct insult to my entire race."

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Nocturn

| Biology |
The Nocturn are one of many of the 'greater' animals of the world. It has only been recently that they have been discovered by mobians, but the Nocturn have known about the mobians for ages. The Nocturn community is an interesting arrangement, based more around biology and the interesting make up of their bodily structures than actual politics. When they are first born, Nocturn have the shape of a basic mobian, although admittedly slightly bigger and more well built. They generally have quite notable muscles, built for either speed, strengh, or a mix of the two. Fur covers their whole bodies, which is sometimes styled and/or grown in some areas, but most notably the head. They also have the ability to change into a basic quadruped, which isn't developed overly well, having plantigrade legs instead of digitigrade or unguligrade ones. Nocturn are usually encouraged and trained to use this ability at around the age of 5, to let them take full advantage of their change, and to prepare them for the next stage in their life. Nocturn each hold within themselves a hidden power of some kind. It is expected of every Nocturn to, at the age of 12, use this power. Upon first unlocking their power, their bodies change to morph and mutate permanently into a quadruped (nearly always resemblent of a canine). Many of their features are different to that of there previous quadruped form, usually things like digitigrade and unguligrade legs now being present, the appearance of a tail, a more muscular frame, more notable claws, a more animalistic head and other such things. It is not neccesary for all of them to appear, however, it is not uncommon. Any nocturn who has not yet released their true power and changed after a week of becoming 12 years old is automatically seen as an 'Abomination', and are looked down upon by other Nocturn. Abomination Nocturn tend not to exist above the age of 18, with most either having been killed or pressured to change before this age.

| Monarchy |
The Nocturn have a Monarchy in a sense, having a King or Queen. Royalty is decided by power and relation. For someone to be King or Queen they must be a direct relation (within 2 generations) of the previous king or queen, and it is always the oldest living member of that family line who will own the throne. A King or Queen for a Nocturn is also not allowed to have any Abomination in their past bloodline. For a new Royal Bloodline to exist, all people in the current Royal Bloodline must be eliminated. The person who eliminates the last member of the previous Royal Bloodline will become King or Queen by show of strengh. Trickery and deceit are not allowed in these circumstances, and it must be a direct challenge to fight to the death between the Royal Blooded one and the one hoping to be the new King/Queen.

| Trivia |
-A Nocturn year is averagely 3/4 of a normal year.
-Nocturn are known to change mentally to become more primal when they release their true power.
-Sometimes the bodily change can go wrong and some Nocturn have been crippled or mutated thanks to it.
-The Nocturn are split into numerous tribes, most prominent of which are the Canine, Vulpine and Lupine clans.
Edited by Dregan, Nov 14 2009, 09:36 AM.
Posted ImagePosted Image
Posted ImagePosted Image

Dregan has SPRITES!
Dregan has COMICS!
Dregan has BRAAAAARGH!!!
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Johnny Boy
Member Avatar
Let the winds of change and fires of creation dance to my desire!
This is a pretty interesting fan character! I love the design, but whats the use of the card?
You making a game?

Cos that would be sweet.
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THE HAMMER IS MADE OF WANK.
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Dregan
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The True Awsomifier
However much I'd like to, no. The card is basically just a more updated form of an Emerl card which I made. That version in my sig however is updated even more, just to make it so people can access my sprites, profile, attack explanations and picture reference easily.

Thanks for the comment.
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Dregan has SPRITES!
Dregan has COMICS!
Dregan has BRAAAAARGH!!!
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Dregan
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The True Awsomifier
Update, with a new profile. Meet Sean/Dregan;

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Sean/Dregan

| Name |
Sean Phillips

| Nicknames |
Dregan

| Age |
16
June 26th 1992

| Species |
??? / Dragon

| Gender |
Male

| Appearance |
Badly drawn, gonna have to redo these.
Posted ImagePosted Image

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| Enemies |
-'Old Master'-
A genius in robotics, and multiple-time failure as world conquerer, Sean originally worked under this figure as one of the many people in a workline of robotic engineers. After the multiple failures, Sean came to the 'Old Master' with ideas to revolutionise their army, moving on from the prospect of robotics into genetics. The 'Old Master', disagreeing, and judging that this would lower Sean's work efficiency, decided to try and encase him in a robotic shell. Skip ahead, and now Sean commands his own army, one which rivals that of the 'Old Master's. And one which wants the world first...

| Best Friend |
-Soldier-
Sean for some reason seems to get along well with one particular soldier in his army. Who he actually is seems to be somewhat uknown, and why Sean talks so much to someone of such a low position in the army is completely beyond most other people, and yet, this soldier seems to be one of the only people who Sean allows into his confidences as a 'friend'.

| Other Allies |
-Diavolo-
Sean's 'Lady', one of his two second-in-commands, Sean has known her since working under the 'Old Master' and is one of his closest allies, being the first person to go under any form of genetic modification from Sean.
-Zack-
Sean's 'Lord', one of his two second-in-commands, where Sean managed to pick him up is vague. He's recieved a lot of modification, including metal arms and legs, and a body changed enough to make his species entirely unrecognisable.
-Butler-
A robot built by Sean whilst he still worked under the 'Old Master', although not particularly good at fighting in any way, Butler is brilliant at... well, being a Butler. Probably the nicest guy you'd ever meet. Kind of makes you question why he's working for Dragon Corp...
-SPINE-
Containing Skull, Pelt, Ivory, Never and Escuro, this is Sean's special task squad within his army. Although he respects them in his own way, they commonly seem to be brushed aside, due to missions either seeming not dangerous enough to be worth sending them, or too dangerous to sacrifice them to. Due to this, there is an air on anomisity between them.

| Neutral feelings towards |
-Everyone-
Whilst Sean has, in his own way, made himself the enemy of a lot of people, he doesn't consider most of them to be his enemies. He is neither outright malicious or angry towards any of them, and any people who he seems to commonly fight seem to be more purposeful battles than with any sort of hate towards them.

