| ~Welcome to the Sonic Blast Community Forum~ Greetings stranger, it is an honor to have you as a visitor. Since we opened in 2006 our goal has been to offer the most authentic Sonic-themed community on the web for Sonic enthusiasts new and old. We do our best to provide the most unique features, best Sonic-themed designs, and have the latest news; always improving to cover all of your Sonic needs. Our community is full of friendly people and we hope you enjoy your brief stay but would be thrilled if you decided to join in on the fun. Being a part of our community is easy, quick, and absolutely free. Click here to join our community and enter the land of Mobius as a =SB= citizen! Citizens may log in to their account to participate in our land's conversations and access all of our features: |
- Pages:
- 1
- 2
| Sonic the Hedgehog; *New pictures* | |
|---|---|
| Tweet Topic Started: Apr 8 2006, 09:21 PM (654 Views) | |
|
Neo Metallix |
Apr 8 2006, 09:21 PM Post #1 |
|
~Doomsday Overlord~
|
Publisher reveals next-gen Hedgehog and current-gen Sonic Riders for 2006; Chromehounds dated and detailed. It might not have been the fabled "Segaton" (but hey, what is?), but today's flurry of announcements from Sega will elate devotees of the publisher. Late Thursday PDT, the company took the wraps off two heretofore unknown projects and dated one of its top next-generation games. First up was the announcement that yes indeed, there is a next-generation Sonic game in the works. Billed as a "re-invention" of the classic franchise, Sonic the Hedgehog will make its debut on the PlayStation 3 and Xbox 360 sometime during 2006. Presiding over the game's development will be none other than Yuji Naka, who, along with character designer Naoto Ohshima, created the original Sonic game for the Sega Genesis in 1991. According to Sega, Naka will "create the most intense sensation of speed ever experienced in videogames" with "an innovative combination of art, physics and game design." "We are proud to re-create our famous friend, Sonic, for a new generation of gamers on PlayStation 3 and Xbox 360," said Naka. "With Sonic the Hedgehog, we have gone back to our starting point, more than 15 years ago, to reinvent the attitude and speed that made our hero a legend. The 'rebirth of Sonic' will offer an unparalleled sense of speed that is only possible using the processing power afforded by the new systems." Sega also had good news for Xbox, GameCube, and PlayStation 2 owners. The company announced that Sonic Riders, a new game that "integrates extreme sports, high-speed racing and head-to-head battles," will ship in winter 2006 for all three platforms. However, Sonic Riders' racing won't involve cars, motorcycles, or Wipeout-esque hovercraft. Instead, players will assume the role of one of several characters riding air boards in an international competition that will pit Sonic and his cohorts against the nefarious Dr. Eggman's team, The Band of Thieves: Babylon. The winner of the contest--which will support up to four players--will take home the fabled Chaos Emerald. Last but not least, Sega today dated Chromehounds, its forthcoming mech combat game for the Xbox 360. In development at Tokyo-based From Software (Otogi, Armored Core), the game will ship for Microsoft's next-gen console in spring 2006, around the same time as the PlayStation 3 launch. Sega did not release any rating or pricing information for Chromehounds. However, it did release a bevy of details on the game, including the fact that it will offer both "an absorbing single-player campaign and a fully customizable Xbox Live experience," according to Sega of America vice president of marketing Scott Steinberg. Steinberg also said the game would sport both cooperative and competitive online play and would let players choose from "thousands of upgrade options, which affect both the look and performance of player mechs." Sega also said that Chromehounds would have "cooperative and competitive campaigns for up to 12 players" simultaneously and would let players exert squad-based control in "tactics commander" mode. The publisher also promised "photo-realistic visuals" of desolate, conflict-swept battlefields. ![]() ![]() ![]() |
![]() ![]() ![]() Puncture the Porcupine, my fancharacter! | |
![]() |
|
| Pacfan47 | Apr 8 2006, 09:25 PM Post #2 |
|
Spaded Jaded and Faded
|
Too many words.... lol Well the Sonic Ryders thing is old news but the Next Gen is soundin kooler each day. |
|
--------------------------------------------------------------------------------------------------- Pacfan has left the building. There will be no return from me either. (Dubbmatic is my come and go account, as for this one, I want it to remain inactive, it symbolizes my solidified stay at Sonic Blast. To use it now puts it to shame) *UPDATE: I have returned my name back to it's original form that most of you had come to know me by. It seemed more fitting.* Good bye to any and all! | |
