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User Groups/Rank Information
Nothing at all, but I had to put it somewhere. If not at 475, somewhere else. ;)

Dr. Richard "EyeToy" Marks
Pretty good interview and I agree with him that holding something is better than using your finger. What I hate about the interview is the interviewer trying to bait him into trashing Nintendo/Microsoft.

Quote:
 
"Take that, Microsoft," may not be what PlayStation 3 special projects manager Dr. Richard "EyeToy" Marks actually said when he took the stage back in early June at E3 2009. Still, you could practically hear it whispered in the rare downbeats as Marks divulged Sony's own two-fisted take on precision motion-control.

Imagine a microphone with a translucent bulb in lieu of the mic's metal mesh, capable of lighting up and changing color, almost a wand of sorts. "Just a prototype," said Marks then, and the final look will probably change, but you hold it like you're gripping the hilt of a sword. Now imagine that device (or devices--Sony eventually rolled out two) working in tandem with the PlayStation Eye camera/microphone to offer stunningly precise 1-to-1 tracking, and you have what Sony informally dubbed "PlayStation Motion Control."

I recently posed a series of questions to Marks about the technology by email. These are his responses.

Game On: At what point did you settle on your current two-peripheral approach to motion-control? When did you say "this is it"?

Richard Marks: I’ll give you two very different answers to this.

The first answer is that we have been moving toward this solution for several years now. We learned a lot from our experience creating EyeToy, and also from other research we have done, and from the experiences we have observed for other products. We learned that while people definitely enjoy physical interaction and movement, they also want precise control and a simple, fast, reliable way to trigger actions. We designed our new control system to accomplish all of this. We believe the path we have chosen is an ideal combination of both spatial and action/button input, and of course we can combine that with voice and video data from the PlayStation Eye mic array and camera.

The second answer is much less complicated. The first time I pressed a button and saw a virtual light sword extend up out of the controller, and watched it move just as it should when I swung it, I thought “this is it”. Then, when I saw the reaction of my kids when they tried the same, I knew we had it right.

GO: Just to clarify, the total setup will consist of the currently available PlayStation Eye, the two "wands" you demonstrated at E3, and the games themselves? Will the technology be backward compatible with any existing PS3 games?

RM: The new controller is designed to provide new and innovative gameplay. At E3, we showed both one and two-handed experiences. We are currently looking into the possibility of incorporating many familiar characters and franchises with these new experiences. More details will be provided when we make the official announcement of the product.

GO:
Will it be called PlayStation Motion Control, or is that just a temporary concept name?

RM: No, that is just a temporary mouthful. We’ve yet to announce an official name and will provide more product details at a later time.

GO: After E3, Nintendo delivered a kind of backhanded compliment in welcoming Sony Computer Entertainment and Microsoft to the motion-control stable and saying it was "flattered" by your announcements. But SCE’s controller-free motion-sensing EyeToy--which, since its introduction in 2003, has sold over 10 million units worldwide--was out years before the Wii, wasn't it?

RM: Of course EyeToy came out before Wii, but that does not diminish the contribution Nintendo made to game interfaces. I’m a gamer first, so the way I see it both EyeToy and the Wii controller represent advancements that broadened the gaming market and enabled new experiences. Our new controller takes this even further by combining the strengths of previous interface approaches with responsive new high-precision tracking.

GO: The EyeToy delivered controller-free motion capture, then the Wii introduced two-handed controls, and now Microsoft's put together what for all intents and purposes resembles a high-resolution EyeToy. Tying into the first question, what triggered your decision to reintroduce controllers, i.e. the "wands," after the EyeToy and PlayStation Eye's controller-free approach?

RM: EyeToy was created to allow players to physically interact with games using their body. The unencumbered feeling of no wires and feeling free (instead of connected to your television) was very important, as was the simplicity of the controls. Everyone, even non-gamers, felt like they could just jump in and play, which was great.

We still believe that is the best interface for some experiences, but for other experiences, additional capabilities are important. We discovered during our research that some experiences demand precise control and a simple, fast, reliable way to trigger actions. We also found that some experiences just feel more natural when holding a tool, or a “prop”. Our new controller adds these new capabilities to those we already have from PlayStation Eye.

GO: What about the functional advantages of controller vs. no-controller? Do peripherals allow for more precise tracking? Is it a matter of "amplification through simplification"?

RM: Having a hand-held controller greatly increases the precision that is possible, since we have designed it specifically for that purpose. The new controller’s high-precision embedded sensors detect the sensitive movements of the hands, and the PlayStation Eye tracks the sphere on the controller to precisely detect the position in real-life 3D space.

As I mentioned before, another huge benefit of having a controller comes from being able to trigger abstract actions with a simple button press. This is very important, because this event triggering capability is complementary to the spatial input provided by the tracking, and some experiences need both.

GO: Riffing on the last question, what about...not precision tracking, but precision simulating? A finger pulling against air, even with visual aids, can't easily detect the tension point of a gun trigger. That tension point is absolutely crucial toward letting you know at what point a tiny cordite-laced missile is going to pop out the end of the barrel. A pair of wands with buttons (or analog triggers, like on a gamepad) can at least compensate by leaving the fine motor mechanics, e.g. thumbing hammers, pulling triggers, plucking strings, etc. to the latter. Your thoughts?

RM: You’ve hit on it exactly. No matter how good our visual tracking might become, the feeling you get from actually squeezing something physical is a better simulation than just positioning your finger. This relates to an interface phenomenon I call “somatic gratification”. The feeling of the interaction can be just as important as the effectiveness.