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| Likes |
+Video Games
+Computers
+Robotics
+Genetics
+Freedom

| Dislikes |
-Being interupted
-'Bullies'
-Impatience
-Obstacles
-People who are claimed to be 'heroes'

| Strengths |
+Sean is effectively a genius. He's managed to work his way from nothing to the leader of a huge army, and has a range of knowledge in both robotics and genetics to aid him.
+He knows when to quit. If it looks like he's going to lose, and he can't find a way around it, he won't push himself beyond his limit just to scrape a level of revenge. He'll save as many resources he can and make a tactical retreat. There's no rush.
+He can change into his dragon form at will, which is, quite obviously extremely powerful, being stronger and faster than Sean normally is, being able to fly, and being able to leak and manipulate fire.
+The dragon form, as well as being able to manipulate fire, is completely immune to the effects of it.

| Weaknesses |
-Sean, in his normal form, is quite weak. Whilst he's quite nimble and flexible, he has little strength and is fragile, and his speed can only just about on the level of most trained fighters.
-Not exactly the most stable of youths, when the pressure grows too much, he has a tendency to break down and lose the ability to make rationable thought, simply staring into the distance ahead of him.
-His dragon form has a huge weakness to water, stinging him as if it were acid. This is by far his biggest weakness in battle, and could be exploited by anyone who even dares to jump in the swimming pool.
-Sean seems to... disappear at times... usually after having used his dragon form... he tends to go to his room in the airship, and refuse anyone entry whilst he does... whatever he does in there...

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| Abilities |

-Dragon Form-
The only ability that he has in his normal form, is to change into his dragon form, boosting his speed, strength and durability, as well as all the abilities listed below;

-Flight-
He's a dragon. He has wings. Need I explain further?

-Flame Emit-
He can release fire from his body, coming from his mouth, in between his scales, leaking out his pores, whatever. Fire is constantly being created inside his body, and he must leak it out to use it.

-Flame Manipulation-
He can control and manipulate fire to his will, moving it, changing it's size and shape, and if he wishes so, extinguishing it. This sets the basis for the rest of his moves.

-Flame Breath-
An obvious one, he releases the fire from his mouth, and allows it to spray about, aiming it with his head.

-Blaze Burst-
Another simple attack, as he punches or kicks, he emits flame from the pores in his hands or feet, and allows it to burst into a huge flame as he punches or kicks.

-Trail Of Ash-
Yet again, simple attack, he emits embers from his feet as he runs, then, when someones stands on the trail, makes it blaze upwards, creating what seems like a rather delayed trail of fire.

-Reign of Fire-
A slightly more complicated attack, he waves his arms in the air as they emit sparks, keeping some of the embers suspended in the sky. He then causes them to grow into fireballs, before allowing them to shoot down from the sky in a sort of meteor shower.

-Infernal Glow-
A strange orange glow seems to emit outwards from between Sean's scales, and he suddenly seems to stop using any fire based attacks, resorting to physical attacks only, and seeming to spend more time travelling around the area rather than fighting within it. Suddenly, the whole area seems to burst into flames, as well as Dregan. What actually happens is that Dregan begins to emit embers from every pour, not allowing himself to use flame based attacks as he continues to move, miniscule embers dropping from him and covering the area. Eventually, after he feels that he's covered enough space, he allows these embers to each burst into huge flames, giving the opponent almost no chance of escape.

----------

| Personality |
Sean seems to have a rather complicated personality. He seems to act and behave like an average teenager, enjoying not much more than video games, and being rather laid-back, and even relatively friendly to those around. This is rather strange, seens that he also seems to be trying to take over the world. Whilst in all rights, he should be counted as evil, manipulating an army of people to do his bidding and having a thirst for the world in general, his personality seems to oppose this, him being an incredibly easy to get on with individual at most times. Even so, he seems to have his moments of distancy, turning serious when he realises the need for it, especially if he is needed to command his army. This strange contrast leaves a strong question of Sean's sanity, him wavering between healthy teenage boy and emotionless dictator.
Even as he makes his attempts to control the world, he seems to stick to his own moral code. Whilst he will resort to violence and kidnapping, he won't brutalise or kill people unless made absoloutely neccesary for his aims, and he never feels good about it. He also feels that, if his army will fight, he will fight as well. Even with the ranks held in his army, he sees that everyone should be ready to fight equally, and thus, will never leave his people behind to save himself.
One of the key things about his aims is that he believes that he's doing the right thing. He follows his personal ideal that, with all the problems in the world, if he were to rule it, these problems would be gone. He understnds why others view him as evil, and yet, would always admit himself as being 'neutral'. This may be due to a somewhat twisted view from his earlier life, in which he worked under another attempted dictator, causing him to view his aim to be world conquerer as not a particularly bad or strange thing at all.

| History |
For the first 12 years of his life, Sean worked as a robotics engineer under his 'Old Master', building machines constantly, and learning robotics inside and out. He worked alongside Diavolo, a somewhat older, female member of the workline. They soon began to notice, that even with the constant update of their entire branches robotics, that they were still failing to achieve the aim of world domination. In any free moments in which they weren't having to further update the 'Master's machines, they put research into the field of genetics, with the logic that, whilst robots were easily replacable, they were no match for many of the people out in the world who seemed to hold powers and abilities. Therefore, they would have to have an entire army of people with powers of their own to oppose the world's 'heroes'. After a long time, Sean eventually produced a syrum, one which Diavolo willingly tested. She soon found herself with the ability to teleport, and they deemed their research thus far a success. Loyal to the 'Master', they presented their findings to him. Unfortunately, he did not approve, and sent both Diavolo and Sean back to the workshops. Sean, angry that they'd been turned down, and continuing to research into the genetic field, began to noticable work less on his robots, and producing ones more for personal use than for battle, such as Butler. Noting the lapse in his work, the 'Old Master' decided to attempt to increase his work efficiency... by encasing him in metal, and making him one of the many mindless slaves within his army. Upon the sight of this metal casing, designed after him, Se-
~data missing~
-reemerged from the sky, atop his airship. He now had an army of his own, robotics, genetics, and simple soldiers building up the fabrics of his diverse army. Now, Sean simply has one aim. The world - and nothing less.

