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GTA 4 Official Thread
Discuss. Here is an interview with the main director.

http://ps3.ign.com/articles/863/863450p1.html

Grand Theft Auto IV is less than a month away. Arriving on PS3 and 360 April 29, Rockstar's latest has the IGN office abuzz with excitement. While we know many of you share our heightened anticipation, we also realize many of you still have your doubts. It's going to be a few more weeks before we know if GTA IV can deliver on its promise.

Why is this the first true sequel to GTA III? How do you make a multiplayer component that still feels as free and open as the single-player of GTA? And what's Rockstar's take on downloadable content? We spoke with VP of Creative, Dan Houser and Rockstar North Art Director Aaron Garbut to get the answers

IGN: One of the first things that I noticed when the game was announced is that you chose to call it GTA IV. Was that to say that this is kind of the first true sequel where you guys are taking as big a leap as you did from GTA 2 which was top-down to GTA III, which of course was of course 3D and open world?

Dan Houser: Yes, definitely. Exactly that. We certainly did our best to make sure that Vice City and San Andreas felt fresh and exciting, but the problem was GTA III was already pushing the hardware so hard. The improvements tended to be in production values and scale... We wanted it to feel like the transition from 2D to 3D was seismic. We wanted a transition that felt as seismic, that felt as big this time.

IGN: Do you think people outside of the industry, that the general readership, get that yet? That people understand that change yet. Or is it going to take them actually play it before they get that?

Houser: Yeah, I think they'll have to play... When you see it running, I don't think it's difficult. You go out [with Niko] and go, "Look, we can go to the cabaret, we can surf the Internet or we can do all this other [stuff]." When you start to see that, I don't think it's difficult to get your head around.

We knew this was going to be our first big game in the lifecycle, so we wanted it to be a game that if people were buying the hardware to play, they'd know why they bought the hardware... It's not a single bullet point that is easy to reduce as it was the difference between GTA 2 to GTA III, but I believe that it's still kind of obvious once you see the game being played for more than about a minute.

IGN: And I think there are subtle things, too, that you would notice when you play it. If you just walk the streets for five minutes and then get into two different cars and try to make sharp turns you get a sense of how different it is.

Houser: I think definitely if you play the game for more than 10 seconds. We always wanted a game that you can pick it up and you can have fun, control the character, control the vehicle and have fun in three seconds flat. But there is enough depth that it is still a test of skill and there is still fun to be had after hour 15, 20, 30, 100, whatever it might be. So there's going to be tons and tons of tiny things that you'll notice over time that'll make you go, "Wow, that's pretty cool; I've never seen that kind of thing before done in a game," but you still have to have that early wow. You weren't like, "Ah, it's a little bit better." It can't feel like GTA 3.5.

IGN: Yeah, it doesn't.

Houser: Well thank you. [laughter] Otherwise the last three years would've been very miserable for nothing.

IGN: How was it making GTA IV for multiple systems simultaneously?

Houser: There have been challenges with both systems. Now we're at the point where it's is looking great on both. So we feel pretty pleased about the decision. We've never done simultaneous releases before off the lead SKU. We've done like the PC and the Xbox at the same time and other things like that... It is a challenge for the technical guys on the team (which is thankfully not me -- or thankfully them). [laughter]

It's definitely a challenge keeping that stuff in line, but I think we're now at the point where it was the right decision. We're pleased about that approach. It's not like we made any significant compromises to either version by doing them. Which was always the thing we were nervous about doing in the past, that one would feel very dumbed down or that one would feel like it could've pushed the machine a little harder. We think we've pushed both machines very, very hard compared to what other people are able to do at this point in time.

Gears of War Vs. Unreal Tournament 3
Which one would you rather own/play?

OMG!!! Hot!!!
Duckroll
Mar 31 2008, 10:56 PM
Metallix has turned spambot!

Oh wait, it's just a Rickroll. False alarm.

(I wish people would use Duckrolls... ;C)

There's a duckroll in there too. All kinds of rolls.

OMG!!! Hot!!!
Check out this hot chick!! I love how she teases you by showing some skin.

http://youtube.com/watch?v=hjmjIiWIDUM

Tears for Fears?
Anyone like this band? I'm really liking their album "The Big Chair". It's great!

Post your Pic
You're in the Netherlands? I'm half Dutch. XD Always wanted to go there... With all the hot women and windmills.