More Here

Just got a 360!
Bowie
Jul 31 2009, 01:04 PM
Metallix
Jul 31 2009, 12:26 PM
Wow you really don't seem to know what you want do you ms? You seem to always ask others what you should get and buy anything that's hyped.

Did you perhaps do this so you could play a new game because you couldn't afford one for ps3?
Games are the same price between the 360 and PS3, Neo. It's just that the PS3 hasn't been very impressive with it's library of games. They're improving now (finally) but there are far more quality games on the 360 and plenty more third party games that play better on the 360.
First of all if he wants a 360 that's his choice, I have no problem with it. I brought up what I said because of his past behavior and if you remember it then you would know why I made the assumption that he doesn't know what he wants. He asked people if he should get a 360 instead of a PS3 but at the same time defended the PS3 and even was fanboyish towards it. Just get what you want and DON'T let others decide for you, that's one of my peeves.

Second of all I said the second part about him not able to get a game on his PS3 because you get more money for a PS3 hence the ability to get a 360 and a new game after he sold it. I've talked to him so I know he doesn't have money to buy every game he wants.

Third of all that's such a load of crap, a big steaming pile that you just laid down there on the second half of your post. It's all opinion and you stating your opinion as fact just shows me you don't believe what you are saying otherwise you wouldn't need to justify it by using it as truth.

Also finally I just saw that he got the Arcade model. :( I feel very sad for him, he made the worst decision ever. He basically downgraded 10 fold it's about the same as going from a Gameboy Advance to a Dreamcast VMU. If he had gotten the Pro it would have been a decent deal, but he's stuck with a gimped out model where to get the same experience of a PS3 would need to upgrade it substantially.

Modern Warfare 2
Xnic
Jul 30 2009, 12:28 PM
Ugh. I find the Call of Duty series maybe just as overrated as Halo or maybe even worst.

Standard gameplay, only for online multiplayer whores, etc.

May try it out. But the last two Call of Duty games haven't been changing my mind. I find Call of Duty just as overrated like games such as Halo and Left 4 Dead.
I agree COD is way overrated. I don't dislike it though, it's just not all that and it's not very realistic either.

Braid Coming to PSN
Another one bites the dust!

This must be another game in microsoft's "Only on Xbox 360........... for awhile" program.

All joking aside this is good for people who actually care about this game. I know many 360 owners found Braid to be overrated. I'll just stick with Fat Princess. Depending on the reception of this game I might get it too.

Just got a 360!
Wow you really don't seem to know what you want do you ms? You seem to always ask others what you should get and buy anything that's hyped.

Did you perhaps do this so you could play a new game because you couldn't afford one for ps3?

[Solved] Does this topic really need to be stickied?
I don't see how that should not be stickied not everyone knows about it and could find it humorous.

I could say that about any of the stickied topics..., anyone with a brain and steam could just search for the steam topic.

Modern Warfare 2
It may be 60 fps but it's only because the game runs below standard resolution at 600p.

The game looks good, but it looks the same as the first. In all honesty I think MAG will own this game and not because of the huge 256 player games but because of the strategic gameplay that is much more militaristic than this game.

Some reorganization
Well maybe for official contest hosters like tf, but for sig of the week stuff nah, we don't need a rank for everyone who starts one.

Sonic Game Ideas Thread!
It's called brainstorming, people could get ideas for new games here and then......... blah they could do that anyway...

Sonic Game Ideas Thread!
lol, I'm talking about forum games that could be played on here similar to ssg's "That's my emerald". Sorry that i wasn't more clear.

Some reorganization
@Bliz, i see what you're saying but i have had tons of people asking me if it was ok to do a certain contest. I still think a forum specific faq outlining these things like being able to create any contest you want is a good idea.

Some reorganization
Ok, that'll work. Thanks for continuing the contests. I may move it to zone4 depending on what gets done with zone 5.

Some reorganization
That's true but with a dedicated section like this it allows members to know that anyone can create their own contests, unless you think we should create a faq outlining these unwritten rules.

Some reorganization
It is, but i came up with a better version and did away with moderated topics we could just close failed events.

Convert Young Ones!
*YAWN* You'll just end up being stereotyped as a nutjob, everyone knows the ignorant make up their own ideas of religious people, do you really want to be subjected to that?

Some reorganization
I thought it was pretty obvious that it was for everyone, it's in the description. I guess if I give some examples it would help give ideas to people?

Some reorganization
I decided to do some reorganization, I hav done some with the creative studio and may do more.

My question is zone 5 really needed? The ihost zone is deserted and i guess the competition could stay if tf will still do it.

The joinable groups that have been dead for along time will be removed, if you want something similar back you'll have to give good cause since you could have kept the group busy in the first place.

White Knight Chronicles 2 Confirmed!
It's out in japan though and it sold very well over there, over 400k so far.

I for one..
DevlintheFalcon
Jul 29 2009, 02:49 PM
Venoma3d
Jul 29 2009, 02:16 PM
BlizShadow
Jul 29 2009, 02:15 PM
Hey, every team needs a little evil, don't it?
I think I'm being ignored here.
Yeah people, give Venny some credit here. D: I learned most of my evil from him...

But I am flattered that you consider me eviler than Venny, Bliz, though its impossible to be eviler than him.

But, wow, thanks. I really didn't expect to become a Mod, so...yeah...thanks is about all I can really say. XD
Be sure to shart all over injustice on this forum. ;]

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