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| Sonic, Shadow, and Silver! | |
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| Tweet Topic Started: May 4 2006, 08:05 PM (4,858 Views) | |
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Neo Metallix |
May 4 2006, 08:05 PM Post #1 |
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~Doomsday Overlord~
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May 4, 2006 - At SEGA's pre-E3 event in late April, IGN grabbed its first look at the newest version of Sonic the Hedgehog. After Sonic's re-emergence from his rather somber Saturn days to the initially exciting Sonic Adventures revitalization on Dreamcast, followed by a mind-numbingly odd Shadow the Hedgehog, a dark version of Sonic with guns, Sonic is a tough nut to crack -- and an easy one to break. Think about it for a second, after his stunning debut as a 2D furry mascot with an attitude in the Genesis days, Sonic has wavered to and fro in the 3D landscape, an environment that's not his natural habitat, per say. That's why, when we watched the first live, in-game footage of Sonic, we knew SEGA was listening to its critics. The key to re-introducing Sonic on the Xbox 360 and PlayStation 3, a crowd of journalists was told at SEGA's San Francisco, Ca. headquarters, is focusing on the impact of his speed and sense of control from Sonic's early Genesis days, and the wild aerial jumps introduced in Sonic Adventures. In its 15-year anniversary, SEGA's new Sonic is one in which crisp high-res visuals, 60 frame-per-second gameplay, and an evolution of the hedgehog's general form will set the tone for his new games. ![]() Sonic is no longer the stubby, kid-like bullet of blue spiky fur. While retaining his general form -- smirky smile, giant blue head spikes, and classic white and red outfit, replete with white gloves -- SEGA has grown Sonic into an adult by means of a few simple techniques. The team has basically stretched his legs and arms to relatively human proportions. Thus, Sonic still looks just like he always did, but now he's about 5'10". In fact, all of the characters we saw, Dr. Robotnik (Eggman) and Sonic's new nemesis, a white hedgehog, retained a relatively human-sized height. The effect is a little alarming at first. Sonic looks like a skinny dude in a Sonic suit now, at least when he's standing still. Once he starts running, it's all different. But still, you'll need to take second and third glance to get accustomed to his new look. Due on Xbox 360 and PlayStation 3 this fall, Sonic's new game follows a simple narrative premise. In a pristine kingdom holding a royal family, a certain Princess Elise retains a chaos emerald -- and a deep secret. In an inevitable turn of events, Dr. Robotnik learns of the emerald and kidnaps the princess, and thus the emerald, and Sonic is compelled to retrieve her and the precious stone. The new rival, basically a cream-colored furry that looks remarkably like Sonic, appears in the following cutscene, peering down from an overlooking hill into a village, and proclaims, "I've finally found it, the Iblis Trigger." The Iblis Trigger we're told is Sonic, and this new rival is going to cause him great pain due to vaguely revealed supernatural powers. You'll also be able to play as the new character. ![]() It's all a little cryptic at this point, honestly, but Sonic has, no doubt, got to rescue the princess, fight this new punk hedgehog, defeat Eggman (like always), and set the record straight on who the bad-assiest hedgehog in town really is. We all know it, but in a world of super-hero hedgehogs and all-powerful emeralds and techno-savvy fat men, well, things just work a little differently in that universe. You just have to go with the flow. Sonic's new game is split into two types of gameplay: action and town stages. The action stages are gorgeously laid out sections of creative track, 3D aerial sections, loops, jumps, racing sections, and platforms floating in space, in which Sonic must ping pong through, race as fast as hedgehoggedly possible, and defeat simplistic enemy AI to reach a final goal ring. If you've played any of Sonic games at all, you'll notice the camera is closer and lower to the ground, helping to create a better sense of speed. The paths feature split sections, meaning that you can pick entirely unique branches, each with their own surprises. Sonic appears to move with quick arcade-like controls and simple mechanics. He can walk and run freely, burst into a sprint, slide-stop, spin-attack enemies in air, and perform switch-stance skateboarding-like slides along invisible aerial paths. He can run onto walls Shinobi-style, grab onto nearby eagles for transportation, and quickly alternate from one action to another without a hitch. The action stages are a mix of familiar Sonic Adventure-style 3D platforms, mixed with new designs, aerial maneuverings, and Sonic moves, and they all take place while running at full speed. You'll still find speed bumpers, zip sections, breaking boxes, rings to collect, double air jumps, and danger zones. The other type of stage is the town stage, which SEGA hid from us, so that we'd come by its booth at E3. Sneaky! The town stages are apparently open and free-roaming, giving Sonic the ability to mingle with other characters, explore and do things that heroic blue hedgehogs normally do (I wonder if there are chili dog vendors in this new town?). ![]() ![]() ![]() http://ps3.ign.com/articles/704/704899p1.html |
![]() ![]() ![]() Puncture the Porcupine, my fancharacter! | |
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Neo Metallix |
May 5 2006, 04:28 PM Post #2 |
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~Doomsday Overlord~
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![]() ![]() ![]() Puncture the Porcupine, my fancharacter! | |
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| Lady Savrone™ | May 13 2006, 03:45 PM Post #3 |
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RJ Fox
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Nice. Sounds prettty cool
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![]() Check me out on deviantART - [link] | |
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Neo Metallix |
May 13 2006, 03:58 PM Post #4 |
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~Doomsday Overlord~
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It is, I saw a video and it's so fast paced, it way faster than the adventure games. Silver's cool. He's slow, but can move things with his mind. |
![]() ![]() ![]() Puncture the Porcupine, my fancharacter! | |
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| Storm | May 14 2006, 04:40 PM Post #5 |
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Isn't that nice?