![]() |
|
|
Neo Metallix |
Apr 8 2006, 09:42 PM Post #3 |
|
~Doomsday Overlord~
|
Too bad you haven't seen the video. That would blow you away! lol |
![]() ![]() ![]() Puncture the Porcupine, my fancharacter! | |
![]() |
|
| sonikku | Apr 12 2006, 09:37 PM Post #4 |
![]()
Character Select
|
datz 1/2 of da reason im gettin a PS 3 XP |
![]() |
|
|
Neo Metallix |
Apr 12 2006, 09:42 PM Post #5 |
|
~Doomsday Overlord~
|
Have you seen the video of it? It's increadible!! You thought Sonic Adventure was fast, this is way more fast!! |
![]() ![]() ![]() Puncture the Porcupine, my fancharacter! | |
![]() |
|
| sonikku | Apr 12 2006, 09:59 PM Post #6 |
![]()
Character Select
|
sonic adventure waznt fast.....there waznt a gud sonic 3-d gam so far dat had a gud sense of speed yet...until on...SONIC DA HEDGEHOG!!! CANT WAIT!!! |
![]() |
|
|
Neo Metallix |
Apr 12 2006, 10:01 PM Post #7 |
|
~Doomsday Overlord~
|
I don't know, on Sonic Adventure 1, speed highway was pretty fast, imo. |
![]() ![]() ![]() Puncture the Porcupine, my fancharacter! | |
![]() |
|
| sonikku | Apr 12 2006, 11:21 PM Post #8 |
![]()
Character Select
|
yea...datz tru..i must admit...but datz da only 1!!!! |
![]() |
|
| Moe Dog16 | Apr 13 2006, 12:58 PM Post #9 |
![]()
Hydrocity Act 1
|
You remind me of Chimpcomix from tSR forums... And I saw the video for this next gen of Sonic. Seems pretty cool. |
|
NEW SITE! EverythingAnything Reason? Cause I was getting bored of a site on one specific thing! So I made this one, on a bunch of things! . | |
![]() |
|
| Pacfan47 | Apr 14 2006, 10:04 PM Post #10 |
|
Spaded Jaded and Faded
|
Sonic games really havent acomplished much for tha speed yet... it always looks fake... hopefully they is gunna keep good speed stuff in this game. |
|
--------------------------------------------------------------------------------------------------- Pacfan has left the building. There will be no return from me either. (Dubbmatic is my come and go account, as for this one, I want it to remain inactive, it symbolizes my solidified stay at Sonic Blast. To use it now puts it to shame) *UPDATE: I have returned my name back to it's original form that most of you had come to know me by. It seemed more fitting.* Good bye to any and all! | |
![]() |
|
|
Neo Metallix |
Apr 14 2006, 10:22 PM Post #11 |
|
~Doomsday Overlord~
|
Oh, you really have to see the video! Everything around sonic blurs and you can't see anything, except green from the trees. |
![]() ![]() ![]() Puncture the Porcupine, my fancharacter! | |
![]() |
|
|
Neo Metallix |
Apr 15 2006, 08:19 PM Post #12 |
|
~Doomsday Overlord~
|
Poor Nintendo... They had all the sonic games this gen, but Sonic the Hedgehog has only been announced for 360 and PS3... |
![]() ![]() ![]() Puncture the Porcupine, my fancharacter! | |
![]() |
|
| Salvager | Apr 16 2006, 07:13 AM Post #13 |
![]()
Angel Island Act 2
|
its partly Nintendo's fault. if they stopped making crappy games and release some actual good games, they might have gotten it. also, they could be planning something different for the Revolution, because of the controller. |
![]() |
|
|
Neo Metallix |
Apr 16 2006, 09:10 AM Post #14 |
|
~Doomsday Overlord~
|
Maybe it just can't handle it? I read that the revolution's only a couple times more powerful than GC. Anyway, I remember when GC was announced EVERYONE wanted one, even after it came out, but overtime they just didn't get that many games and they should have never made it purple... :| |
![]() ![]() ![]() Puncture the Porcupine, my fancharacter! | |
![]() |
|
| Pacfan47 | Jun 13 2006, 08:19 PM Post #15 |
|
Spaded Jaded and Faded
|
well... there is a game planned for the wii now, and I heard its almost as powerful as tha 360, course that could be a roumer. But who knows atm. |
|
--------------------------------------------------------------------------------------------------- Pacfan has left the building. There will be no return from me either. (Dubbmatic is my come and go account, as for this one, I want it to remain inactive, it symbolizes my solidified stay at Sonic Blast. To use it now puts it to shame) *UPDATE: I have returned my name back to it's original form that most of you had come to know me by. It seemed more fitting.* Good bye to any and all! | |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Act III: Sonic's Game Stadium · Next Topic » |
- Pages:
- 1
- 2
| Track Topic · E-mail Topic |
2:33 AM Jul 25
|
Hosted for free by ZetaBoards
























2:33 AM Jul 25