----------

| Theme Song |
I Want To Conquer The World, by Bad Religion

| Personal Quote |
"Hero... you call yourself a hero... well if there are so many of you 'heroes' in the world... how come none of them saved me?"
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Walls Of Text 'R' Us comes to you with the first of a set of three bios! Why just the first? Because with how much I write, I know if I put up all three at once, noone will read them! 8D
So here we go, bio one, of the three Outopia triplets-
--------------------------------------------------

Hito

| Name |
Hitokage Outopia

| Nicknames |
Hito

| Age |
22

| Species |
Mole

| Gender |
Male

| Appearance |
(Picture to come soon)

----------

| Enemies |
N/A

| Best Friend |
N/A

| Other Friends |
N/A

| Neutral feelings towards |
-Splinter-
Only knows her vaguely as Kara's follower, and thus, doesn't have much of an opinion of her.

| Relatives |
-Mr. Outopia-
Currently deceased, Hito was very close to his father. Hito was seen as the 'favorite son', and when Mr. Outopia died, he was completely crushed. This event triggered a series of events in which he discovered he was an empath.
-Karada Outopia-
The second of the three Outopia triplets, Hito hates Kara due to Kara's loathing of their father and his joy during the funeral. Even so, they have the same aim in mind, and although they aren't exactly working together towards it, Hito does not wish to stop Kara in case Kara succeeds.
-Nentou Outopia-
The last of the three Outopia triplets, Hito hates Nen, and blames him for their fathers death, believing that Nen put too much stress on their father, thus leading to the 'fatal heart attack'. They are now further opposed due to contradicting aims.

----------

| Likes |
+Um... not much?

| Dislikes |
-Emotional people
-His abilities
-The world in general

| Strengths |
+He's an empath, able to feel and understand the emotions of all he comes in contact with. He knows how his enemies are feeling at all times, whether they are frightened, confident, angry, whatever, and can try and use this to provoke the reactions he wants.
+The ability doesn't work as just simple emotions. He, in a sense, 'feels' his enemy, in their senses and movements. He can basically predict their movements and attack patterns, as he can 'understand' how the opponent will act. Knowing is half the battle, and when it comes to battling something, he will know everything.
+He's informed in basic martial arts, capable of manouvreing and fighting quite proficiently, and able to reverse multiple attacks, which builds on top of the fact he can predict his opponents attacks before they come.

| Weaknesses |
-Whilst he can feel the emotions of those around him, he isn't in complete control when it comes to how strongly they come at him, and if he concentrates too much on the emotions of an individual, they may adopt himself into him. This makes him pretty bipolar, and can put him at a huge disadvantage if he adopts any too negative emotion from those around him.

----------

| Abilities |

-Empathy-
Hito feels and understands the emotions of those around him, automatically knowing if someone is happy, sad, angry, in fear, or whatever really, and is fully capable of seeing through any fake show of emotion. This can, in a way, also help him determine whether there is any truth behind what people say, able to feel the deceit or honesty behind the words people speak.
The ability however, seems to spread beyond basic emotion. He seems to gain an automatic understanding of the people he is in the vicinity of, able to predict the way in which they will act, and be able to react accordingly and in time.
A problem with his ability is the transference of emotion. If he is to concentrate on an individual or their emotions too hard, he may begin to take their emotions himself as they are syphoned through to him. This can make him pretty bipolar at times, especially if he's in a room with a lot of people with strong emotions.

----------

| Personality |
As mentioned above, Hito has a tendency to be emotionally bipolar at times. At times he will take on the emotions of those around him, and may become quite innappropriately happy, sad or angry, just because of the person he's with at the time.
When he's in actual control of his emotions however, he is very outwardly calm and logical, to a level which makes him seem rather cold. ...Although that's probably because he kind of is. Due to his abilities to feel emotion, he is found himself commonly feeling other peoples depression, or malicious joy. He has come to the conclusion that everyone in the world is either suffering, or causes suffering. The only way a person will no longer suffer, or cause suffering is if they're dead. Therefore, he aims to kill everyone everyone in the world, so they will suffer no longer.
So yeah, he's a bit depressively cold really.