Eyho
Welcome to the forums over here. Your name makes me hungry and your free CD for joining will arrive at your house in one business day. Enjoy!

Post your Pic
Can you play that keyboard Miki Itakashi?

A Kick in the Astley
LMAO! What would be even better is if they got the real Rick Astley to sing there.

Sonic Unleashed
I don't think this "dragon" character is a final boss anyway. Since when has Sega shown the final bosses in the very first stages of the game?

Michel Gondry Solves a Rubiks Cube with his Nose
All I have to say is WTF!!!

http://www.youtube.com/watch?v=pB8XedMowDU&NR=1

Post your Pic
Bleh... I guess I'll post the update. I really wish I could take a professional portrait, maybe one of those that makes you look like you're from the 1800s. :)

http://a381.ac-images.myspacecdn.com/image...71d281ba4c4.jpg

Girl Trouble...
Quote:
 
I told you I don't know yet...


Sounds to me like she isn't worth the trouble. An answer like this would have me forgetting about this girl as soon as it was said. She doesn't know yet? It's a simple yes or no! Maybe? It's just a friggen date, it's not marriage.

Quote:
 
Well, he never talks to me, so I guess no..


That shouldn't matter. Sounds like she isn't interested, I would not go out with a girl who can not even make up her mind.

If you must have her, I would suggest talking to her more, even though I think that's B.S.

Also a quick note... If you want a girlfriend because you're thinking, "I just need the perfect girl to fall in love with and then I'll be happy/complete" it will most likely fail, because after you get one and are complete you will stop overlooking her shortcomings and realize she was not the right one for you after all, unless it's just plain coincidence that you did meet someone right for you.

I got pulled over by a cop...
For not having my headlights turned on... I didn't even notice. I turned them on in the parking lot, then turned them off so I wouldn't shine my lights into someone's apartment, and forgot about them. Luckily I didn't get a ticket. *wipes forehead* Phew!

ACE IS MY NAME, BEING A WISE BUTT IS MY GAME
Hmm, Ace is another one of my Aliases and my nickname in real life.

Sonic Unleashed
Ray_the_Squirrel
Mar 30 2008, 02:36 PM
Well, the pic clearly shows a shadow next to Sonic in werewolf form. I'm assuming that's Sonic's transformation at midnight. And it was Neo Metallix that mentioned the people in SA2, BlizShadow. I've just learned medieval stuff does not fit into the Sonic equation from what I feel anyway. Maybe I just dislike the idea, but when I see this new Sonic game, I don't know why, I just don't think Sonic of it.

Going by that logic, one could assume Shadow is Sonic's evil form if they know nothing about SA2.

Sonic Unleashed
So far you know that there will be a creature and some sort of "were wolf" thing that you don't even know is Sonic turning into it or not. I'd say you are drawing conclusions with a broken crayon. I'm not saying it's bad to dislike their ideas, but it would make more sense once we know a thing or two about the actual game.

The =SB= Guidance Forum
This idea has potential to spark ideas similar that are better. I personally don't like it, but it's a good idea. I'm thinking more of something like a "New User's Guide" that explains things to new users that aren't related to a specific topic(IE sprites) and more towards functions of the board. I'm not sure though...

My friend can't register.
Ok, I will go ask on the Invisionfree forums. Ask your friend if she can register on another computer in her house/elsewhere in the mean time.

Sonic Unleashed
Ray_the_Squirrel
Mar 30 2008, 02:02 PM
Yes, but a dragon is medieval like, there isn't this much medieval things in previous Sonic games. Therefore, I don't think it fits Sonic's role for a game. At least Sonic went to space, he didn't go to a medieval world. He is not a knight... It's just flat out weird if you ask me. I also don't see Sonic as a nature boy that turns wolf by the moon... Medieval fantasies haven't been in Sonic games, so I don't think they'll work out.

There were no lizards in Sonic games before SA2, there were not humans besides Robotnik before Sonic Adventure. None of that really fit into the Sonic world when looking at the previous games, but it's widely accepted now.

A dragon is also not associated with medieval times, it's just a creature that is in medieval films a lot. I don't think it matters, because timelines have been in Sonic before. Sonic CD featured the ability go back into time and Sonic '06 has characters from the future, so it somewhat is related to Sonic.

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