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Cross-Site RP Tournament Sign-Ups; Cross-Site RP Tournament
Topic Started: Jun 3 2008, 04:01 PM (1,914 Views)
Lord Master of Darkness™
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Goodness knows. I hope things get rolling soon, because once judging is done on the current round in the Tag Team Terror I'm going to be working on the official site vs site.
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Beta_Ray_Banhammer
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Whitebeard
Five is cool TUC, now I gotta round up 5 SBers.

Of course your in M.O.D.

But that brings up the question... Whose side are you on TUC?
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Lord Master of Darkness™
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Mista J
Oct 10 2008, 09:49 PM
Five is cool TUC, now I gotta round up 5 SBers.

Of course your in M.O.D.

But that brings up the question... Whose side are you on TUC?
I should hope the reigning singles champion of =SB= is going to be on OUR side. NO PRESSURE.
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Lord Tora Unlimited Crusader
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【The Knight of Tigers 】

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Hmmmmmm...

W... well...
...
... s***.

"Nice one. Do you always leave out the important details when doing stuff like this?"

I'm going to ignore that comment.

Thing is, without me, the others are gonna be down to four maybe five, instead of five maybe six. In fact, I'm half considering sitting this one out and acting as an impartial judge, just so I don't piss anyone off by taking sides, haha!
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Lord Master of Darkness™
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.....[reads the above post].....

So you're on our side then? ^_^
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Beta_Ray_Banhammer
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Whitebeard
In your opinion M.O.D., who do you think are the four best (besides you, me, and possibly TUC) that signed-up for this?

I'm thinking that being an impartial judge might be in T.U.C.'s best interest.
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Lord Tora Unlimited Crusader
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【The Knight of Tigers 】

And besides, I'm the only person really qualified to do so. Which leads to my next point; will there be one judge from each site as well as one impartial? After all, a single judge seems kinda silly (unless you're performing in an Eisteddfod, which we aren't).
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Lord Master of Darkness™
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Okay, so we have TUC as a judge which means you want me to pick the two best? Hmm.

Edit: I'm not sure if other people who have posted profiles are going to join in or are even active, but I'd pick Seb easily. You can find the final one.
Edited by Master of Darkness™, Oct 18 2008, 04:25 PM.
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Nascent
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Angel Island Act 2
Is this still open for contestants? If so, I'd like to join please!



Name: Kassom Sercha

Age: Early twenties

Species: Lynx, with faint traces of vampiric heritage.

Appearance:
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(see character bios for more info)


Personality: [Kassom]
Kassom Sercha is a poker-faced con-artist who specializes at all the trades of an archetypal rogue: lying, stealing, sneaking, persuading, cheating, assassinating, and backstabbing (both literally and figuratively). He has the gift of gab and uses it like a slow-working poison to effect the ends he desires, and what's more is that he's mentally equipped to play himself off as just about any sort of personality. Give him a trim and a nice suit of clothes and he'll have you convinced he's been a nobleman's son his entire life; a robe and a few books, he'll become a sagely philosopher overnight in whatever area of expertise you might deign. Those who've seen the young lad at work would swear he could bluff his way out of a locked room... and pin a man's neck with a throwing knife - which he keeps in good supply - at several hundred feet away. Exaggerations of course, but effective for keeping bounty hunters at a distance. Forever on the move and in search of opportunities for both fortune and blood, Kassom "Amarok" Sercha has little pity and less mercy for people he deems "unworthy". While he won't go out of his way to kill random people he has no personal issues with "collateral damage" if its necessary. He respects and fears Ilaelis, whom he most commonly just refers to as "boss", and holds a distant admiration for the Kinzoku ("demons of metal") in general, whom he views as being "beyond the petty nature of mortals" (a trait he wishes to develop in himself, but isn't sure how to achieve).

Personality: [Ilaelis]
During the ancient wars against the gods, Ilaelis was fielded as a scout for the advancing demon armies and sent ahead into some of the most dangerous theaters of combat. While most of his demonic kin learned ruthless assault tactics and earned a sense of strong racial pride, Ilaelis' missions taught him adaptability and the value of working with limited resources. Where others became known for their strength and valor he distinguished himself for his speed and resourcefulness. These traits of an invaluable scout remain with Ilaelis to this very day, and for eternity as well.

Unlike most Kinzoku, Ilaelis tolerates the continuation of his host because of Kassom's inherent utility to him. The young man's unorthodox skills complement Ilaelis' own skill set and therefore they are consistently trading off control of Kassom's body. When speed or close range fighting are called for Ilaelis takes the helm; when stealth, guile, and improvisation are required Kassom takes the lead. Ilaelis begrudgingly accepts his symbiotic cooperation with his host because he and Kassom disagree on very little, due in large part to the boy's overall cynicism and distrust of people as well as Kassom's curious admiration of the Kinzoku race. The fact that they have a common enemy in the organization known as the Inquisition of the Virtuous Blood further cements their partnership.