| History |
Mr. and Mrs. Outopia were a happy couple, who were waiting anxiously for their child to be born. When it came to the birth however, there were problems. They were only expecting one child, and it came as a large surprise when they ended up having triplets. It wasn't a surprise for long for Mrs. Outopia however, as the strain killed her.
Hito was born first of the three, and thus, Mr. Outopia saw him as 'the son they wanted', whilst the other two had effectively killed his wife. Therefore, Hito was treated much better than the others sons, rarely being told off or mistreated, and commonly being pretty much given the world. Mr. Outopia shelled out huge amounts of money for Hito, including paying for his martial arts classes. They bonded well, and were very close.
This, of course, bought conflict between him and his brothers. He didn't hate them, and attempted to bond, but due to the 'favorite treatment' he was recieving, he was rejected by both Kara and Nen, and an awkward air hung between the brothers. At the age of 15, Hito ended up finding Nen attempting to run away from home. Hito tried to convince Nen otherwise, and was on the verge of succeeding, before praise towards their father got to Nen, causing him to walk out. Hito, concerned on the matter, went and reported it to Mr. Outopia.
The next day, Hito found his father dead. He had apparently suffered a fatal heart attack during the night, which Hito blamed on Nen, citing that he must have caused the stress on their father by running away, causing his death.
Due to time in the funeral arrangements, the brothers were 16 by the time of the funeral. As he sat, Hito began to feel something strange. Emotions flowing from different people at the surface, sadness and depression flowing into him in waves from the people around him... and yet, one individual stood out... Hito could feel that someone was happy. Not just happy, they were ENJOYING the fact that his father was dead. As Hito stood at the front, giving his speech, he tried to concentrate, to pick out this one happy individual in the funeral. And was angered to pick it out as his brother, Kara... but the anger soon subsided... as Hito concentrated on the happiness, he soon found it flowing into him. Midway through what was supposed to be a sad speech in honour of his father, he found himself smiling... every eye in church watched as he seemed to ENJOY talking about his fathers death. He knew he shouldn't be enjoying it, but he couldn't help it, as his brothers emotion flowed into him... He was eventually guided from the front by some horrified individuals after he broke into laughter.
After the funeral was over, Hito managed to track his brothers emotions as he moved round to the back of the church. Hito confronted Kara on what had happened inside, and the two eventually began to fight. Hito quickly gained the upper hand, realising that he understood what Kara was going to do before he even did it. As they continued to fight, they were torn apart by some of the funeral-goers who heard them fighting as they were leaving.
Hito spent the next two years of his life under the care of social services, till he reached 18. During this time, he continued to feel the emotions of others around him, and began to notice the large amount of depression and suffering, as well as malicious joy contained within multiple people. It disturbed him greatly, being unable to shut out the large flood of powerful emotions, until it finally all drove him to feel the pressure was too much. If people weren't happy, he'd have to MAKE people happy.
When he turned 18 he turned to heroism. Coming to the conclusion that those who suffered only suffered by those who caused suffering, he took to trying to catch criminals and similar people. This went on for about a year, before Hito began to notice that nothing was changing, and that people were still suffering...
At 19, he went to save the life of one individual who was being attacked brutally. Hito helped the victim by outmanouvreing the attacker... and he was scared. The attacker was terrified of Hito, and feared for his life, and Hito began to feel his fear within him, trying to drive through to his soul. Hito couldn't stand the pressure of it, and in one swift move, killed the man, ending the flow of emotion from him... and yet, now the victim showed that same fear. The victim was terrified for his life, having just witnessed Hito brutally kill the other man... Hito had not freed the man from suffering, and now fear threatened to attack his mind again... and so, Hito killed for a second time that night. He came to the conclusion from this event that people would always suffer or cause suffering, no matter what they do unless, as the bodies that lay before him, they were dead. It was at this point that Hito decided that the only way to free people from suffering, was to kill them all.
Hito came up with theory upon theory as to how he could possibly pull off such a feat for a whole year, until he reached the age of 20, noting down his ideas privately in his apartment for all that time... so it was to his great surprise when he returned one day to find Kara sitting in his apartment, reading through his notes. Before Kara could speak, Hito launched into an attack against him. Hito was about to launch the killing blow, before he realised to presence of emotion beyond his own and his brothers present in the room. Due to his complete concentration on Kara, Hito failed to predict Splinter's attack, and he was quickly floored by her. Kara noted to Hito that he had in fact come here with the aim of killing him, but had realised from prying into his notes that they both had the same aim in the elimination of life, and that therefore, he wouldn't get in the way of what could potentially achieve his aim. Kara then left Hito be.
One more year along, at the age of 21, Hito and Nen reencountered each other. Hito avoided letting his rage at his brother getting the better of him this time, in case the situation went like his last encounter against Kara. Even though the meeting remained civilised, Hito could feel the contempt floating both ways. It was evident that Nen had also encountered Kara not long back, although he failed to take the 'eliminating all life' talk seriously, not seeing it as possible. Nen makes the point that he's done quite well for himself since he left the house, although failed to specify what it was. Even so, he told Hito that if Kara were to somehow actually succeed in finding a way to end all life, then he would probably have to stop him himself. Hito, deciding that Nen might get in the way, and that he needed to kill him not only in revenge for their father but also for possible future problems, launched into a sudden attack... only to find himself on the floor, his legs having seemingly been sliced off by some invisible force. Nen explained nothing of the sudden occurence, simply making his escape as Hito writhed in agony... 2 hours later, and Hito found himself suddenly okay, able to return to his feet which seemed to still remain firmly attached...
At the age of 22, Hito reencountered Splinter and Kara in his apartment. Capable of concentrating firmly on both of them, he defeated them both in battle. However, before he could kill Kara, he found himself stopped by the curiosity that Kara suddenly seemed smug, even though this could be his moment of death. Hito questioned this, allowing Kara to explain that he'd found a way of eliminating the world. Hito allowed Kara to explain the point that a lot of people seemed to have powers of some kind... and that some individuals had the power to amplify the powers of those they touched. He theorised that if they could get two of these individuals to hold hands that they would infinitely amplify each other, till whoever touched one would have their power amplified to a level in which they could envelope the whole universe... And, with the right type of ability, destroy it. Hito questioned why now he should not kill Kara anyway, to which Kara simply replied that it would be much easier for them both to search for amplifiers if they were hoping to find two, than just for Hito to continue alone. Hito decided to let him go, to Kara's smug satisfaction... however, before he could leave, Hito reminded him of one thing; At that point, it had been easily proven that he could easily overpower Kara in a fight. Now, Kara was only alive at Hito's personal disgression.
And as soon as they find the amplifiers, it won't matter anyway.

----------

| Theme Song |
Parade, by Voltaire

| Personal Quote |
"It intrigues me... that you smile so openly... when in reality you are so sad... just as that sadness... depresses me..."
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Huh, just realised that I never posted the profiles for the other triplets... I kind of suck like that. Here's the next one, Kara. Also, Vas' profile will be updated in a sec, if it's not already.
--------------------------------------------------

Kara

| Name |
Karada Outopia

| Nicknames |
Kara

| Age |
22

| Species |
Mole

| Gender |
Male

| Appearance |
(Picture to come soon)

----------

| Enemies |
N/A

| Best Friend |
-Splinter-
Kara's follower, she's been convinced by him that the harsh life she's been given is simply because living people are at fault, and that the only way to fix this fault is simply to threaten the world and unite it under the threat. She seems to have quite the admiration for Kara...

| Other Friends |
N/A

| Neutral feelings towards |
N/A

| Relatives |
-Mr. Outopia-
Currently deceased, Kara and his father never got along. Mr. Outopia saw Kara as one of his unwanted sons, who 'killed' his wife, and beat and abused him regularly, until, during the discovery of his power, Kara killed him.
-Hitokage Outopia-
The firstborn of the Outopia triplets, Kara dislikes Hito due to his position as the favoured son. Even so, it's not an actual hate, and after the fathers death, and discovery of their similar aims, he has become more mocking towards him than direct loathing.
-Nentou Outopia-
The last to be born of the Outopia triplets, Kara likes Nen and actually gets on relatively well with him, due to their shared experiences at youth. Though their views and aims oppose, as of current, they are simply letting each other be, not bothering to interfere.