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I wish I could get this game. I want it so much, but I don't have a 360, and I know I'm never getting one... |
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Neo Metallix |
May 20 2006, 08:57 AM Post #6 |
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~Doomsday Overlord~
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It's also on PS3. I'll be getting it on that, but I'm not sure when. It's freaking $600!! |
![]() ![]() ![]() Puncture the Porcupine, my fancharacter! | |
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| SuperCyberMetalHyper | May 24 2006, 04:34 AM Post #7 |
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Super Cyber Metal Hyper
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Will it be on the Nintendo Wii? I'm a bit dissapointed if it isn't. |
![]() Screw the fancy sigs around here. I don't want to look as if I spent my life making this look good. Youtube Account - Poops, Leekspins, and just about anything else The forum community these days has changed rapidly from what it was. You can no longer sit down and post quietly in a topic and then come back in a couple of days and stll understand the thread of the discussion. Nowadays, the overflow of posting and the stupidity of some members is annoying and degrading. People have no care for what you post anymore, they simply see it as a means of furthering their own post count and making themselves look good. It's all flashy signatures and huge egos and trolling and noobs. Good forums died long ago when people weren't such twats. And that, good people, is why you won't find me much on this forum. Because I was buried under all the crap everyone made when they came in. | |
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Neo Metallix |
May 24 2006, 01:31 PM Post #8 |
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~Doomsday Overlord~
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No it isn't, but they're making a whole different Sonic game for Wii. Not at all the same, but it utilizes the Wii's controler. |
![]() ![]() ![]() Puncture the Porcupine, my fancharacter! | |
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| De Mask | May 27 2006, 07:26 PM Post #9 |
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MOP THE FLOOR
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We don't need any more characters. Sonic Team's pulling unorigional characters out their arses right now in an attempt to get more fans. |
| YOUR SIG WAS TO BIG MANNN-Vermillion | |
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| SuperCyberMetalHyper | Jun 4 2006, 05:20 AM Post #10 |
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Super Cyber Metal Hyper
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I guess. :huh: The detail on this 360 game looks phenominal. Any idea of the storyline? |
![]() Screw the fancy sigs around here. I don't want to look as if I spent my life making this look good. Youtube Account - Poops, Leekspins, and just about anything else The forum community these days has changed rapidly from what it was. You can no longer sit down and post quietly in a topic and then come back in a couple of days and stll understand the thread of the discussion. Nowadays, the overflow of posting and the stupidity of some members is annoying and degrading. People have no care for what you post anymore, they simply see it as a means of furthering their own post count and making themselves look good. It's all flashy signatures and huge egos and trolling and noobs. Good forums died long ago when people weren't such twats. And that, good people, is why you won't find me much on this forum. Because I was buried under all the crap everyone made when they came in. | |
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Neo Metallix |
Jun 6 2006, 05:12 PM Post #11 |
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~Doomsday Overlord~
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I don't think so, this new character has a weird story. He calls Sonic the devil... Plus it's not like they have all of the other crap characters in this game, just those three are playable. No emerald hunting! haha |
![]() ![]() ![]() Puncture the Porcupine, my fancharacter! | |
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| Pacfan47 | Jun 14 2006, 11:03 PM Post #12 |
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Spaded Jaded and Faded
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Some that stuff seems very repeditive of Sonic Adventure and Aonic Adventure 2. |
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--------------------------------------------------------------------------------------------------- Pacfan has left the building. There will be no return from me either. (Dubbmatic is my come and go account, as for this one, I want it to remain inactive, it symbolizes my solidified stay at Sonic Blast. To use it now puts it to shame) *UPDATE: I have returned my name back to it's original form that most of you had come to know me by. It seemed more fitting.* Good bye to any and all! | |
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| SuperShadowgal | Jun 15 2006, 06:47 PM Post #13 |
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The Female Ultimate Life Form!
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I shall smite this game until I play it, criticize criticize! *hisses* Silver= teh unoriginal recolor with teh psychic powers... Poor NS is now unoriginal *shoots Silvy* Monster= Chaos in inferno form SHADOW IS DRIVING AND SHOOTING STUFF NO MORE SHADOW THE HEDGEHOG GAME STYLE!!!!! Teh ghey! *points* Curses.... curses!...curse...ES!!!! *foams at mouth and walks off* Okay, I'm glad I got that off my chest.
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| Pacfan47 | Jun 15 2006, 10:05 PM Post #14 |
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Spaded Jaded and Faded
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Uhh... ever heard of English there? I predict, this game will suck just as tha past 3-4 games have. |
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--------------------------------------------------------------------------------------------------- Pacfan has left the building. There will be no return from me either. (Dubbmatic is my come and go account, as for this one, I want it to remain inactive, it symbolizes my solidified stay at Sonic Blast. To use it now puts it to shame) *UPDATE: I have returned my name back to it's original form that most of you had come to know me by. It seemed more fitting.* Good bye to any and all! | |
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Neo Metallix |
Jul 7 2006, 02:04 PM Post #15 |
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~Doomsday Overlord~
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Yeah right, I predict this game will have a huge impact on the gaming world like the original Sonic Adventure. We have seen very little of this game so far. |
![]() ![]() ![]() Puncture the Porcupine, my fancharacter! | |
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