Skills:
  • Con Artist:
    Being skilled in deceiving people can be just as useful on the battlefield as it is in other situations. Kassom's skills as an actor and his "street" knowledge of psychology means he can mess with people's perceptions quite effectively. Whether its playing dead, acting like he isn't hurt, or simply pulling off a bluff, Kassom's sense of subtlety, timing, and drama give him an edge when it comes to "pulling on people's strings".
  • Survivalist:
    Growing up in the desert, watching the wholesale slaughter of your home town, and being on the run for your entire life give a person some survival skills that are hard to come by. If there's one thing Kassom Sercha knows how to do well, it's make it out alive... even if only barely. There's something in this boy that just refuses to let his spark be snuffed out; like the old adage about cats, he seems to have at least nine lives.
  • Kinzoku Powers:
    (I didn't know if Powers were considered separate from Skills, so I decided to list them somewhat generically. See character bios for further details)
    - Metal Manipulation:
    A standard ability of any Kinzoku is the ability to manipulate metal, whether in its refined or raw state, to their will. This is accomplished simply by the Kinzoku, or its host, touching the metal once. From then on, the Kinzoku is able to control the metal as though it were merely an extension of their mind; with barely a thought the metal melts, morphs, takes shape, all to match the desires of its "owner". However, every Kinzoku has a limit to how much they can control - how much is "theirs", part of their personal cache. Ilaelis' limit is rather low compared to other Kinzoku: roughly one eighth of a displacement ton, four and a half cubic feet of metal. Of course, toting all this metal around can be rather unwieldy, but Kinzoku have some resourceful solutions for this dilemma. When their cache is small portions of it can be stored inside their host's bodies and, when needed, emerge as a liquid metal "sweat". With larger loads most Kinzoku choose to have the metal "shadow" them underground, a curious technique wherein the metal rests in a liquid pool below ground level and follows the Kinzoku (or their host, as needs must) wherever they go. Ilaelis, valuing speed and freedom of movement, prefers to avoid having a cache any larger than what he can make into daggers for Kassom's use or store safely beneath his host's skin. Usually this equates to no more than twelve or fourteen pounds of metal on his person at any one time, and when he does need to acquire extra he usually discards it once its usefulness has ended.
    - Earth Manipulation:
    Terrain can be a scout's dearest ally, a lesson Ilaelis has long since taken to heart. Just as others of his kind have learned to "ghost" through metal surfaces he has developed the ability to mold and manipulate the ground - whether that ground be rock, dirt, clay, sand, or even cement. The only force applied to make this happen is his own demonic will working on the minor amounts of metallic minerals inherent in dirt, present in sand, and abundant in stone. This ability is immensely useful for traveling unseen and for launching sneak attacks. While underground he is capable of moving at intense speeds, rising up near 90 mph when he truly pushes himself. While underground, should Ilaelis find pockets of raw metal he can use it to replenish his personal cache.


Equipment:
  • Throwing Knives:
    Kassom wears two belts that each sheath thirteen five-inch throwing knives; add in the two that he keeps tucked in each of his boots and one in each sleeve, and he carries around an impressive arsenal of thirty-two blades. While these small blades can be used to block and parry in a sword fight the defense they provide is minimal at best, as they're not really intended for that sort of thing. Even so, they are sharp and quite deadly, making no sound when thrown and fully capable of piercing light armor. Ilaelis uses the metal of these blades to create his metallic skin, and can also mold new knives for Kassom's use on the fly from any metal he's accumulated. As the knives are bound to Ilaelis' will he is able to manipulate them even at great distances, granting Kassom's already deadly aim an unnatural accuracy and allowing the blades to be easily recovered (by Ilaelis morphing them into liquid metal, leaving not a trace besides the victim's blood.)


Strengths:

  • Strong perceptions & awareness
  • Fast, agile, & evasive
  • Extremely resourceful


Weaknesses:

  • Low physical defense (body armor can block punches, but not swords or bullets; metal skin is paper-thin everywhere except the forearms)
  • Low-moderate physical strength (he's not going to win any arm wrestling matches)
  • Knows almost nothing about technology, and just enough about magic to distrust it




Also, I'd be willing to lend a hand with various aspects of the tournament. If you still need someone to make those banners I can do that... and how does the idea of a Flash-based rankings bracket/chart strike you? :]
Edited by Nascent, Oct 22 2008, 11:33 AM.
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Icthyophobia - [A fear of fish]


[RP Character Bios] [RP Miscellaneous] [Deeds of the Writers]

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