----------

| Likes |
+Having something over people
+People who are worse off than him
+Using his powers

| Dislikes |
-Boring people
-People who are better off than him
-People who refuse to bleed

| Strengths |
+If he is touching blood he has complete manipulation over it. Therefore, all he has to do is clamp his hand on an enemies wound and he can effectively kill them.
+He is effectively merciless, not particularly caring who dies or why.
+By manipulating his own blood, he can scab over his own wounds or keep the blood flowing, rather than leaking out.

| Weaknesses |
-He has to wound his enemy first and get his hand in a firm grip over the same wound before he can actually use his power on them. And he isn't exactly trained well in combat to get that wound and contact in.
-He has to wound himself if he plans on using his own blood as a weapon.
-If he does use his own blood offensively, he can obviously wind up forcing himself to lose a lot in a single battle.

----------

| Abilities |

-Blood Manipulation-
Kara is capable of manipulating and controlling any blood his body has direct contact with, whether it be forcing it to clot, boiling it, freezing it, or simply controlling it's flow. This makes him an extremely dangerous opponent, especially if you have already recently been wounded. By placing his hand on any place in which your blood is leaking (or possibly on a scab, dependent on whether or not the skin has healed below it and seperated it from the blood flow below), he can pretty much kill you instantly if he so wishes, or at least make life very uncomfortable.
Unfortunately for himself, he's not specifically trained in combat, and thus, has to be quite creative in uses of his own blood. At times he will stab himself, so as to let his blood flow free so he can use it offensively. For example, drying the blood and firing it out from his veins as effective blood bullets. Obviously, however, this use of his own blood as a weapon is dangerous for him. He usually resolves this by meeting one of his own wounds with those of his victim, allowing the blood to mingle, and then manipulating his opponents blood into his own body, refilling him after he's completed the battle.
He also, using these powers, is capable of sealing his own wounds by clotting the blood around the wound himself, and can stop himself bleeding if he concentrates enough to keep it flowing in his body.

----------

| Personality |
Kara, on the outside, seems like quite a sadistically happy individual. He enjoys killing and hurting people, and has a low level of remorse. He has a huge tendency to wish everything to go his way, and tends to get rather angry if he finds himself at a disadvantage.
Even so, with the happy exterior, in truth, he finds little joy in anything, the malicious smile just a show for the depressed individual underneath. He lived a harsh life, and has failed to ever really succeed in finding happiness in anything. He came to the conclusion a long time ago that if his life was to be as harsh and horrible as it has been, that noone else deserves to enjoy themselves or be happy, seeing all other people as below him. He is especially hateful of those who seem to've had a good life without ever having given anything to life. Therefore, under his belief that people don't deserve to live as they should, he aims to kill everything.

| History |
Mr. and Mrs. Outopia were a happy couple, who were waiting anxiously for their child to be born. When it came to the birth however, there were problems. They were only expecting one child, and it came as a large surprise when they ended up having triplets. It wasn't a surprise for long for Mrs. Outopia however, as the strain killed her.
Kara was the second to be born out of the triplets, and came as a sudden shock. He was viewed by Mr. Outopia as 'the son they didn't want', and he commonly abused both him and Nen, blaming them for his wife's death, and almost directly from their birth, anything else which seemed to go wrong. Kara grew a deep hatred for his father over time, seeing him as nought but evil.
Sharing the abuse with Nen ended up forming a bond between them, their experience bringing them close together. At the age of 15, they planned together to run away from home, and meet up once they'd both escaped. On the night on which they'd planned to escape, Mr. Outopia walked in as Kara was packing his bag, preparing to make his escape. He had apparently already discovered that Nen had escaped and had come to let his rage out on Kara, only to discover that he too was preparing to escape. This only served to increase Mr. Outopia's anger as he blindly attacked his own son. Kara, in an attempt to get away, kicked wildly towards his father, catching his hand, opening a small wound. By what seemed like instinct, Kara grabbed his fathers hand, driving his blood pressure upwards and causing him to have a fatal heart attack as Kara continued to cling on. In panic at what had just happened, and unable to comprehend it, Kara fainted... ...and regained consciousness in his bed.
By the time the funeral arangements had been completed, Kara was 16. He declined to speak at the funeral, not wishing to waste words on his father. Even so, as the funeral, he found himself, for what seemed like the first time in his life, to be enjoying himself. Not only was his father deceased, but, as he looked at the body at the front of the church, he reminded himself that he'd done it. AND that he'd got away with it. And as his enjoyment peaked... someone laughed. Snapping back to reality, he saw Hito laughing as he stood at the front of the church... and the joy had gone. What right had he to enjoy himself? This was Kara's moment, it was his time to enjoy himself, and when he finally recieved it, Hito, Hito who had no right to be happy, was laughing...
Following the funeral, Kara moved to the back of the church to blow off some steam, not wanting to be seen confronting his brother... when he noticed that Hito had followed him around anyway. He seemed to be angry now, now almost as angry as Kara felt... words were exhanged. They didn't seem to make much sense. And then words turned to blows... but that didn't make much sense either. Hito seemed to be able to predict nearly every movement that Kara was going to make before he even had chance to make it... Kara, the killer, the person who had ended their father without even leaving room for suspicion, was losing in battle. Soon enough, he was dragged out, but the damage had been done.
Leading up to the age of 18, Kara spent his time with social services, slowly gaining more loathing at the world. All the joy and satisfaction which he had had for those few moments had been sapped from him completely by Hito. All the joy and happiness had been stolen at the moment in which it was shown that Hito could laugh in that moment in which only Kara deserved to laugh and all the pride and dignity on the defeat of his father had dissapeared to the loss of his brother. The loathing became only greater as he saw the everyday person enjoying their lives. He questioned every night what right they had to be happy over him... to be happy was privelege, one which had been stolen from him, and was now being abused by every being who walked the streets... the conclusion was made that if he wasn't allowed to be happy, then noone else should be... death was the answer. Death for all.
At the age of 19, Kara found himself wandering the street, when he came across two individuals, a terrified otter, and a walrus of a chef, standing outside a restaurant. The otter held herself nervously as the walrus continued to shout at her. Kara couldn't help but noticed the strange blue glow that seemed to emenate from the shards in her body as she cowered nervously. The walrus referred to them, shouting how they'd apparently cut him, and how she was to be fired. She pleaded for a second, apparently having to live on the streets if she lost the job, but the walrus refused to listen, referring to the cut on his hand, just before he lifted it to give her a slap. Grabbing the end, and digging his finger into the wound, Kara boiled his blood, a somewhat ironic death. The otter seemed shocked, and yet, she found herself gravitating towards Kara. Kara, noting the blue glow again, decided that she could be considered useful. She referred to herself as Splinter when he asked. He told her that there was a lot of people like the chef in the world, and the only way to stop it was to threaten the world to a point at which it would unite. Splinter ate up every word, as Kara allowed himself a small amount of satisfaction. He had gained himself a follower.
Reaching 20, Kara came across the sight of Hito leaving his apartment. Still embittered about the time that Hito had 'stolen his happiness', he took Splinter and broke into the apartment, hoping to catch him by surprise and kill him. As he waited, he found himself rifling through Hito's notes... and found great surprise in the fact that they both seemed to share similar aims... Hito had page upon page of theories on the elimination of all life... almost enough thought on the subject to even slightly disturb Kara. As the lines and lines of writing passed over his eyes, he came across a particular piece of theory involving the idea of amplifying a natural disaster to possibly destroy the world. Reading it, he suddenly found himself under attack from his brother who he'd failed to watch out for. He was surprised to find, even after all this time, that his brother seemed to be able to predict every move, and it wasn't long before he found himself in a position of weakness, almost killed by his brother. His life was saved by Splinter as she floored Hito, him not having expected someone else to be there. Kara explained that he had came here to kill him, but after having read through Hito's notes, had had a change of heart. They both, in the end, had the same aim, therefore, it would be more convenient for both of them to leave each other alive. With that, Kara left, notes on 'amplifiers' in hand.
At 21, Kara was surprised to encounter Nen. Reuiniting, they recalled their childhood together. Kara mentioned the fact of their fathers death, and was surprised when Nen cut in, stating simply that he knew Kara had killed their father. When probed, Nen simply thanked Kara for what he did, and questioned Kara on how his life had been since the death. Kara recited the events of the funeral, Nen seeming unsurprised by what he saw as 'Hito's brutality'. Kara, getting ahead of himself, spoke of how both him and Nen had led terrible lives in there pasts, and not recieved a moment of happiness, continuing how if they weren't allowed to enjoy themselves, then noone else should either. He invited Nen to join him in his conquest to destroy the life of others, so that they could no longer experience the joy which should've been rightfully theres. To Kara's surprise, Nen calmly and politely declined. Nen apologised that Kara's life had been so harsh, but continued to state that, since running away from home, his own life had become quite 'profitable' for him, and that he had gained himself groups of loyal followers who would do anything to make his life greater than it already was. Kara returned an apology that he was going to continue his aim to remove all life, even though Nen had found joy in his own. Even so, they agreed to not directly interfere with each others aims, harkening back to their friendship as children, and even though their views opposed, agreed to remain on good terms. The meeting was, at this point, interupted by a hooded figure in white, the rich cloak hiding the identity of the figure beneath. She, as it became apparent by her voice, muttered quickly and quietly to Nen something about their being 'an uproar' back at the 'old ground'. Kara, curious, questioned who the hidden woman was. Nen commented that she was an 'honoured' individual. Probing further, Nen relenquished information that the girl seemed to have the curious ability to amplify the skills of whoever touched her at the time, showing her off as if she was some kind of prized possession. Nen looked as if he was going to say something more, but was ushered by the cloaked woman to hurry, causing him to cut himself short and exit. As he left, Kara recalled back to the paper on amplifying natural disasters to destroy the world... and considered whether the same could be done with powers. He concluded that a single one may not be enough, and thus, decided that he would hold to his promise to Nen that he wouldn't interfere... not until he already had ahold of another amplifier.
One year passed as Kara turned to 22, him and Splinter failing to find the second amplifier he so desperately wanted... deciding that just them searching wasn't enough, he decided to return to the person who had originall given him the idea; Hito. They returned to his apartment, waiting for him to come. It didn't take long, and Kara was rather unsurprised to find Hito launch straight into an attack on the both of them. Even in defeat, and nearly killed, he didn't fear, knowing that he had the information that would stop his brother. As Hito hesitated, Kara recited what he'd found out. Hito relented, but as he left, decided to leave Kara with the final verdict; It was currently only at his disgression that Kara was still alive. By now, that seemed to matter little.
Soon, the world would bleed.

----------

| Theme Song |
Out Of Reach, by Voltaire

| Personal Quote |
"You have to wonder, in this day and age, how dangerous a simple papercut could be...?"
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And here's another profile which noone's going to read anyway because all of my profiles are way too long. It's the last triplet, Nen! Is talking to yourself a sign of insanity?

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Nen

| Name |
Nentou Outopia

| Nicknames |
Nen

| Age |
22

| Species |
Mole

| Gender |
Male

| Appearance |
Posted Image

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| Enemies |
N/A

| Best Friend |
N/A

| Other Friends |
-The First Ground-
A cult of people worshiping Nen as their god. Even as he manipulates them, he holds a relative amount of care over them, looking after them well. After all, he feels they deserve it for their complete and utter dedication.
-Saida-
A particular stand-out member of the cult, she is capable of enhancing the powers of those she is touching. The First Ground bought her in in the hope that she could 'revive the powers of their fallen god'. The plan quite obviously failed, however, she remains as a key member of the cult.

| Neutral feelings towards |
N/A

| Relatives |
-Mr. Outopia-
Currently deceased, Nen was terrified of his father. As the last child, Mr. Outopia saw Nen as the one child who caused that final strain which killed his wife, and thus, Nen was abused much more than Kara, and took the brunt of his fathers rage, eventually causing Nen to run away from home.
-Hitokage Outopia-
The first of the three Outopia triplets, Hito and Nen loathe each other. Nen hates Hito for his position as 'the favourite son' who got treated much better than him and Kara. Even though he realises Hito tried to reach out to them, Hito's continued dedictation to their father held the barrier.
-Karada Outopia-
The middle Outopia triplet, Nen and Kara actually get on quite well, having to bond together under their fathers wrath. Even now, reencountering each other, they have agreed not to oppose each other, even though their views contrast. They remain on relatively good terms.

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| Likes |
+The ability to manipulate people
+Being in control
+'Being God'

| Dislikes |
-Not understanding the situation
-Failing to achieve a goal
-People who refuse to mingle with their subordinates

| Strengths |
+'Mind over matter' comes into play to such a large degree with his abilities that he can pretty much convince people's brains to react accordingly to his illusions as if they are real, even if the individual realises they are not.
+He can potentially manipulate reality itself if given enough time without his illusions being broken.
+He is pretty much in full control of how he presents himself. He's an ex-con artist, and can play pretty much any role he feels is needed at the time. Basically, he's versatile in acting, and could probably convince you he was actually a rosebush in just a few words.

| Weaknesses |
-He has trouble making sacrifices. If he can win through a situation, without any losses, no matter how complicated the route, he will take it.
-He's incredibly loyal to The First Ground. Though he manipulates them t do his bidding, he still cares for them, and will only send them on missions if he feels they can handle it.
-He's basically lying to a bunch of people in convincing them that he's a god. He HAS to try and keep this image, meaning he will on occasion have to go to extreme measures for the sake of not losing his people's trust.

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| Abilities |

-Illusion-
Nen has the most powerful and complicated ability of the three brothers. Nen has the ability to create illusions - however, they stand out as more than just visual tricks. Upon seeing the illusion in place, the persons mind will certify it's existence and actually react and feel accordingly to it. For example, if Nen was to create the illusion of a puddle, and someone were to stand in it, their mind would logically assume the foot as wet, and the person would feel as if there foot actually was wet, their brain being completely convinced that the puddle is there and this is how it should feel. Whether the person in question actually knows that it is an illusion or not doesn't matter, the subconcious forcing the nerves to feel the wet, even if it's not there. Similarly, if he created a more complicated illusion, say for example, made it appear as if the arms of the target were no longer in existence, the brain would take this into account, and cut off feeling to them. People would be utterly convinced that the arm isn't there, when in fact, they are really just hanging uselessly to the side of the individual, unable to work as the brain believes they do not exist.
Similarly, from each illusion, smaller, sub-illusions may be created. For example, if Nen were to create the illusion of a sword, and were to slash at someone, a knew sub-illusion would be created, that of a cut across where the sword swept. This is a sub-illusion, a new illusion created as an extension of the primary illusion. These sub illusions would work just as normal illusions, the cut would feel like it was there, and the pain would remain. However, as the illusion is attached to the primary illusion, if the normal illusion is ended, so shall the secondary illusions attached to it. Whilst Nen can only create and control three primary illusions, these primary illusions are pretty much capable of creating infinite sub-illusions, dependent on what the primary illusion does or interacts with.
Although what is seen as illusion, something which is the cause of very little worry, can, in time, quite concerningly, become reality. If Nen succesfully keeps an illusion running for 72 hours straight, then the illusion will end... and in it's place reality will have shifted to create what was once seen as a lie into what is now the truth. This, however, only directly effects the primary illusion, the secondary illusions fading away as the main one becomes real. There are a few exceptions to this rule, for example, if Nen has somehow created a primary illusion which causes the brain to think it's died and shut itself down, it cannot revive the brain of the dead person. The person will not be getting back up once they've dead, even if the secondary illusion which caused them to think so ends.
Even so, Nen cannot simply hold an illusion indefinitely, it is possible to break an illusion, primarily by doing something to cause an impossibility for the illusion to adapt. For example, say Nen has created the illusion of a wall. If the person were to place their hand against it, they would feel the wall as if it was there, and if they were to try and push, their brain would stop them from moving beyond the wall as it is illogical for the hand to move any further. However, if you were to then lean on the wall, you would break the illusion. The illusions may defy the mind, yet they cannot defy gravity, which would continue to pull the individual down when they attempted to leave. Pulling them through the illusion and destroying it due to the contradiction of facts.

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| Personality |
Nen has a creepily cheery demeanour. He generally doesn't stop smiling as a rule. He is generally friendly to such a level that he begins to seem rather unfriendly, and his mannerisms and joy tend to seem rather out of place in generally serious situations. His grin is creepy and disconcerting, and it seems to be an almost permanent fixture. He prefers to stay civil whenever possible. Even so, it is possible to fluster him, even if it is incredibly rare. He very rarely becomes outwardly angry, and generally doesn't panic, however, when problems arise, he will have trouble holding his concentration, and his manner becomes much more strict and much less civil. He also smiles slightly less. Don't worry though. As soon as he's sorted it, he'll be back all toothy and grinning again. And he will sort it.

| History |
Mr. and Mrs. Outopia were a happy couple, who were waiting anxiously for their child to be born. When it came to the birth however, there were problems. They were only expecting one child, and it came as a large surprise when they ended up having triplets. It wasn't a surprise for long for Mrs. Outopia however, as the strain killed her.
Out of the three brothers, Nen was treated the worst. As the final of the children, their father saw him as the final strain which actually killed their mother. Nen recieved regular beatings, becoming terrified and hateful of his father, seeing him as more of a demon than any sort of person.
Nen ended up having to confide in Kara, both of them binding together due to their shared abuse from their father. At the age of 15, they agreed to finally attempt to make their escape, agreeing to pack and meet up once they'd both got out. Whilst he was leaving, he was surprised to be caught by Hito. Hito attempted to convince Nen that things weren't as bad as they seemed, and tried to convince him to stay. It almost worked, till Hito mentioned their father, causing Nen to quickly leave. As he was waiting at his and Kara's meeting point however, he found himself mulling over Hito's words. Considering them long enough, he ended up deciding to return to the house. It was there that he witnessed what appeared to be Kara killing their father. Nen watched in shock as Kara grabbed their fathers hand and seemingly forced death upon him. As Nen entered in, Kara fainted with shock at what he'd just done. Considering the suspicion if Kara was found to be unconcious next to their dead father, Nen moved Kara back into his bed. Grabbing Mr. Outopia's wallet, Nen left again. This time, he didn't return.
Nen soon found himself having to live on the streets, and soon even having to turn to theft as the money he'd stolen from his dead father ran low. At 16, Nen moved into a store, attempting to shoplift some food. Unfortunately, he was seen by the shopkeep as he grabbed it, and was quickly questioned on whether or not he had the money to pay for it. To his surprise, Nen seemed to find that he was in fact holding the exact right amount in his hand... Handing the money over, he left the store confused. Experimenting about, Nen soon discovered an unusual ability to create illusions. For the year, Nen tested these abilities, find their ins and outs till he could master them fully.
Leading up to the age of 18, Nen found himself moving on from being a simple thief to becoming a full-fledged con artist. By using his illusions, he could make people see whatever he wanted them to see, able to convince people that they were seeing whatever he wanted them to see at the time. Even if they failed to work for him, his discovery of the ability to bend reality by keeping his illusions stable for three days allowed him to create money if he was really desperate.
At the age of 19, Nen managed to find himself in trouble after one particular con went horribly wrong. Deciding to lay low in the forest until he felt safe to return to the city, he came across what appeared to be a small altar. Surprised, he found there to be a small group of about four or five people praying to it. Speaking to them, he questioned why they were here, and recieved the explanation that these people had mostly lived a harsh life, and had come to the altar in the hopes that their prayers would be answered by the old gods, as the ones of today seemed to have held no results. Taking this sudden inspiration, Nen began using multiple illusions, claiming these creations and bursts of light to be 'miracles'. He convinced them that he was in fact their fallen god, most of his powers stripped from him, and that he had returned to this place as it was 'The First Ground', in the hopes that he could find worshippers to help him on his quest. To his surprise, not only did this work, but soon, the number of followers began to grow, people coming and seeing the 'miracles' of this fallen god. He had made for himself, a cult.
By 20, the cult was still ever-growing. Nen started convincing him to 'do his works', getting them to claim buildings and shops in his name, spreading his influence into the city. After one particular mission, his cultists bought back a young woman who wanted to see him. Her name was Saida, and as she demonstrated with one of the cult members - a water user by nature - that she could amplify people's powers. It was the cults hope that maybe she could enhance his powers back to 'what they once were' and 'return him to Godhood'. Though Nen was worried about the idea, as he knew that there was a possible chance this would go wrong and reveal to them all that he wasn't actually a god, he also considered that if he refused, then it would definitely give him away. He grabbed her hand... and his powers looped out of control. Images sparked up everywhere, twisted visions of his past, mingled with the created images from his mind. The whole area seemed to twist and change as image upon image invaded the are, both Nen and Saida standing in the middle of it all, his appearance truly becoming that of a god. In panic, he let go of her hand, and watched as the images faded into nothing, the world returning to what it once was. Awestruck, he told the people that whilst the plan 'may not have worked' they had found a truely gifted new member of the cult, and that she was to be held in the highest esteem.
A year later, a 21 year old Nen wandered the streets away from The First Ground, grasping a few minutes of normality. It was a great surprise at that time for him to reencounter Kara. They instantly picked up the bond they had when they left off, speaking about the time they'd experienced together. Kara suddenly surprised Nen however, speaking of how harsh the world had been to both of them, and how he planned to 'simply destroy everything'. Nen was invited to join, however, refused, acknowledging that his own life had served him quite well. Nen, doubting that Kara was really capable of managing such a feat, agreed with him that neither of them would get in each others way. Before the conversation could continue however, Nen was surprised to find Saida approaching. She informed him quickly that there was a situation at The First Ground, and that he had to come quickly. before he could leave, Kara questioned who Saida was. Feeling like showing her off, Nen gave a brief explanation of how she could 'amplify' whatever she touched, before Saida reinforced that he needed to hurry. Following her back to The First Ground, he was surprised to find the cult in uproar. whilst they had served him all this time, the miracles had continued to be little more than fancy shows. They wanted more. Seeing that he was beginning to lose their faith, Nen came to a decision... He was going to 'bless' one of them. Picking one of the earlier members of the cult, he stated that he would transfigure them, bringing them to be a 'higher being'. Taking them into the woods, with one other cultist who had the unusual ability to place people into a deep sleep, he told the second cultist to but 'the blessed one' into a sleep to last 3 days. Hesitating for a few seconds, Nen cast an illusion around the figure, changing his appearance from that of a normal being to that of some sort of holy demon. This would be the first time he'd ever tried his illusion-to-reality ability on a living being, and he hoped that this would go right. A day later, and he was in the city again, trying to take his mind off of it, when he encountered his other brother, Hito. Whilst they tried to remain civil, there was obvious animosity between them. Trying to find something to remain calm about, he informed Hito of his previous meeting with Kara, and how Kara was stating his wishes of destroying the world. To Nen's great surprise, Hito made the sudden move to attack, causing him to cast a quick illusion in panic. Making it appear as though the legs had been taken out from under him, Nen watched a second as Hito buckled, before quickly making his escape. For a while, he considered leaving the illusion on his brother, permanently crippling him... soon however, he considered that whilst upholding the illusion of both 'the blessed one' and his brothers 'lost legs', he would only be able to cast one more illusion at a time. With great regret, he decided to let Hito go free, undoing that illusion so he could uphold the one on 'the blessed one'. When it came round to day 3, Nen returned to check on the cultist... who was now amazedly checking out his new body. It had worked, and not only that, but Nen had now created what would now be the 'sentinels' to his cults force. After all, if you can create one, why not create more?
A year later, at 22, Nen sent members of his cult on a general mission to try and claim numerous stores in his name to try and spread his influence. Unfortunately, it went wrong when one shopkeeper rebelled, causing one cult member to be mauled by some of the store owners 'exotic pets'. The mauled cultist was bought back to Nen. It was a relatively old woman, with any beauty that had survived her age being taken by the horrible bleeding. He spoke to her about her past, trying to comfort her. She mentioned how she had been a dancer in her youth, but had joined the cult after she'd grown old and people lost interest in her, hoping for some sort of salvation. Realising that as she was bleeding, there was no way to save her, Nen cast an illusion upon her, giving her the appearance of her youth and covering the damage she had recieved. He offered a dance with her as she once had, telling her that she had finally been blessed, and her wish had been granted. She bled out as they danced, happy in her final moments, unaware of what was to come. Nen buried her himself, and for the few days to come, lost the smile which seemed a permanent fixture to his face. The decision was made, that these cultists, these people who had served him, deserved better. They should not only be under him as cultists, but were also now under his protection. Noone would lay a hand on them.
Noone.

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| Theme Song |
God Thinks, by Voltaire

| Personal Quote |
"They say there is a point at which illusion becomes reality... and I have found it."
Edited by Dregan, Nov 22 2009, 06:09 AM.
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